Player Matchup

Skadi
Skadi
Aluartista
Skadi
Level 24
God Stats
3W - 2L
1,368 SR
Queue Stats
53W - 52L
1,514 Elo+
Party 1
Hades
Hades
CrazyMagus
Hades
Level 31
God Stats
1W - 1L
1,762 SR
Queue Stats
63W - 74L
1,455 Elo+
Party 1
Ra
Ra
Dhellow
Ra
Level 12
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 23L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
GH003
Ao Kuang
Level 40
God Stats
1W - 1L
1,692 SR
Queue Stats
146W - 131L
1,532 Elo+
Party 1
Da Ji
Da Ji
WinkyDynk
Da Ji
Level 26
God Stats
7W - 9L
1,438 SR
Queue Stats
58W - 60L
1,461 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,509 Elo+

VS

Team Averages
Level 19
1,616 SR
1,556 Elo+
Kukulkan
Kukulkan
IsmaNascimento
Kukulkan
Level 27
God Stats
21W - 12L
1,566 SR
Queue Stats
31W - 16L
1,581 Elo+
Solo
Nox
Nox
PamonhaSemSal
Nox
Level 13
God Stats
53W - 15L
1,754 SR
Queue Stats
282W - 98L
1,673 Elo+
Party 2
Ymir
Ymir
PastelSemSal
Ymir
Level 11
God Stats
48W - 10L
1,929 SR
Queue Stats
186W - 54L
1,759 Elo+
Party 2
Fenrir
Fenrir
RAFAEL48901
Fenrir
Level 20
God Stats
4W - 3L
1,628 SR
Queue Stats
81W - 76L
1,482 Elo+
Solo
Neith
Neith
Thellioot7
Neith
Level 25
God Stats
9W - 14L
1,204 SR
Queue Stats
55W - 99L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 12 / 6
10,359
863
9,076
21,735
8,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
17
2 / 6 / 6
11,332
944
10,860
21,594
24,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
5 / 6 / 8
13,000
1,083
14,089
14,422
5,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
GH003
Ao Kuang
17
6 / 9 / 5
12,645
1,054
17,085
20,578
8,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
WinkyDynk
Da Ji
17
1 / 12 / 7
10,908
909
6,072
20,727
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 0 / 32
13,345
1,112
20,728
6,799
3,073
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 5 / 20
13,465
1,122
20,689
10,893
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 33
13,024
1,085
17,740
17,216
25,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
20
17 / 3 / 16
13,996
1,166
21,263
14,812
10,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
18
5 / 5 / 22
11,501
958
10,596
12,084
5,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
168
15
Kills
45
45
Deaths
15
32
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
12
6
0.33
L
Hades
2
6
6
0.83
L
5
6
8
1.5
L
Ao Kuang
GH003
Ao Kuang
6
9
5
0.94
W
Kukulkan
4
0
32
20
W
14
5
20
4.8
W
5
2
33
10.75
W
Fenrir
17
3
16
8.33
W
Neith
5
5
22
3.2
L
Da Ji
WinkyDynk
Da Ji
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,182
Damage
91,016
99,056
Taken
61,804
55,026
Mitigated
48,227
8,610
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,076
3,788
0
402
21,735
8,590
0
13,859
7,876
0
21,314
L
Hades
10,860
1,177
199
1,645
21,594
24,329
0
12,541
9,053
25,002
0
L
14,089
1,131
3,036
1,044
14,422
5,656
0
9,712
4,710
53,925
0
L
Ao Kuang
GH003
Ao Kuang
17,085
3,992
0
2,177
20,578
8,331
0
11,251
9,327
34,422
0
W
Kukulkan
20,728
1,100
0
1,151
6,799
3,073
0
3,892
2,907
72,652
0
W
20,689
1,360
0
0
10,893
4,778
0
7,816
3,077
38,411
0
W
17,740
4,305
0
1,206
17,216
25,346
0
11,382
5,834
26,467
0
W
Fenrir
21,263
7,319
0
1,446
14,812
10,017
0
9,513
5,299
0
29,808
W
Neith
10,596
6,528
246
1,634
12,084
5,013
0
9,431
2,653
0
19,052
L
Da Ji
WinkyDynk
Da Ji
6,072
989
0
107
20,727
8,120
0
11,794
8,933
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,244
Gold Earned
65,331
198
Minions Killed
219
7
Camps Cleared
7
1,000,882
Distance Traveled
1,062,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,359
863
12
1
0
180,530
0
L
Hades
11,332
944
34
3
1
195,738
0
L
Ra
13,000
1,083
95
8
1
188,923
0
L
Ao Kuang
12,645
1,054
22
2
3
211,914
0
W
Kukulkan
13,345
1,112
137
11
0
219,869
1
W
Nox
13,465
1,122
39
3
2
209,867
0
W
Ymir
13,024
1,085
9
1
0
223,928
0
W
Fenrir
13,996
1,166
16
1
4
233,914
0
W
Neith
11,501
958
18
2
1
175,275
0
L
Da Ji
10,908
909
35
3
2
223,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role