Player Matchup

Olorun
Olorun
AvG EmberzZz
Olorun
Level 12
God Stats
9W - 7L
1,511 SR
Queue Stats
18W - 25L
1,292 Elo+
Party 2
Medusa
Medusa
Drax wiz
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,320 Elo+
Party 3
Scylla
Scylla
Ember030
Scylla
Level 7
God Stats
3W - 12L
1,054 SR
Queue Stats
10W - 26L
1,080 Elo+
Solo
Neith
Neith
KINGBEAST365
Neith
Level 24
God Stats
10W - 22L
1,330 SR
Queue Stats
25W - 40L
1,277 Elo+
Party 2
Thor
Thor
worldeater7458
Thor
Level 5
God Stats
0W - 2L
1,087 SR
Queue Stats
25W - 34L
1,166 Elo+
Party 3
Team Averages
Level 15
1,296 SR
1,227 Elo+

VS

Team Averages
Level 40
1,618 SR
1,465 Elo+
Susano
Susano
FloydInPink
Susano
Level 27
God Stats
4W - 1L
1,704 SR
Queue Stats
16W - 19L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Nichomy
Gilgamesh
Level 26
God Stats
2W - 3L
1,832 SR
Queue Stats
12W - 8L
1,605 Elo+
Party 1
Nox
Nox
Warlord-Goro
Nox
Level 116
God Stats
3W - 0L
1,791 SR
Queue Stats
39W - 45L
1,423 Elo+
Party 1
Da Ji
Da Ji
saturn 24hrs
Da Ji
Level 25
God Stats
1W - 2L
1,262 SR
Queue Stats
85W - 88L
1,366 Elo+
Solo
Ra
Ra
unstoppable_saul
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
6 / 12 / 9
13,329
1,111
16,745
23,556
9,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Drax wiz
Medusa
18
8 / 9 / 6
13,338
1,112
20,780
20,384
6,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ember030
Scylla
18
3 / 12 / 8
12,263
1,022
8,044
17,675
6,541
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 5 / 10
12,213
1,018
15,593
13,037
5,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 9
11,301
942
2,810
11,872
4,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
9 / 6 / 14
13,111
1,093
12,392
14,536
7,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Nichomy
Gilgamesh
20
12 / 4 / 15
14,254
1,188
21,462
20,208
19,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 6 / 14
13,779
1,148
18,553
14,370
6,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 3 / 16
13,859
1,155
17,409
17,545
13,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 4 / 22
11,824
985
11,310
7,526
3,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
124
23
Kills
43
43
Deaths
23
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
12
9
0.88
L
Medusa
Drax wiz
Medusa
8
9
6
1.22
L
Scylla
Ember030
Scylla
3
12
8
0.58
W
Susano
9
6
14
2.67
L
4
5
10
1.8
W
Gilgamesh
Nichomy
Gilgamesh
12
4
15
4.88
W
10
6
14
2.83
W
11
3
16
6.33
W
1
4
22
3
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,972
Damage
81,126
86,524
Taken
74,185
33,714
Mitigated
48,815
11,893
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
16,745
8,695
1,893
3,879
23,556
9,953
0
8,095
15,461
49,286
0
L
Medusa
Drax wiz
Medusa
20,780
11,741
306
2,884
20,384
6,996
0
9,647
10,737
0
31,538
L
Scylla
Ember030
Scylla
8,044
4,040
0
0
17,675
6,541
0
6,205
11,470
26,712
0
W
Susano
12,392
6,084
390
573
14,536
7,029
0
3,736
10,800
0
20,049
L
15,593
10,027
0
2,676
13,037
5,407
0
3,256
9,781
0
28,982
W
Gilgamesh
Nichomy
Gilgamesh
21,462
5,564
0
162
20,208
19,286
0
8,086
12,122
0
43,760
W
18,553
2,678
0
897
14,370
6,349
0
6,266
8,104
42,194
0
W
17,409
4,755
444
541
17,545
13,017
0
4,119
13,426
0
24,060
W
11,310
2,467
511
231
7,526
3,134
0
2,582
4,944
35,614
0
L
2,810
572
0
255
11,872
4,817
0
2,660
9,212
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,444
Gold Earned
66,827
186
Minions Killed
182
4
Camps Cleared
3
859,465
Distance Traveled
1,012,772
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,329
1,111
76
6
0
176,526
2
L
Medusa
13,338
1,112
18
2
4
208,748
0
L
Scylla
12,263
1,022
46
4
0
161,010
1
W
Susano
13,111
1,093
12
1
2
205,289
0
L
Neith
12,213
1,018
32
3
0
144,662
0
W
Gilgamesh
14,254
1,188
35
3
0
222,848
0
W
Nox
13,779
1,148
78
7
0
185,819
0
W
Da Ji
13,859
1,155
4
0
1
242,122
0
W
Ra
11,824
985
53
4
0
156,694
0
L
Thor
11,301
942
14
1
0
168,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role