Player Matchup

Horus
Horus
AeroKing12
Horus
Level 19
God Stats
30W - 27L
1,602 SR
Queue Stats
54W - 49L
1,554 Elo+
Party 1
Chaac
Chaac
Bewfster
Chaac
Level 21
God Stats
40W - 34L
1,637 SR
Queue Stats
399W - 380L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
RIPKEKW
Hou Yi
Level 22
God Stats
33W - 21L
1,611 SR
Queue Stats
222W - 211L
1,530 Elo+
Party 1
Hera
Hera
kill3rEspada
Hera
Level 45
God Stats
19W - 8L
1,710 SR
Queue Stats
202W - 179L
1,505 Elo+
Party 1
Janus
Janus
squeegeelo
Janus
Level 28
God Stats
0W - 2L
1,236 SR
Queue Stats
26W - 26L
1,535 Elo+
Solo
Team Averages
Level 27
1,559 SR
1,532 Elo+

VS

Team Averages
Level 15
1,517 SR
1,534 Elo+
Tiamat
Tiamat
CH1NOx3
Tiamat
Level 29
God Stats
9W - 7L
1,492 SR
Queue Stats
87W - 75L
1,500 Elo+
Solo
Nemesis
Nemesis
DoubleDeeDixon
Nemesis
Level 18
God Stats
3W - 0L
1,830 SR
Queue Stats
58W - 51L
1,431 Elo+
Solo
Ares
Ares
Kegi18
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2
Ravana
Ravana
TheNekkore
Ravana
Level 8
God Stats
2W - 1L
1,264 SR
Queue Stats
38W - 27L
1,322 Elo+
Solo
Neith
Neith
pokeamanic1999
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 5 / 5
7,962
468
4,979
13,838
11,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Bewfster
Chaac
13
1 / 3 / 0
8,134
478
8,104
15,732
11,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
RIPKEKW
Hou Yi
14
2 / 5 / 3
8,523
501
5,262
10,576
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 8 / 1
9,177
540
11,501
12,330
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
10
0 / 9 / 2
6,680
393
4,220
11,409
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CH1NOx3
Tiamat
17
7 / 2 / 7
10,468
616
10,574
10,011
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 8
9,069
533
4,526
10,866
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Kegi18
Ares
14
9 / 5 / 12
9,829
578
12,753
12,794
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
TheNekkore
Ravana
19
5 / 1 / 7
11,314
666
15,457
13,007
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 9
9,007
530
7,602
7,283
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
10
Kills
30
30
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
2
5
5
0.9
L
Chaac
Bewfster
Chaac
1
3
0
0.33
W
Tiamat
CH1NOx3
Tiamat
7
2
7
5.25
W
5
1
8
9
W
Ares
Kegi18
Ares
9
5
12
3
L
Hou Yi
RIPKEKW
Hou Yi
2
5
3
0.7
W
Ravana
TheNekkore
Ravana
5
1
7
8.5
L
5
8
1
0.69
W
4
2
9
4.25
L
Janus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
50,912
63,885
Taken
53,961
33,928
Mitigated
28,824
14,044
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,979
2,009
410
2,090
13,838
11,222
0
8,063
5,775
0
9,675
L
Chaac
Bewfster
Chaac
8,104
2,470
0
5,784
15,732
11,725
811
1,438
14,294
581
43,987
W
Tiamat
CH1NOx3
Tiamat
10,574
1,009
0
2,802
10,011
6,048
349
4,873
5,138
68,127
0
W
4,526
905
0
2,639
10,866
3,575
56
3,588
7,253
0
48,948
W
Ares
Kegi18
Ares
12,753
359
0
1,377
12,794
9,624
505
2,242
10,552
37,243
0
L
Hou Yi
RIPKEKW
Hou Yi
5,262
2,434
0
1,900
10,576
3,720
1,659
4,402
6,174
0
45,701
W
Ravana
TheNekkore
Ravana
15,457
5,997
0
3,878
13,007
7,140
329
2,804
9,809
0
98,264
L
11,501
3,450
0
1,656
12,330
4,333
536
6,533
5,797
55,391
0
W
7,602
3,790
0
3,094
7,283
2,437
1,509
2,713
4,545
0
41,866
L
Janus
4,220
1,178
0
2,204
11,409
2,928
0
2,891
8,518
25,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
49,687
384
Minions Killed
521
0
Camps Cleared
0
1,555,342
Distance Traveled
1,763,609
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,962
468
15
1
0
303,448
2
L
Chaac
8,134
478
98
6
0
329,974
0
W
Tiamat
10,468
616
130
8
0
326,258
4
W
Nemesis
9,069
533
83
5
0
405,379
0
W
Ares
9,829
578
35
2
0
342,728
0
L
Hou Yi
8,523
501
101
6
0
301,120
4
W
Ravana
11,314
666
187
11
0
371,333
3
L
Hera
9,177
540
117
7
0
294,415
4
W
Neith
9,007
530
86
5
0
317,911
0
L
Janus
6,680
393
53
3
0
326,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role