Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
deathshadow12ss
Jormungandr
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,297 Elo+
Party 1
Cernunnos
Cernunnos
deathsonicx12ss
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 92L
1,257 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,351 Elo+

VS

Team Averages
Level 34
1,550 SR
1,381 Elo+
Osiris
Osiris
AcidPatate
Osiris
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 78L
1,211 Elo+
Party 2
Cupid
Cupid
Radames16
Cupid
Level 89
God Stats
17W - 14L
1,649 SR
Queue Stats
329W - 318L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Zeraforge
Cthulhu
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 10 / 4
11,332
596
8,749
16,677
9,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
deathshadow12ss
Jormungandr
17
4 / 3 / 8
12,927
680
13,107
20,622
22,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
deathsonicx12ss
Cernunnos
15
6 / 8 / 5
12,562
661
18,490
20,090
8,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AcidPatate
Osiris
13
2 / 5 / 7
11,967
630
6,457
15,271
8,294
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Radames16
Cupid
20
19 / 2 / 2
16,041
844
33,560
22,180
7,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zeraforge
Cthulhu
15
0 / 7 / 11
13,072
688
8,455
19,518
12,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
21
21
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
10
4
0.6
W
Osiris
AcidPatate
Osiris
2
5
7
1.1
W
Cupid
Radames16
Cupid
19
2
2
10
W
Cthulhu
Zeraforge
Cthulhu
0
7
11
0.79
L
Jormungandr
deathshadow12ss
Jormungandr
4
3
8
2.67
L
Cernunnos
deathsonicx12ss
Cernunnos
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
48,472
57,389
Taken
56,969
40,047
Mitigated
28,347
9,886
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,749
701
388
3,303
16,677
9,440
0
3,414
13,263
32,958
0
W
Osiris
AcidPatate
Osiris
6,457
3,103
0
633
15,271
8,294
455
4,838
10,433
0
56,879
W
Cupid
Radames16
Cupid
33,560
25,595
408
15,702
22,180
7,925
3,435
10,262
11,918
0
102,846
W
Cthulhu
Zeraforge
Cthulhu
8,455
887
792
2,997
19,518
12,128
31
6,916
12,602
27,796
0
L
Jormungandr
deathshadow12ss
Jormungandr
13,107
2,157
0
390
20,622
22,538
0
2,679
17,943
49,001
0
L
Cernunnos
deathsonicx12ss
Cernunnos
18,490
13,113
872
4,933
20,090
8,069
914
3,187
16,903
0
55,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
41,080
147
Minions Killed
196
0
Camps Cleared
0
808,801
Distance Traveled
840,080
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,332
596
40
2
0
286,637
0
W
Osiris
11,967
630
60
3
0
254,739
0
W
Cupid
16,041
844
110
6
0
289,640
0
W
Cthulhu
13,072
688
26
1
0
295,701
1
L
Jormungandr
12,927
680
41
2
0
290,513
0
L
Cernunnos
12,562
661
66
3
0
231,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role