Player Matchup

Vulcan
Vulcan
NalgeneWater
Vulcan
Level 8
God Stats
5W - 3L
1,562 SR
Queue Stats
18W - 18L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
SacDaddy21
Cthulhu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 18L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
out_played_kids
Cernunnos
Level 27
God Stats
21W - 18L
1,407 SR
Queue Stats
253W - 279L
1,397 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,444 Elo+

VS

Team Averages
Level 30
1,553 SR
1,337 Elo+
Medusa
Medusa
Adr1an1024
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,113 Elo+
Solo
Anubis
Anubis
KeZzZims
Anubis
Level 62
God Stats
31W - 21L
1,573 SR
Queue Stats
637W - 639L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
vandy_10
Cthulhu
Level 23
God Stats
56W - 47L
1,585 SR
Queue Stats
581W - 611L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 5 / 6
13,158
598
14,469
12,507
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SacDaddy21
Cthulhu
17
3 / 0 / 10
14,179
645
14,702
17,834
22,063
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
out_played_kids
Cernunnos
20
8 / 0 / 4
16,617
755
28,469
12,252
5,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adr1an1024
Medusa
8
0 / 4 / 0
10,340
470
2,512
7,222
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
KeZzZims
Anubis
18
4 / 6 / 1
13,291
604
18,030
23,635
12,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
vandy_10
Cthulhu
17
1 / 3 / 3
12,412
564
11,920
36,911
18,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
5
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Adr1an1024
Medusa
0
4
0
0
L
Anubis
KeZzZims
Anubis
4
6
1
0.75
W
Vulcan
2
5
6
1
W
Cthulhu
SacDaddy21
Cthulhu
3
0
10
8
W
Cernunnos
out_played_kids
Cernunnos
8
0
4
10
L
Cthulhu
vandy_10
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,640
Damage
32,462
42,593
Taken
67,768
33,437
Mitigated
33,489
9,931
Healing
21,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Adr1an1024
Medusa
2,512
967
0
84
7,222
2,368
240
4,028
3,194
0
14,889
L
Anubis
KeZzZims
Anubis
18,030
324
844
9,408
23,635
12,427
420
7,917
15,718
99,119
0
W
Vulcan
14,469
5,601
0
1,974
12,507
5,783
292
9,490
2,555
33,240
0
W
Cthulhu
SacDaddy21
Cthulhu
14,702
464
2,201
2,570
17,834
22,063
78
11,094
6,144
40,863
0
W
Cernunnos
out_played_kids
Cernunnos
28,469
16,806
1,461
1,725
12,252
5,591
2,936
7,956
3,936
0
113,253
L
Cthulhu
vandy_10
Cthulhu
11,920
561
680
10,725
36,911
18,694
90
16,842
19,646
66,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
36,043
220
Minions Killed
261
0
Camps Cleared
0
1,140,489
Distance Traveled
975,700
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,340
470
27
1
0
213,133
0
L
Anubis
13,291
604
145
7
0
336,126
2
W
Vulcan
13,158
598
32
1
0
332,054
0
W
Cthulhu
14,179
645
48
2
0
414,894
0
W
Cernunnos
16,617
755
140
6
0
393,541
1
L
Cthulhu
12,412
564
89
4
0
426,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role