Player Matchup

Chaac
Chaac
BKR_Shadow
Chaac
Level 17
God Stats
4W - 3L
1,884 SR
Queue Stats
35W - 35L
1,411 Elo+
Solo
Da Ji
Da Ji
BrandishFisk
Da Ji
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 25L
1,548 Elo+
Party 1
Yemoja
Yemoja
Eruthiiawen
Yemoja
Level 18
God Stats
2W - 2L
1,806 SR
Queue Stats
17W - 16L
1,493 Elo+
Solo
Guan Yu
Guan Yu
MORTALpuncher
Guan Yu
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
8W - 10L
1,455 Elo+
Solo
Discordia
Discordia
Seanweezy285
Discordia
Level 15
God Stats
4W - 4L
1,597 SR
Queue Stats
20W - 19L
1,542 Elo+
Party 1
Team Averages
Level 17
1,613 SR
1,490 Elo+

VS

Team Averages
Level 25
1,357 SR
1,349 Elo+
Tsukuyomi
Tsukuyomi
B0necrusher1004
Tsukuyomi
Level 40
God Stats
14W - 13L
1,368 SR
Queue Stats
252W - 275L
1,487 Elo+
Party 3
Zeus
Zeus
ColdFranky33
Zeus
Level 9
God Stats
2W - 1L
1,208 SR
Queue Stats
20W - 17L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
elsuciodan14
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,202 Elo+
Party 2
Cerberus
Cerberus
thepapigordo
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,390 Elo+
Party 2
Anhur
Anhur
timmythy
Anhur
Level 6
God Stats
2W - 2L
1,209 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 0 / 0
10,510
751
0
146
49
20
21 / 13 / 17
18,035
1,288
47,875
35,830
12,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
20
3 / 6 / 32
17,562
1,254
15,766
26,431
28,166
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
20
2 / 6 / 13
14,444
1,032
8,708
24,152
25,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Seanweezy285
Discordia
20
20 / 9 / 21
19,865
1,419
54,831
19,237
6,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B0necrusher1004
Tsukuyomi
20
20 / 10 / 7
19,020
1,359
43,268
33,207
13,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 13 / 14
14,997
1,071
17,762
19,254
7,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
elsuciodan14
Kukulkan
20
0 / 7 / 12
12,778
913
4,909
16,126
6,707
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
thepapigordo
Cerberus
20
6 / 4 / 20
15,954
1,140
15,841
41,944
27,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
timmythy
Anhur
20
2 / 12 / 14
13,831
988
14,590
27,714
10,992
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
101
46
Kills
34
34
Deaths
46
83
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
B0necrusher1004
Tsukuyomi
20
10
7
2.35
L
Chaac
0
0
0
0
L
21
13
17
2.27
W
6
13
14
1
L
Yemoja
3
6
32
3.17
L
Guan Yu
2
6
13
1.42
L
Discordia
Seanweezy285
Discordia
20
9
21
3.39
W
Kukulkan
elsuciodan14
Kukulkan
0
7
12
0.86
W
Cerberus
thepapigordo
Cerberus
6
4
20
4
W
Anhur
timmythy
Anhur
2
12
14
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,180
Damage
96,370
105,796
Taken
138,245
73,329
Mitigated
66,283
24,787
Healing
31,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
B0necrusher1004
Tsukuyomi
43,268
11,785
0
6,718
33,207
13,351
0
17,726
15,481
0
74,579
L
Chaac
0
0
0
0
146
49
0
89
57
0
0
L
47,875
15,913
0
4,813
35,830
12,916
0
15,562
20,268
0
63,755
W
17,762
4,040
0
145
19,254
7,622
0
11,005
8,249
45,348
0
L
Yemoja
15,766
2,277
4,254
4,769
26,431
28,166
0
9,232
17,199
50,401
0
L
Guan Yu
8,708
1,445
1,722
6,058
24,152
25,429
0
6,869
17,283
0
22,651
L
Discordia
Seanweezy285
Discordia
54,831
6,879
654
2,517
19,237
6,769
0
6,760
12,477
96,009
0
W
Kukulkan
elsuciodan14
Kukulkan
4,909
1,678
0
0
16,126
6,707
0
7,361
8,765
15,556
0
W
Cerberus
thepapigordo
Cerberus
15,841
1,209
1,394
18,645
41,944
27,611
0
19,814
22,130
64,042
0
W
Anhur
timmythy
Anhur
14,590
10,750
0
4,414
27,714
10,992
0
14,691
13,023
0
34,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,416
Gold Earned
76,580
224
Minions Killed
306
6
Camps Cleared
7
1,031,935
Distance Traveled
1,209,981
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
19,020
1,359
56
4
1
296,208
1
L
Chaac
10,510
751
0
0
0
13,220
0
L
Da Ji
18,035
1,288
27
2
3
249,029
0
W
Zeus
14,997
1,071
44
3
3
197,920
3
L
Yemoja
17,562
1,254
78
6
0
248,042
0
L
Guan Yu
14,444
1,032
29
2
0
262,879
0
L
Discordia
19,865
1,419
90
6
3
258,765
1
W
Kukulkan
12,778
913
28
2
0
226,074
2
W
Cerberus
15,954
1,140
120
9
1
288,989
2
W
Anhur
13,831
988
58
4
2
200,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role