Player Matchup

Serqet
Serqet
Don Weezing
Serqet
Level 143
God Stats
16W - 13L
1,634 SR
Queue Stats
543W - 430L
1,574 Elo+
Party 2
Apollo
Apollo
LOLWaffleCopter
Apollo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,330 Elo+
Party 2
Athena
Athena
Norasuko
Athena
Level 142
God Stats
6W - 6L
1,764 SR
Queue Stats
225W - 148L
1,653 Elo+
Party 2
Anubis
Anubis
SilverFangDust
Anubis
Level 119
God Stats
8W - 3L
1,789 SR
Queue Stats
60W - 42L
1,638 Elo+
Party 2
Tiamat
Tiamat
chichiss
Tiamat
Level 127
God Stats
8W - 3L
1,566 SR
Queue Stats
188W - 138L
1,373 Elo+
Party 2
Team Averages
Level 135
1,651 SR
1,514 Elo+

VS

Team Averages
Level 104
1,556 SR
1,650 Elo+
Fafnir
Fafnir
Jefferythepig245
Fafnir
Level 124
God Stats
3W - 3L
1,730 SR
Queue Stats
496W - 444L
1,639 Elo+
Party 3
Nemesis
Nemesis
Ketohexamethylen
Nemesis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,661 Elo+
Party 1
Baba Yaga
Baba Yaga
LeNausea
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 145L
1,716 Elo+
Party 1
King Arthur
King Arthur
Leokon
King Arthur
Level 140
God Stats
33W - 33L
1,551 SR
Queue Stats
216W - 204L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Vietcongus
Jing Wei
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 202L
1,653 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 1 / 6
9,162
539
7,353
12,215
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 0 / 4
8,532
502
4,398
8,947
3,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Norasuko
Athena
12
3 / 2 / 10
7,993
470
7,620
10,869
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 2
9,416
554
10,590
10,736
6,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
chichiss
Tiamat
16
3 / 0 / 4
8,993
529
7,251
7,747
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,007
412
6,338
10,787
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 6 / 1
7,774
457
4,670
13,950
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
LeNausea
Baba Yaga
14
0 / 2 / 1
7,904
465
6,176
8,091
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Leokon
King Arthur
15
2 / 4 / 2
8,677
510
10,681
15,095
11,400
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Vietcongus
Jing Wei
14
1 / 2 / 0
8,725
513
6,081
9,737
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
5
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
1
6
8
L
1
3
2
0.67
L
1
6
1
0.25
W
2
0
4
4
L
Baba Yaga
LeNausea
Baba Yaga
0
2
1
0.25
L
King Arthur
Leokon
King Arthur
2
4
2
0.75
W
Athena
Norasuko
Athena
3
2
10
4
W
4
2
2
2.5
L
Jing Wei
Vietcongus
Jing Wei
1
2
0
0.5
W
Tiamat
chichiss
Tiamat
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
33,946
50,514
Taken
57,660
27,807
Mitigated
29,463
19,491
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,353
2,156
0
4,570
12,215
4,736
0
2,032
10,083
0
60,223
L
6,338
761
0
1,421
10,787
7,430
0
4,734
5,476
22,478
0
L
4,670
1,611
159
2,354
13,950
4,537
0
4,774
8,349
0
49,696
W
4,398
2,580
0
4,412
8,947
3,097
231
2,408
6,523
0
53,859
L
Baba Yaga
LeNausea
Baba Yaga
6,176
269
0
2,279
8,091
3,057
0
2,430
5,366
58,098
0
L
King Arthur
Leokon
King Arthur
10,681
1,151
0
3,542
15,095
11,400
343
8,711
6,261
0
56,088
W
Athena
Norasuko
Athena
7,620
2,545
0
1,758
10,869
7,729
0
3,539
7,184
22,566
0
W
10,590
765
0
5,054
10,736
6,613
965
373
10,363
62,914
0
L
Jing Wei
Vietcongus
Jing Wei
6,081
4,177
0
2,949
9,737
3,039
766
4,138
5,533
0
59,864
W
Tiamat
chichiss
Tiamat
7,251
630
0
3,697
7,747
5,632
0
3,628
3,847
53,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
40,087
508
Minions Killed
492
0
Camps Cleared
0
1,644,934
Distance Traveled
1,542,438
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,162
539
109
6
0
398,785
6
L
Fafnir
7,007
412
23
1
0
318,284
5
L
Nemesis
7,774
457
94
6
0
321,772
4
W
Apollo
8,532
502
119
7
0
302,224
4
L
Baba Yaga
7,904
465
127
7
0
314,624
5
L
King Arthur
8,677
510
113
7
0
313,322
4
W
Athena
7,993
470
30
2
0
354,999
8
W
Anubis
9,416
554
130
8
0
248,371
5
L
Jing Wei
8,725
513
135
8
0
274,436
2
W
Tiamat
8,993
529
120
7
0
340,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role