Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Diller_Whale
Janus
Level 26
God Stats
13W - 20L
1,272 SR
Queue Stats
213W - 294L
1,368 Elo+
Party 1
Chaac
Chaac
Lizzos_Salad
Chaac
Level 115
God Stats
3W - 0L
1,754 SR
Queue Stats
349W - 312L
1,635 Elo+
Party 3
Arachne
Arachne
MKGoku182
Arachne
Level 27
God Stats
15W - 15L
1,462 SR
Queue Stats
189W - 239L
1,353 Elo+
Party 1
Sol
Sol
azealiastwink
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 40
1,497 SR
1,471 Elo+

VS

Team Averages
Level 13
1,580 SR
1,374 Elo+
Chang'e
Chang'e
BrunoHuinca
Chang'e
Level 11
God Stats
2W - 2L
1,617 SR
Queue Stats
10W - 16L
1,256 Elo+
Party 2
Poseidon
Poseidon
TheHeroThatHates
Poseidon
Level 17
God Stats
8W - 6L
1,455 SR
Queue Stats
157W - 135L
1,467 Elo+
Solo
Xbalanque
Xbalanque
alfduran
Xbalanque
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,245 Elo+
Party 2
Pele
Pele
entropyaoe
Pele
Level 27
God Stats
5W - 2L
1,826 SR
Queue Stats
56W - 71L
1,400 Elo+
Solo
Chronos
Chronos
leinysramirez010
Chronos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 7
5,093
509
1,242
3,452
1,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 1 / 1
5,925
593
2,303
3,903
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,988
599
2,200
3,700
1,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
MKGoku182
Arachne
9
1 / 1 / 2
5,289
529
1,235
4,535
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
13 / 1 / 0
7,646
765
10,775
7,344
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrunoHuinca
Chang'e
6
1 / 3 / 0
4,253
425
1,548
5,025
1,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 3 / 0
5,497
550
3,088
6,855
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
alfduran
Xbalanque
6
1 / 5 / 1
4,382
438
1,566
5,426
1,574
10
1 / 2 / 0
5,117
512
2,127
5,155
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 6 / 0
4,052
405
1,205
4,509
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
5
5
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
7
1.75
L
Chang'e
BrunoHuinca
Chang'e
1
3
0
0.33
W
3
1
1
3.5
W
2
0
0
2
W
Arachne
MKGoku182
Arachne
1
1
2
2
L
2
3
0
0.67
L
Xbalanque
alfduran
Xbalanque
1
5
1
0.3
W
13
1
0
13
L
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
9,534
22,934
Taken
26,970
7,248
Mitigated
8,283
11,701
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,242
319
874
680
3,452
1,030
712
1,228
2,224
6,758
0
L
Chang'e
BrunoHuinca
Chang'e
1,548
190
190
1,740
5,025
1,591
100
2,986
2,039
11,422
0
W
2,303
234
0
914
3,903
1,056
711
1,118
2,785
30,753
0
W
2,200
299
0
1,125
3,700
1,703
0
0
3,700
0
26,064
W
Arachne
MKGoku182
Arachne
1,235
1,049
99
2,586
4,535
1,353
0
577
3,958
0
17,279
L
3,088
530
0
2,117
6,855
1,780
0
3,497
3,330
27,569
0
L
Xbalanque
alfduran
Xbalanque
1,566
801
0
970
5,426
1,574
57
4,978
448
0
8,333
W
10,775
4,078
0
5,423
7,344
2,106
3,034
2,918
4,426
45,426
0
L
2,127
420
0
856
5,155
2,195
268
0
5,155
0
25,202
L
1,205
410
0
190
4,509
1,143
0
2,707
1,678
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
23,301
264
Minions Killed
172
0
Camps Cleared
0
898,008
Distance Traveled
721,847
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,093
509
15
2
0
178,934
0
L
Chang'e
4,253
425
18
2
0
137,000
0
W
Janus
5,925
593
68
7
0
169,648
0
W
Chaac
5,988
599
54
5
0
148,926
1
W
Arachne
5,289
529
46
5
0
231,077
0
L
Poseidon
5,497
550
62
6
0
170,464
1
L
Xbalanque
4,382
438
15
2
0
116,649
0
W
Sol
7,646
765
81
8
0
169,423
0
L
Pele
5,117
512
56
6
0
167,544
4
L
Chronos
4,052
405
21
2
0
130,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role