Player Matchup

Chaac
Chaac
Diamond IV
Escanor-Chan
Chaac
Diamond IV
Level 160
God Stats
33W - 26L
1,724 SR
Queue Stats
460W - 443L
2,184 MMR
Solo
Raijin
Raijin
Diamond III
Furious-_DeMenzZ
Raijin
Diamond III
Level 126
God Stats
12W - 16L
1,652 SR
Queue Stats
543W - 529L
2,260 MMR
Solo
Danzaburou
Danzaburou
Masters
PaulMescal
Danzaburou
Masters
Level 85
God Stats
24W - 19L
1,795 SR
Queue Stats
491W - 496L
2,161 MMR
Solo
Thanatos
Thanatos
Diamond IV
The_LucKy_DuTch
Thanatos
Diamond IV
Level 157
God Stats
7W - 7L
1,398 SR
Queue Stats
859W - 838L
2,152 MMR
Solo
Khepri
Khepri
Diamond I
kurdishmaster
Khepri
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,614 SR
2,051 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,550 SR
2,244 MMR
Fenrir
Fenrir
Diamond V
ChrisChross12
Fenrir
Diamond V
Level 139
God Stats
0W - 1L
1,556 SR
Queue Stats
222W - 212L
1,877 MMR
Solo
Heimdallr
Heimdallr
Masters
Europheus-
Heimdallr
Masters
Level 88
God Stats
0W - 4L
1,263 SR
Queue Stats
216W - 204L
2,402 MMR
Solo
Merlin
Merlin
Diamond II
I-Main-Asuri
Merlin
Diamond II
Level 147
God Stats
8W - 8L
1,464 SR
Queue Stats
812W - 825L
2,429 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
ShadyLife02
Ao Kuang
Masters
Level 155
God Stats
101W - 88L
1,689 SR
Queue Stats
817W - 784L
2,477 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
o JuGGaRNauT o
Cabrakan
Platinum II
Level 147
God Stats
1W - 2L
1,775 SR
Queue Stats
158W - 155L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 1
11,877
594
12,825
18,660
19,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 1 / 3
10,826
541
11,397
8,671
3,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PaulMescal
Danzaburou
19
6 / 0 / 1
13,341
667
11,722
14,283
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
18
4 / 1 / 0
10,939
547
8,820
16,045
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 8
10,078
504
3,815
10,005
7,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
SetJanusAthenaTsukuyomiTiamat

VS

Bans
NemesisAnhurSobekGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
10,445
522
10,771
17,538
13,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Europheus-
Heimdallr
17
0 / 4 / 0
9,606
480
3,954
12,808
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
16
0 / 2 / 1
9,691
485
6,372
8,655
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ShadyLife02
Ao Kuang
15
0 / 3 / 2
8,835
442
7,463
16,179
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
13
0 / 4 / 2
7,337
367
5,024
12,439
8,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
3
3
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
0
1
1
0.5
L
Heimdallr
Europheus-
Heimdallr
0
4
0
0
W
3
1
3
4.5
L
Merlin
0
2
1
0.25
W
Danzaburou
PaulMescal
Danzaburou
6
0
1
6.5
L
Ao Kuang
ShadyLife02
Ao Kuang
0
3
2
0.33
W
Thanatos
4
1
0
4
W
1
0
8
5
L
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
33,584
67,664
Taken
67,619
42,932
Mitigated
35,803
43,025
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,771
4,150
0
6,197
17,538
13,846
0
827
16,711
0
62,625
W
12,825
4,602
0
10,725
18,660
19,299
0
3,569
15,091
0
94,311
L
Heimdallr
Europheus-
Heimdallr
3,954
2,072
0
4,556
12,808
4,548
2,200
1,399
11,409
0
74,536
W
11,397
614
0
2,215
8,671
3,417
0
6,217
2,454
89,333
0
L
Merlin
6,372
0
0
980
8,655
2,810
0
3,139
5,516
86,735
0
W
Danzaburou
PaulMescal
Danzaburou
11,722
6,196
0
10,437
14,283
6,447
0
1,814
12,469
0
121,481
L
Ao Kuang
ShadyLife02
Ao Kuang
7,463
2,200
0
5,673
16,179
5,639
0
5,476
10,703
76,550
0
W
Thanatos
8,820
2,830
0
18,148
16,045
6,407
0
5,097
10,948
0
91,231
W
3,815
800
0
1,500
10,005
7,362
0
3,534
6,471
12,369
0
L
Cabrakan
5,024
540
296
1,735
12,439
8,960
0
4,371
8,068
26,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
45,914
679
Minions Killed
624
0
Camps Cleared
0
2,056,232
Distance Traveled
1,967,460
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,445
522
149
7
0
412,255
4
W
Chaac
11,877
594
163
8
0
403,667
4
L
Heimdallr
9,606
480
134
7
0
355,657
6
W
Raijin
10,826
541
163
8
0
384,887
9
L
Merlin
9,691
485
174
9
0
388,086
8
W
Danzaburou
13,341
667
188
9
0
396,060
6
L
Ao Kuang
8,835
442
125
6
0
400,722
0
W
Thanatos
10,939
547
149
7
0
445,081
3
W
Khepri
10,078
504
16
1
0
426,537
10
L
Cabrakan
7,337
367
42
2
0
410,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role