Player Matchup

Ymir
Ymir
Dussy90
Ymir
Level 28
God Stats
31W - 27L
1,517 SR
Queue Stats
64W - 61L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
EhrenmannKev
Sun Wukong
Level 18
God Stats
7W - 5L
1,452 SR
Queue Stats
30W - 33L
1,329 Elo+
Party 1
Arachne
Arachne
HalbSteif93
Arachne
Level 29
God Stats
9W - 4L
1,748 SR
Queue Stats
58W - 72L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
PrinzNabil
Kukulkan
Level 26
God Stats
19W - 17L
1,482 SR
Queue Stats
28W - 34L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
chabos_47
Danzaburou
Level 13
God Stats
9W - 2L
1,740 SR
Queue Stats
17W - 11L
1,475 Elo+
Party 1
Team Averages
Level 23
1,588 SR
1,381 Elo+

VS

Team Averages
Level 16
1,419 SR
1,377 Elo+
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aytami91
King Arthur
Level 9
God Stats
1W - 6L
1,231 SR
Queue Stats
5W - 14L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
BaronAshura
Kukulkan
Level 41
God Stats
16W - 17L
1,466 SR
Queue Stats
126W - 194L
1,335 Elo+
Party 2
Guan Yu
Guan Yu
Rokky1994_v2
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
astaroth1995
Ymir
Level 6
God Stats
6W - 6L
1,399 SR
Queue Stats
13W - 22L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dussy90
Ymir
14
5 / 2 / 16
9,449
525
5,560
9,156
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
EhrenmannKev
Sun Wukong
15
7 / 3 / 12
9,895
550
12,962
14,671
6,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
HalbSteif93
Arachne
16
9 / 1 / 7
10,596
589
12,074
8,973
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
PrinzNabil
Kukulkan
14
2 / 0 / 5
9,296
516
4,483
6,124
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
chabos_47
Danzaburou
16
15 / 3 / 10
11,493
639
16,260
12,312
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 8 / 3
7,423
412
5,784
10,300
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Aytami91
King Arthur
11
3 / 9 / 1
7,190
399
5,801
16,501
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
BaronAshura
Kukulkan
14
2 / 5 / 2
8,047
447
9,091
10,390
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Rokky1994_v2
Guan Yu
12
0 / 7 / 3
7,241
402
3,617
14,712
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 10 / 0
8,075
449
3,895
16,398
11,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
38
Kills
9
9
Deaths
39
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
3
0.31
L
King Arthur
Aytami91
King Arthur
3
9
1
0.39
L
Kukulkan
BaronAshura
Kukulkan
2
5
2
0.6
W
Ymir
Dussy90
Ymir
5
2
16
6.5
W
Sun Wukong
EhrenmannKev
Sun Wukong
7
3
12
4.33
W
Arachne
HalbSteif93
Arachne
9
1
7
12.5
W
Kukulkan
PrinzNabil
Kukulkan
2
0
5
4.5
L
Guan Yu
Rokky1994_v2
Guan Yu
0
7
3
0.21
L
3
10
0
0.3
W
Danzaburou
chabos_47
Danzaburou
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
28,188
51,236
Taken
68,301
26,854
Mitigated
39,425
17,566
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,784
2,736
0
1,977
10,300
3,112
0
238
10,012
0
25,794
L
King Arthur
Aytami91
King Arthur
5,801
941
0
1,195
16,501
14,698
239
1,905
14,547
0
26,167
L
Kukulkan
BaronAshura
Kukulkan
9,091
1,005
0
1,132
10,390
4,180
81
2,854
7,486
37,943
0
W
Ymir
Dussy90
Ymir
5,560
1,476
776
1,638
9,156
8,269
621
2,161
6,900
39,719
0
W
Sun Wukong
EhrenmannKev
Sun Wukong
12,962
1,937
646
5,684
14,671
6,777
2,056
1,888
12,431
0
46,353
W
Arachne
HalbSteif93
Arachne
12,074
9,072
0
2,258
8,973
3,882
319
1,150
7,562
0
59,603
W
Kukulkan
PrinzNabil
Kukulkan
4,483
155
0
1,617
6,124
2,218
462
4,037
1,636
47,642
0
L
Guan Yu
Rokky1994_v2
Guan Yu
3,617
1,193
527
4,377
14,712
6,319
0
1,207
13,480
0
43,283
L
3,895
981
0
830
16,398
11,116
0
3,469
12,733
16,360
0
W
Danzaburou
chabos_47
Danzaburou
16,260
7,840
855
4,092
12,312
5,708
2,172
2,988
9,205
0
66,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
37,976
414
Minions Killed
260
0
Camps Cleared
0
1,800,029
Distance Traveled
1,433,770
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,423
412
44
2
0
308,537
5
L
King Arthur
7,190
399
42
2
0
281,736
0
L
Kukulkan
8,047
447
67
4
0
281,258
2
W
Ymir
9,449
525
56
3
0
306,473
2
W
Sun Wukong
9,895
550
67
4
0
365,330
0
W
Arachne
10,596
589
93
5
0
405,703
4
W
Kukulkan
9,296
516
99
6
0
381,558
0
L
Guan Yu
7,241
402
79
4
0
313,747
2
L
Ymir
8,075
449
28
2
0
248,492
0
W
Danzaburou
11,493
639
99
6
0
340,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role