Player Matchup

Cthulhu
Cthulhu
FiascoMS
Cthulhu
Level 18
God Stats
1W - 2L
1,330 SR
Queue Stats
36W - 41L
1,353 Elo+
Party 3
Ravana
Ravana
Hanz4770
Ravana
Level 27
God Stats
11W - 8L
1,488 SR
Queue Stats
168W - 202L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
JazBoyeJambo
Gilgamesh
Level 25
God Stats
4W - 1L
1,829 SR
Queue Stats
4W - 1L
1,661 Elo+
Party 2
Medusa
Medusa
KirkJustice
Medusa
Level 24
God Stats
2W - 1L
1,698 SR
Queue Stats
54W - 57L
1,373 Elo+
Party 3
Persephone
Persephone
OnyxVoidweller
Persephone
Level 24
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 4L
1,589 Elo+
Party 2
Team Averages
Level 24
1,611 SR
1,491 Elo+

VS

Team Averages
Level 14
1,529 SR
1,350 Elo+
Geb
Geb
Anime_Boi_420
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 245L
1,310 Elo+
Party 1
Ymir
Ymir
BIGBOIFILESSS
Ymir
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
9W - 16L
1,581 Elo+
Party 1
Chang'e
Chang'e
CrimsonDragon13
Chang'e
Level 20
God Stats
16W - 14L
1,643 SR
Queue Stats
159W - 211L
1,273 Elo+
Party 1
Nike
Nike
WannaSprite
Nike
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 119L
1,302 Elo+
Party 1
Olorun
Olorun
yomperz8
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FiascoMS
Cthulhu
15
1 / 2 / 17
10,642
426
7,597
15,809
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
Hanz4770
Ravana
20
14 / 1 / 7
14,068
563
13,983
14,126
9,189
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
JazBoyeJambo
Gilgamesh
20
1 / 2 / 1
13,169
527
7,461
15,511
16,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
18
10 / 3 / 14
13,012
520
22,855
13,577
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
OnyxVoidweller
Persephone
20
13 / 2 / 15
14,950
598
27,527
18,419
7,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,654
346
2,698
18,898
9,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 1
9,007
360
1,454
17,310
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes

Shoes

+6%
Movement Speed

14
4 / 13 / 0
10,248
410
16,464
24,056
16,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 5
8,966
359
10,998
26,318
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
yomperz8
Olorun
18
4 / 4 / 2
12,050
482
11,730
18,641
9,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
39
Kills
10
10
Deaths
39
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
7
1
0.21
L
4
13
0
0.31
W
Cthulhu
FiascoMS
Cthulhu
1
2
17
4.75
W
Ravana
Hanz4770
Ravana
14
1
7
17.5
W
Gilgamesh
JazBoyeJambo
Gilgamesh
1
2
1
0.75
W
Medusa
10
3
14
5.67
W
Persephone
OnyxVoidweller
Persephone
13
2
15
10.25
L
0
10
5
0.25
L
Olorun
yomperz8
Olorun
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,423
Damage
43,344
77,442
Taken
105,223
48,789
Mitigated
56,868
18,324
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
329
0
1,024
18,898
9,428
0
4,338
14,535
21,210
0
L
1,454
279
0
1,052
17,310
8,418
0
6,816
10,423
21,640
0
L
16,464
2,554
2,363
5,206
24,056
16,964
662
10,968
13,013
51,664
0
W
Cthulhu
FiascoMS
Cthulhu
7,597
766
0
2,997
15,809
10,851
747
7,088
8,331
29,253
0
W
Ravana
Hanz4770
Ravana
13,983
5,397
0
2,339
14,126
9,189
2,142
4,441
9,319
0
109,363
W
Gilgamesh
JazBoyeJambo
Gilgamesh
7,461
1,701
0
3,798
15,511
16,126
3,693
4,926
10,460
0
79,641
W
Medusa
22,855
13,936
0
2,805
13,577
5,290
4,670
6,023
7,279
0
79,357
W
Persephone
OnyxVoidweller
Persephone
27,527
4,511
609
5,776
18,419
7,333
3,098
9,108
8,884
114,144
0
L
10,998
1,698
0
1,502
26,318
12,509
0
6,782
19,311
0
38,131
L
Olorun
yomperz8
Olorun
11,730
6,648
566
4,003
18,641
9,549
0
5,774
12,817
69,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,841
Gold Earned
48,925
628
Minions Killed
305
0
Camps Cleared
0
2,324,578
Distance Traveled
1,958,731
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,654
346
31
1
0
420,528
0
L
Ymir
9,007
360
33
1
0
354,901
0
L
Chang'e
10,248
410
67
3
0
392,132
1
W
Cthulhu
10,642
426
47
2
0
505,514
1
W
Ravana
14,068
563
156
6
0
516,593
5
W
Gilgamesh
13,169
527
139
6
0
386,886
1
W
Medusa
13,012
520
111
4
0
447,829
4
W
Persephone
14,950
598
175
7
0
467,756
6
L
Nike
8,966
359
42
2
0
458,733
1
L
Olorun
12,050
482
132
5
0
332,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role