Player Matchup

Sylvanus
Sylvanus
Crysan
Sylvanus
Level 19
God Stats
26W - 21L
1,672 SR
Queue Stats
112W - 117L
1,393 Elo+
Solo
He Bo
He Bo
J_Soldi3r_PR
He Bo
Level 29
God Stats
26W - 23L
1,426 SR
Queue Stats
312W - 352L
1,370 Elo+
Solo
Izanami
Izanami
RoundWheel28768
Izanami
Level 29
God Stats
72W - 109L
1,324 SR
Queue Stats
447W - 545L
1,281 Elo+
Solo
Arachne
Arachne
kel44556
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,409 Elo+
Solo
Amaterasu
Amaterasu
picadillyAZ
Amaterasu
Level 26
God Stats
11W - 6L
1,341 SR
Queue Stats
62W - 60L
1,428 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,376 Elo+

VS

Team Averages
Level 25
1,513 SR
1,313 Elo+
Discordia
Discordia
CallMeSax
Discordia
Level 29
God Stats
10W - 17L
1,785 SR
Queue Stats
105W - 155L
1,283 Elo+
Solo
Aphrodite
Aphrodite
DRM3482
Aphrodite
Level 28
God Stats
2W - 2L
1,554 SR
Queue Stats
9W - 12L
1,239 Elo+
Solo
Medusa
Medusa
GodKennedy
Medusa
Level 17
God Stats
2W - 2L
1,537 SR
Queue Stats
8W - 14L
1,264 Elo+
Party 1
Thanatos
Thanatos
QQguizi
Thanatos
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 66L
1,421 Elo+
Party 1
Ymir
Ymir
thisgamesucks666
Ymir
Level 27
God Stats
2W - 5L
1,191 SR
Queue Stats
103W - 102L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crysan
Sylvanus
16
3 / 5 / 18
11,137
530
10,040
16,610
18,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 10
11,095
528
11,822
12,270
6,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 7
10,213
486
13,260
15,586
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
kel44556
Arachne
19
10 / 3 / 13
12,436
592
16,434
19,789
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
picadillyAZ
Amaterasu
19
11 / 1 / 4
12,733
606
14,306
13,592
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CallMeSax
Discordia
15
1 / 4 / 2
9,239
440
10,168
10,726
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
DRM3482
Aphrodite
13
0 / 7 / 4
8,493
404
6,023
16,333
13,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
GodKennedy
Medusa
14
1 / 8 / 10
8,846
421
11,210
17,584
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
QQguizi
Thanatos
18
11 / 7 / 3
11,868
565
15,478
21,031
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 6 / 6
8,503
405
11,281
20,724
16,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
32
Kills
16
16
Deaths
32
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
CallMeSax
Discordia
1
4
2
0.5
W
Sylvanus
Crysan
Sylvanus
3
5
18
2.4
L
Aphrodite
DRM3482
Aphrodite
0
7
4
0.29
L
Medusa
GodKennedy
Medusa
1
8
10
0.75
W
4
2
10
4.5
L
Thanatos
QQguizi
Thanatos
11
7
3
1.79
W
4
5
7
1.5
W
Arachne
kel44556
Arachne
10
3
13
5.5
W
Amaterasu
picadillyAZ
Amaterasu
11
1
4
13
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,862
Damage
54,160
77,847
Taken
86,398
52,478
Mitigated
49,919
32,922
Healing
30,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CallMeSax
Discordia
10,168
525
121
1,603
10,726
3,742
0
2,312
8,368
69,855
0
W
Sylvanus
Crysan
Sylvanus
10,040
1,695
7,957
6,423
16,610
18,407
1,335
7,065
9,545
30,164
0
L
Aphrodite
DRM3482
Aphrodite
6,023
1,758
2,920
5,967
16,333
13,670
815
2,893
13,390
41,010
0
L
Medusa
GodKennedy
Medusa
11,210
5,373
0
4,394
17,584
5,768
0
4,058
13,501
0
37,496
W
11,822
498
645
3,873
12,270
6,486
319
4,302
7,968
58,454
0
L
Thanatos
QQguizi
Thanatos
15,478
4,954
0
13,238
21,031
10,155
435
5,744
15,109
0
70,889
W
13,260
7,254
0
3,527
15,586
6,583
3,440
6,748
8,838
0
68,095
W
Arachne
kel44556
Arachne
16,434
11,314
0
7,024
19,789
10,280
630
6,193
13,596
0
94,658
W
Amaterasu
picadillyAZ
Amaterasu
14,306
8,131
0
3,473
13,592
10,722
3,241
3,164
10,428
0
71,278
L
11,281
1,960
543
1,455
20,724
16,584
0
6,443
14,168
43,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,614
Gold Earned
46,949
500
Minions Killed
456
0
Camps Cleared
0
2,040,330
Distance Traveled
1,847,589
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,239
440
136
6
0
375,900
6
W
Sylvanus
11,137
530
31
1
0
384,453
4
L
Aphrodite
8,493
404
76
4
0
340,957
1
L
Medusa
8,846
421
49
2
0
355,001
2
W
He Bo
11,095
528
101
5
0
411,610
6
L
Thanatos
11,868
565
123
6
0
418,147
0
W
Izanami
10,213
486
120
6
0
361,770
2
W
Arachne
12,436
592
133
6
0
450,825
5
W
Amaterasu
12,733
606
115
5
0
431,672
0
L
Ymir
8,503
405
72
3
0
357,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role