Player Matchup

Hera
Hera
CapriCavelli
Hera
Level 86
God Stats
30W - 22L
1,572 SR
Queue Stats
78W - 61L
1,562 Elo+
Party 2
Bastet
Bastet
FrazierT
Bastet
Level 107
God Stats
1W - 0L
1,732 SR
Queue Stats
41W - 34L
1,567 Elo+
Solo
Arachne
Arachne
PaceHax
Arachne
Level 126
God Stats
45W - 21L
1,679 SR
Queue Stats
148W - 120L
1,597 Elo+
Party 2
Sobek
Sobek
Purple-Kyle
Sobek
Level 89
God Stats
14W - 7L
1,707 SR
Queue Stats
192W - 159L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rimdamage
Ah Muzen Cab
Level 109
God Stats
51W - 40L
1,586 SR
Queue Stats
78W - 83L
1,612 Elo+
Solo
Team Averages
Level 103
1,655 SR
1,581 Elo+

VS

Team Averages
Level 137
1,469 SR
1,554 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Fireball206
Achilles
Level 154
God Stats
23W - 27L
1,490 SR
Queue Stats
558W - 434L
1,632 Elo+
Party 1
Nemesis
Nemesis
Juuzou-sempai_18
Nemesis
Level 129
God Stats
0W - 3L
1,221 SR
Queue Stats
336W - 350L
1,565 Elo+
Solo
Mulan
Mulan
PvtCaboose37
Mulan
Level 115
God Stats
40W - 32L
1,633 SR
Queue Stats
203W - 209L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,748
609
11,147
6,485
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
FrazierT
Bastet
15
6 / 3 / 3
9,699
606
13,340
13,961
10,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PaceHax
Arachne
15
7 / 1 / 7
9,309
582
9,763
13,440
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 8
8,905
557
5,517
12,900
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
rimdamage
Ah Muzen Cab
15
4 / 2 / 5
9,113
570
8,625
13,357
4,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 3 / 1
9,325
583
7,363
12,677
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
 
Baba Yaga
13
2 / 5 / 1
7,614
476
8,226
10,923
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Fireball206
Achilles
14
2 / 7 / 1
8,478
530
8,646
17,583
15,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 5 / 2
8,247
515
5,327
12,238
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 5
7,133
446
5,992
13,751
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
10
10
Deaths
26
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
1
1.5
L
Baba Yaga
 
Baba Yaga
2
5
1
0.5
W
6
1
6
9
L
Achilles
Fireball206
Achilles
2
7
1
0.36
W
Bastet
FrazierT
Bastet
6
3
3
2.5
L
1
5
2
0.4
W
Arachne
PaceHax
Arachne
7
1
7
10.5
W
3
3
8
2.33
L
1
6
5
0.58
W
Ah Muzen Cab
rimdamage
Ah Muzen Cab
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
35,554
60,143
Taken
67,172
33,840
Mitigated
37,128
24,137
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,363
2,676
0
6,789
12,677
4,397
804
2,018
10,659
58,421
4,957
L
Baba Yaga
 
Baba Yaga
8,226
342
0
3,385
10,923
3,940
0
4,126
6,797
59,286
0
W
11,147
2,808
0
1,586
6,485
2,465
782
2,026
4,060
64,444
0
L
Achilles
Fireball206
Achilles
8,646
1,734
0
3,358
17,583
15,224
0
845
16,542
0
47,908
W
Bastet
FrazierT
Bastet
13,340
4,618
0
3,261
13,961
10,319
286
564
13,326
0
55,433
L
5,327
2,248
0
1,813
12,238
4,724
0
3,690
8,548
0
52,893
W
Arachne
PaceHax
Arachne
9,763
6,271
0
6,073
13,440
6,174
127
3,142
10,102
0
55,095
W
5,517
229
0
4,632
12,900
10,325
0
4,066
8,431
35,695
0
L
5,992
873
0
3,114
13,751
8,843
0
5,985
7,766
0
25,962
W
Ah Muzen Cab
rimdamage
Ah Muzen Cab
8,625
4,869
0
8,585
13,357
4,557
1,118
4,723
8,544
0
61,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
40,797
473
Minions Killed
511
0
Camps Cleared
0
1,656,903
Distance Traveled
1,526,779
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,325
583
129
8
0
313,788
2
L
Baba Yaga
7,614
476
121
8
0
296,334
7
W
Hera
9,748
609
133
8
0
316,421
2
L
Achilles
8,478
530
100
6
0
287,387
4
W
Bastet
9,699
606
104
7
0
338,194
4
L
Nemesis
8,247
515
104
7
0
325,437
4
W
Arachne
9,309
582
78
5
0
346,004
6
W
Sobek
8,905
557
53
3
0
319,343
2
L
Mulan
7,133
446
57
4
0
303,833
3
W
Ah Muzen Cab
9,113
570
105
7
0
336,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role