Player Matchup

Skadi
Skadi
FetusDeletus711
Skadi
Level 63
God Stats
6W - 1L
1,787 SR
Queue Stats
469W - 360L
1,648 Elo+
Party 2
Arachne
Arachne
Mrdefense22
Arachne
Level 68
God Stats
4W - 2L
1,739 SR
Queue Stats
31W - 35L
1,521 Elo+
Solo
Cthulhu
Cthulhu
SkeeterGroot
Cthulhu
Level 59
God Stats
19W - 8L
1,923 SR
Queue Stats
312W - 207L
1,648 Elo+
Party 2
Ah Puch
Ah Puch
WhyMikeyy
Ah Puch
Level 129
God Stats
11W - 3L
1,743 SR
Queue Stats
247W - 243L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xxreezy52xX
Cu Chulainn
Level 146
God Stats
7W - 7L
1,669 SR
Queue Stats
140W - 152L
1,574 Elo+
Party 3
Team Averages
Level 93
1,772 SR
1,598 Elo+

VS

Team Averages
Level 130
1,558 SR
1,530 Elo+
Jing Wei
Jing Wei
SOTOXs
Jing Wei
Level 108
God Stats
4W - 12L
1,377 SR
Queue Stats
190W - 193L
1,514 Elo+
Solo
Mercury
Mercury
Sankanji
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yuselg
Cu Chulainn
Level 121
God Stats
9W - 10L
1,451 SR
Queue Stats
958W - 957L
1,508 Elo+
Party 1
Sobek
Sobek
chimi_changa13
Sobek
Level 105
God Stats
3W - 2L
1,536 SR
Queue Stats
163W - 161L
1,565 Elo+
Solo
Thoth
Thoth
pandatime95
Thoth
Level 156
God Stats
3W - 2L
1,925 SR
Queue Stats
298W - 301L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
9,912
551
11,762
11,179
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Mrdefense22
Arachne
17
5 / 2 / 6
10,550
586
5,282
12,220
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SkeeterGroot
Cthulhu
15
4 / 1 / 8
9,803
545
9,333
12,224
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
WhyMikeyy
Ah Puch
18
6 / 2 / 3
11,345
630
9,457
8,965
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Xxreezy52xX
Cu Chulainn
16
3 / 2 / 0
10,019
557
16,658
23,904
17,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SOTOXs
Jing Wei
14
2 / 6 / 2
8,994
500
9,079
13,581
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Sankanji
Mercury
17
3 / 2 / 3
9,972
554
6,294
13,491
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Yuselg
Cu Chulainn
15
0 / 4 / 4
9,334
519
15,864
19,492
16,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 6 / 3
7,328
407
7,646
15,997
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 2
9,482
527
7,025
12,419
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
24
Kills
10
10
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Arachne
Mrdefense22
Arachne
5
2
6
4
L
Jing Wei
SOTOXs
Jing Wei
2
6
2
0.5
L
Mercury
Sankanji
Mercury
3
2
3
2.25
W
Cthulhu
SkeeterGroot
Cthulhu
4
1
8
8
W
Ah Puch
WhyMikeyy
Ah Puch
6
2
3
3.75
W
Cu Chulainn
Xxreezy52xX
Cu Chulainn
3
2
0
1.5
L
Cu Chulainn
Yuselg
Cu Chulainn
0
4
4
0.5
L
2
6
3
0.58
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,492
Damage
45,908
68,492
Taken
74,980
37,446
Mitigated
43,172
27,138
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,762
6,110
0
1,662
11,179
3,880
1,683
3,115
8,064
0
61,361
W
Arachne
Mrdefense22
Arachne
5,282
3,095
0
8,354
12,220
5,236
0
2,895
9,325
0
74,558
L
Jing Wei
SOTOXs
Jing Wei
9,079
6,526
0
2,833
13,581
3,572
0
5,310
8,271
0
54,990
L
Mercury
Sankanji
Mercury
6,294
3,658
0
6,237
13,491
5,143
0
1,423
12,068
0
68,818
W
Cthulhu
SkeeterGroot
Cthulhu
9,333
577
392
3,525
12,224
7,790
0
4,252
7,972
37,676
0
W
Ah Puch
WhyMikeyy
Ah Puch
9,457
196
0
4,062
8,965
3,328
715
2,883
6,082
90,821
0
W
Cu Chulainn
Xxreezy52xX
Cu Chulainn
16,658
2,665
0
9,143
23,904
17,212
0
4,975
18,929
3,955
74,217
L
Cu Chulainn
Yuselg
Cu Chulainn
15,864
3,649
0
5,308
19,492
16,588
0
1,751
17,741
10,074
63,568
L
7,646
697
0
2,897
15,997
13,917
0
5,029
10,968
29,674
0
L
7,025
541
0
701
12,419
3,952
0
6,613
5,806
56,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,629
Gold Earned
45,110
581
Minions Killed
527
0
Camps Cleared
0
1,769,418
Distance Traveled
1,745,876
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,912
551
99
6
0
336,011
2
W
Arachne
10,550
586
132
7
0
385,545
6
L
Jing Wei
8,994
500
97
5
0
323,302
4
L
Mercury
9,972
554
141
8
0
420,634
6
W
Cthulhu
9,803
545
47
3
0
371,119
3
W
Ah Puch
11,345
630
165
9
0
341,145
5
W
Cu Chulainn
10,019
557
138
8
0
335,598
1
L
Cu Chulainn
9,334
519
133
7
0
318,705
6
L
Sobek
7,328
407
40
2
0
367,940
0
L
Thoth
9,482
527
116
6
0
315,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role