Player Matchup

Izanami
Izanami
Hamvangolia
Izanami
Level 6
God Stats
8W - 7L
1,846 SR
Queue Stats
9W - 8L
1,580 Elo+
Party 1
Tiamat
Tiamat
RecklessRogue
Tiamat
Level 82
God Stats
8W - 7L
1,597 SR
Queue Stats
25W - 28L
1,464 Elo+
Party 1
Fafnir
Fafnir
Slimin
Fafnir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,648 SR
1,515 Elo+

VS

Team Averages
Level 48
1,537 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Cryptyde
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 2
Janus
Janus
JMHtown
Janus
Level 98
God Stats
14W - 12L
1,607 SR
Queue Stats
362W - 280L
1,674 Elo+
Party 2
Artemis
Artemis
PaperBoater64
Artemis
Level 24
God Stats
3W - 3L
1,503 SR
Queue Stats
17W - 16L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hamvangolia
Izanami
14
5 / 4 / 9
10,246
732
4,351
8,577
2,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
7 / 3 / 10
10,922
780
15,266
8,997
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Slimin
Fafnir
14
5 / 0 / 12
10,883
777
6,696
12,466
12,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cryptyde
Sun Wukong
11
0 / 6 / 5
8,365
598
3,638
10,047
5,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
JMHtown
Janus
12
4 / 5 / 3
9,609
686
12,364
9,721
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
12
3 / 6 / 2
8,826
630
6,838
11,642
3,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
7
7
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cryptyde
Sun Wukong
0
6
5
0.42
W
Izanami
Hamvangolia
Izanami
5
4
9
2.38
L
Janus
JMHtown
Janus
4
5
3
1.1
L
Artemis
3
6
2
0.67
W
7
3
10
4
W
Fafnir
Slimin
Fafnir
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
22,840
30,040
Taken
31,410
21,744
Mitigated
13,060
13,114
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cryptyde
Sun Wukong
3,638
1,189
0
1,004
10,047
5,848
197
5,736
4,093
0
26,907
W
Izanami
Hamvangolia
Izanami
4,351
4,026
0
2,062
8,577
2,812
1,641
5,459
2,794
0
30,190
L
Janus
JMHtown
Janus
12,364
105
0
1,300
9,721
3,292
57
7,763
1,668
44,058
0
L
Artemis
6,838
3,696
0
2,522
11,642
3,920
1,005
7,951
3,387
0
27,351
W
15,266
1,619
0
4,176
8,997
6,515
735
2,941
5,883
50,521
0
W
Fafnir
Slimin
Fafnir
6,696
2,275
622
6,254
12,466
12,417
461
3,219
8,961
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
26,800
138
Minions Killed
146
0
Camps Cleared
0
828,194
Distance Traveled
707,714
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,365
598
34
2
0
245,852
3
W
Izanami
10,246
732
62
4
0
258,321
0
L
Janus
9,609
686
61
4
0
250,554
3
L
Artemis
8,826
630
51
4
0
211,308
5
W
Tiamat
10,922
780
71
5
0
277,299
0
W
Fafnir
10,883
777
5
0
0
292,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role