Player Matchup

Nemesis
Nemesis
Dirmty
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
INSANETODEATH
Chaac
Level 13
God Stats
0W - 1L
1,176 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 1
Ares
Ares
Knight_blade137
Ares
Level 28
God Stats
14W - 9L
1,275 SR
Queue Stats
47W - 49L
1,561 Elo+
Solo
Cernunnos
Cernunnos
PEPW
Cernunnos
Level 26
God Stats
5W - 3L
1,664 SR
Queue Stats
82W - 71L
1,527 Elo+
Solo
Janus
Janus
shark_823
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 1
Team Averages
Level 17
1,423 SR
1,494 Elo+

VS

Team Averages
Level 24
1,520 SR
1,504 Elo+
Nemesis
Nemesis
BBBBeanBoy
Nemesis
Level 25
God Stats
15W - 6L
1,491 SR
Queue Stats
48W - 32L
1,458 Elo+
Solo
Jing Wei
Jing Wei
OldDirtDog69429
Jing Wei
Level 16
God Stats
2W - 2L
1,444 SR
Queue Stats
44W - 34L
1,621 Elo+
Solo
Kumbhakarna
Kumbhakarna
OmegaSmoke
Kumbhakarna
Level 24
God Stats
2W - 1L
1,713 SR
Queue Stats
51W - 40L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Sephiroth30
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 123L
1,487 Elo+
Solo
Aphrodite
Aphrodite
WobblyZebra5830
Aphrodite
Level 29
God Stats
5W - 5L
1,450 SR
Queue Stats
90W - 91L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dirmty
Nemesis
7
0 / 4 / 0
4,707
392
1,430
8,780
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
4,672
389
3,970
14,963
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,423
369
2,242
8,881
5,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
PEPW
Cernunnos
9
0 / 2 / 0
5,080
423
4,230
6,986
1,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
shark_823
Janus
7
1 / 7 / 0
4,902
409
2,705
5,113
1,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBBBeanBoy
Nemesis
11
5 / 0 / 3
7,072
589
5,049
5,992
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
12
4 / 0 / 1
7,128
594
6,957
5,988
1,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
OmegaSmoke
Kumbhakarna
11
1 / 0 / 4
7,051
588
3,587
5,687
1,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sephiroth30
Sun Wukong
14
8 / 0 / 2
8,558
713
13,135
7,417
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
WobblyZebra5830
Aphrodite
11
4 / 1 / 2
7,222
602
3,866
7,038
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
22
22
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BBBBeanBoy
Nemesis
5
0
3
6.5
L
Nemesis
Dirmty
Nemesis
0
4
0
0
L
0
6
0
0
L
0
3
0
0
W
Jing Wei
4
0
1
4.5
W
Kumbhakarna
OmegaSmoke
Kumbhakarna
1
0
4
3
L
Cernunnos
PEPW
Cernunnos
0
2
0
0
W
Sun Wukong
Sephiroth30
Sun Wukong
8
0
2
9
W
Aphrodite
WobblyZebra5830
Aphrodite
4
1
2
5
L
Janus
shark_823
Janus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,577
Damage
32,594
44,723
Taken
32,122
16,563
Mitigated
12,912
10,303
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BBBBeanBoy
Nemesis
5,049
3,212
0
568
5,992
2,075
0
986
5,006
0
40,559
L
Nemesis
Dirmty
Nemesis
1,430
515
0
1,315
8,780
2,506
236
2,068
6,598
0
14,713
L
3,970
1,637
0
4,417
14,963
5,514
0
1,699
13,264
0
16,162
L
2,242
217
0
1,830
8,881
5,307
162
2,546
6,335
7,957
0
W
Jing Wei
6,957
5,458
0
2,372
5,988
1,841
551
1,467
4,521
0
40,839
W
Kumbhakarna
OmegaSmoke
Kumbhakarna
3,587
653
0
1,949
5,687
1,629
163
942
4,745
23,792
0
L
Cernunnos
PEPW
Cernunnos
4,230
2,380
0
2,741
6,986
1,937
0
1,041
5,945
0
27,565
W
Sun Wukong
Sephiroth30
Sun Wukong
13,135
4,394
0
2,424
7,417
4,485
857
167
7,250
6,682
49,876
W
Aphrodite
WobblyZebra5830
Aphrodite
3,866
444
511
3,941
7,038
2,882
793
1,385
5,653
40,288
0
L
Janus
shark_823
Janus
2,705
473
0
0
5,113
1,299
568
2,156
2,719
14,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
37,031
132
Minions Killed
376
0
Camps Cleared
0
918,415
Distance Traveled
1,153,113
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,072
589
77
6
0
281,383
0
L
Nemesis
4,707
392
39
3
0
220,690
0
L
Chaac
4,672
389
20
2
0
184,741
0
L
Ares
4,423
369
12
1
0
195,245
1
W
Jing Wei
7,128
594
68
6
0
228,167
2
W
Kumbhakarna
7,051
588
44
4
0
255,956
3
L
Cernunnos
5,080
423
45
4
0
170,498
3
W
Sun Wukong
8,558
713
102
9
0
180,412
0
W
Aphrodite
7,222
602
85
7
0
207,195
2
L
Janus
4,902
409
16
1
0
147,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role