Player Matchup

Neith
Neith
Kara6424
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 1
Chaac
Chaac
SnowSoldat
Chaac
Level 61
God Stats
1W - 1L
1,375 SR
Queue Stats
4W - 8L
1,195 Elo+
Party 1
Janus
Janus
YakkoSensha
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,352 Elo+
Party 1
Terra
Terra
greebean21
Terra
Level 61
God Stats
2W - 3L
1,742 SR
Queue Stats
137W - 161L
1,467 Elo+
Solo
Artemis
Artemis
l VipeeR
Artemis
Level 93
God Stats
2W - 1L
1,621 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 1
Team Averages
Level 57
1,548 SR
1,333 Elo+

VS

Team Averages
Level 67
1,574 SR
1,427 Elo+
Artemis
Artemis
AELITE187
Artemis
Level 38
God Stats
200W - 211L
1,417 SR
Queue Stats
449W - 570L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Immortal-_-Sin
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 411L
1,481 Elo+
Solo
Chaac
Chaac
Luupus07
Chaac
Level 79
God Stats
12W - 17L
1,557 SR
Queue Stats
329W - 339L
1,419 Elo+
Solo
Bakasura
Bakasura
Viennaswag
Bakasura
Level 39
God Stats
6W - 4L
1,551 SR
Queue Stats
124W - 134L
1,420 Elo+
Solo
Vulcan
Vulcan
happyreaper22
Vulcan
Level 98
God Stats
39W - 18L
1,844 SR
Queue Stats
479W - 495L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kara6424
Neith
20
0 / 7 / 15
13,101
873
9,450
15,836
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
8 / 5 / 13
15,783
1,052
23,171
35,031
26,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 2 / 5
12,735
849
9,200
7,345
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
20
2 / 8 / 15
13,994
933
9,241
35,521
39,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
l VipeeR
Artemis
20
10 / 6 / 5
15,430
1,029
28,312
18,328
7,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AELITE187
Artemis
20
2 / 6 / 17
14,130
942
17,480
11,339
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Immortal-_-Sin
Jormungandr
20
7 / 6 / 14
14,787
986
17,230
24,307
26,260
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Luupus07
Chaac
20
9 / 2 / 15
15,715
1,048
28,128
25,776
25,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
Viennaswag
Bakasura
19
4 / 9 / 10
13,304
887
9,472
21,117
11,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 10
14,647
976
32,787
2,627
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
94
24
Kills
28
28
Deaths
24
53
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artemis
AELITE187
Artemis
2
6
17
1.75
W
Jormungandr
Immortal-_-Sin
Jormungandr
7
6
14
2.33
L
Neith
Kara6424
Neith
0
7
15
1.07
W
Chaac
Luupus07
Chaac
9
2
15
8.25
L
Chaac
8
5
13
2.9
W
Bakasura
Viennaswag
Bakasura
4
9
10
1
L
4
2
5
3.25
L
Terra
2
8
15
1.19
W
6
1
10
11
L
Artemis
l VipeeR
Artemis
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,374
Damage
105,097
112,061
Taken
85,166
83,175
Mitigated
69,839
30,540
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AELITE187
Artemis
17,480
12,000
0
0
11,339
5,269
0
2,766
8,573
0
27,178
W
Jormungandr
Immortal-_-Sin
Jormungandr
17,230
2,306
420
822
24,307
26,260
0
5,998
18,309
34,967
0
L
Neith
Kara6424
Neith
9,450
8,107
0
2,367
15,836
7,016
0
9,430
6,406
0
31,832
W
Chaac
Luupus07
Chaac
28,128
6,092
1,218
8,619
25,776
25,797
0
6,104
19,672
6,274
54,447
L
Chaac
23,171
4,878
0
11,749
35,031
26,555
0
17,436
17,545
0
51,876
W
Bakasura
Viennaswag
Bakasura
9,472
6,474
0
1,540
21,117
11,082
0
3,573
17,544
0
16,666
L
9,200
1,518
0
341
7,345
2,518
0
3,232
4,033
19,374
0
L
Terra
9,241
2,397
6,681
7,756
35,521
39,809
0
14,029
20,240
25,540
0
W
32,787
17,103
689
15
2,627
1,431
0
0
2,627
86,441
0
L
Artemis
l VipeeR
Artemis
28,312
15,961
0
1,646
18,328
7,277
0
8,839
9,444
0
65,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,043
Gold Earned
72,583
255
Minions Killed
294
6
Camps Cleared
7
1,131,296
Distance Traveled
1,278,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,130
942
21
1
0
169,962
1
W
Jormungandr
14,787
986
43
3
1
249,496
1
L
Neith
13,101
873
47
3
0
179,100
0
W
Chaac
15,715
1,048
76
5
1
278,618
1
L
Chaac
15,783
1,052
63
4
2
285,604
0
W
Bakasura
13,304
887
34
2
4
270,794
1
L
Janus
12,735
849
23
2
0
144,856
0
L
Terra
13,994
933
34
2
0
277,915
0
W
Vulcan
14,647
976
120
8
1
309,743
0
L
Artemis
15,430
1,029
88
6
4
243,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role