Player Matchup

Athena
Athena
Ashelder
Athena
Level 41
God Stats
7W - 7L
1,522 SR
Queue Stats
209W - 190L
1,450 Elo+
Party 2
Ra
Ra
Elementalarmy
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,580 Elo+
Solo
Thanatos
Thanatos
HellRazor6669
Thanatos
Level 27
God Stats
10W - 7L
1,413 SR
Queue Stats
50W - 55L
1,436 Elo+
Party 2
Osiris
Osiris
TayDestroyerTwo
Osiris
Level 34
God Stats
1W - 0L
1,210 SR
Queue Stats
127W - 154L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
dballin
Danzaburou
Level 59
God Stats
29W - 24L
1,638 SR
Queue Stats
337W - 316L
1,419 Elo+
Party 2
Team Averages
Level 42
1,457 SR
1,442 Elo+

VS

Team Averages
Level 36
1,482 SR
1,529 Elo+
Bellona
Bellona
HugeIfTrue
Bellona
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
JerinJones
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
McDoylie
Tsukuyomi
Level 32
God Stats
8W - 15L
1,411 SR
Queue Stats
467W - 508L
1,400 Elo+
Solo
Vulcan
Vulcan
tomatolauncher97
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,745 Elo+
Party 1
Medusa
Medusa
yesChile
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ashelder
Athena
15
3 / 1 / 11
10,475
524
7,703
12,572
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 5 / 3
10,022
501
10,302
12,093
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
HellRazor6669
Thanatos
14
2 / 4 / 3
8,948
447
2,044
13,368
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 2
9,161
458
3,665
13,086
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
dballin
Danzaburou
19
8 / 0 / 5
12,781
639
11,183
11,665
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HugeIfTrue
Bellona
14
4 / 2 / 3
9,286
464
11,714
11,701
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
JerinJones
Yemoja
11
0 / 5 / 3
7,772
389
1,737
8,604
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
McDoylie
Tsukuyomi
16
4 / 3 / 1
9,692
485
8,526
11,621
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 2
9,287
464
13,293
11,704
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
yesChile
Medusa
14
2 / 5 / 0
8,829
441
3,659
10,322
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
19
Kills
13
13
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Ashelder
Athena
3
1
11
8.5
W
3
5
3
0.9
W
Thanatos
HellRazor6669
Thanatos
2
4
3
0.88
L
Bellona
HugeIfTrue
Bellona
4
2
3
2.75
L
Yemoja
JerinJones
Yemoja
0
5
3
0.3
L
Tsukuyomi
McDoylie
Tsukuyomi
4
3
1
1.5
W
3
3
2
1.33
W
Danzaburou
dballin
Danzaburou
8
0
5
10.5
L
3
4
2
1
L
Medusa
yesChile
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,897
Damage
38,929
62,784
Taken
53,952
39,726
Mitigated
27,432
30,773
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Ashelder
Athena
7,703
2,074
0
2,724
12,572
11,096
328
3,194
9,242
28,754
0
W
10,302
525
1,650
6,123
12,093
5,063
866
4,806
7,038
82,758
0
W
Thanatos
HellRazor6669
Thanatos
2,044
331
0
7,795
13,368
9,825
0
1,516
11,736
0
51,739
L
Bellona
HugeIfTrue
Bellona
11,714
4,116
0
2,375
11,701
9,094
690
2,437
9,264
0
39,092
L
Yemoja
JerinJones
Yemoja
1,737
328
1,687
543
8,604
5,784
322
3,413
5,191
7,073
0
L
Tsukuyomi
McDoylie
Tsukuyomi
8,526
2,120
0
4,769
11,621
4,559
0
3,314
8,307
0
70,550
W
3,665
1,130
0
5,777
13,086
8,635
0
1,766
11,182
0
32,913
W
Danzaburou
dballin
Danzaburou
11,183
5,140
0
6,704
11,665
5,107
662
3,033
8,556
0
102,201
L
13,293
2,629
139
3,108
11,704
4,577
1,085
7,156
4,548
65,281
0
L
Medusa
yesChile
Medusa
3,659
1,426
0
1,259
10,322
3,418
0
1,685
8,637
0
46,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
44,866
546
Minions Killed
439
0
Camps Cleared
0
1,866,095
Distance Traveled
1,818,406
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,475
524
45
2
0
428,334
2
W
Ra
10,022
501
174
9
0
375,077
0
W
Thanatos
8,948
447
83
4
0
266,531
1
L
Bellona
9,286
464
81
4
0
362,005
2
L
Yemoja
7,772
389
19
1
0
363,619
5
L
Tsukuyomi
9,692
485
117
6
0
372,222
5
W
Osiris
9,161
458
76
4
0
415,441
2
W
Danzaburou
12,781
639
168
8
0
380,712
7
L
Vulcan
9,287
464
122
6
0
369,252
2
L
Medusa
8,829
441
100
5
0
351,308
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role