Player Matchup

Sobek
Sobek
CONM4N24
Sobek
Level 116
God Stats
3W - 2L
1,557 SR
Queue Stats
62W - 43L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
Sygma
Nu Wa
Level 134
God Stats
50W - 41L
1,736 SR
Queue Stats
210W - 206L
1,627 Elo+
Solo
Gilgamesh
Gilgamesh
katoball120
Gilgamesh
Level 155
God Stats
2W - 4L
1,352 SR
Queue Stats
549W - 483L
1,580 Elo+
Solo
Loki
Loki
nigandyoke
Loki
Level 118
God Stats
3W - 3L
1,466 SR
Queue Stats
161W - 140L
1,616 Elo+
Solo
Danzaburou
Danzaburou
smokenoken
Danzaburou
Level 94
God Stats
1W - 1L
1,713 SR
Queue Stats
22W - 8L
1,736 Elo+
Party 2
Team Averages
Level 123
1,565 SR
1,643 Elo+

VS

Team Averages
Level 95
1,574 SR
1,586 Elo+
Bellona
Bellona
Aewon2085
Bellona
Level 100
God Stats
16W - 13L
1,742 SR
Queue Stats
704W - 640L
1,591 Elo+
Party 1
Izanami
Izanami
LC GlockOut
Izanami
Level 106
God Stats
4W - 4L
1,535 SR
Queue Stats
699W - 658L
1,622 Elo+
Solo
Ganesha
Ganesha
Victor13dvd
Ganesha
Level 68
God Stats
24W - 41L
1,438 SR
Queue Stats
862W - 844L
1,583 Elo+
Solo
Ne Zha
Ne Zha
megaV3000
Ne Zha
Level 126
God Stats
2W - 2L
1,551 SR
Queue Stats
126W - 134L
1,583 Elo+
Solo
Kukulkan
Kukulkan
xCaptainCabx
Kukulkan
Level 77
God Stats
4W - 2L
1,601 SR
Queue Stats
540W - 484L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CONM4N24
Sobek
11
2 / 2 / 7
7,261
484
5,341
11,611
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Sygma
Nu Wa
12
3 / 3 / 6
7,836
522
6,269
6,257
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
katoball120
Gilgamesh
13
4 / 2 / 8
8,208
547
10,317
13,514
8,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
10 / 1 / 4
9,390
626
9,280
11,385
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
smokenoken
Danzaburou
17
9 / 1 / 2
10,454
697
12,180
9,740
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aewon2085
Bellona
11
2 / 9 / 0
7,291
486
9,730
15,692
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
LC GlockOut
Izanami
13
1 / 5 / 1
8,082
539
3,111
10,233
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Victor13dvd
Ganesha
12
0 / 4 / 8
7,431
495
3,698
11,153
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
megaV3000
Ne Zha
12
5 / 6 / 1
7,663
511
5,451
11,621
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xCaptainCabx
Kukulkan
11
1 / 4 / 4
6,572
438
9,587
7,366
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
28
Kills
9
9
Deaths
28
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aewon2085
Bellona
2
9
0
0.22
W
Sobek
CONM4N24
Sobek
2
2
7
2.75
L
Izanami
LC GlockOut
Izanami
1
5
1
0.3
W
Nu Wa
Sygma
Nu Wa
3
3
6
2
L
Ganesha
Victor13dvd
Ganesha
0
4
8
1
W
Gilgamesh
katoball120
Gilgamesh
4
2
8
4
L
Ne Zha
megaV3000
Ne Zha
5
6
1
0.92
W
10
1
4
12
W
Danzaburou
smokenoken
Danzaburou
9
1
2
10
L
Kukulkan
xCaptainCabx
Kukulkan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,387
Damage
31,577
52,507
Taken
56,065
28,200
Mitigated
28,362
17,127
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aewon2085
Bellona
9,730
5,122
0
3,912
15,692
9,420
0
1,749
13,859
0
34,672
W
Sobek
CONM4N24
Sobek
5,341
685
0
3,626
11,611
10,135
444
5,852
5,759
18,663
0
L
Izanami
LC GlockOut
Izanami
3,111
2,661
0
2,568
10,233
2,525
361
1,091
9,082
0
52,490
W
Nu Wa
Sygma
Nu Wa
6,269
2,625
0
1,743
6,257
1,924
142
2,593
3,664
39,885
0
L
Ganesha
Victor13dvd
Ganesha
3,698
360
0
1,506
11,153
8,635
0
3,822
7,143
22,061
0
W
Gilgamesh
katoball120
Gilgamesh
10,317
2,777
0
2,990
13,514
8,256
506
3,506
10,008
0
44,322
L
Ne Zha
megaV3000
Ne Zha
5,451
1,776
0
3,598
11,621
5,052
640
1,273
10,284
0
36,568
W
9,280
2,212
0
4,224
11,385
4,393
270
799
10,586
0
58,680
W
Danzaburou
smokenoken
Danzaburou
12,180
6,282
0
4,544
9,740
3,492
165
535
9,205
0
77,723
L
Kukulkan
xCaptainCabx
Kukulkan
9,587
1,291
0
500
7,366
2,730
88
3,163
4,087
48,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,149
Gold Earned
37,039
435
Minions Killed
365
0
Camps Cleared
0
1,452,992
Distance Traveled
1,333,757
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,291
486
59
4
0
279,518
1
W
Sobek
7,261
484
24
2
0
301,831
1
L
Izanami
8,082
539
124
8
0
250,827
3
W
Nu Wa
7,836
522
87
6
0
260,068
2
L
Ganesha
7,431
495
11
1
0
285,329
4
W
Gilgamesh
8,208
547
81
5
0
271,151
3
L
Ne Zha
7,663
511
77
5
0
254,606
2
W
Loki
9,390
626
102
7
0
326,394
1
W
Danzaburou
10,454
697
141
9
0
293,548
1
L
Kukulkan
6,572
438
94
6
0
263,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role