Player Matchup

Sobek
Sobek
Silver IV
MrFrostyPR
Sobek
Silver IV
Level 98
God Stats
0W - 1L
1,708 SR
Queue Stats
52W - 64L
961 MMR
Party 2
Bastet
Bastet
Silver II
StomaticAxe32
Bastet
Silver II
Level 129
God Stats
30W - 31L
1,518 SR
Queue Stats
607W - 631L
1,165 MMR
Solo
King Arthur
King Arthur
Bronze III
TTV_xBuM-Pii--
King Arthur
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,308 MMR
Party 2
Chernobog
Chernobog
Bronze IV
WARRI0R AN6EL
Chernobog
Bronze IV
Level 118
God Stats
1W - 2L
1,423 SR
Queue Stats
119W - 130L
978 MMR
Party 1
Janus
Janus
Silver V
vVStr33tLegalVv
Janus
Silver V
Level 149
God Stats
2W - 7L
1,395 SR
Queue Stats
132W - 142L
1,200 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,509 SR
1,122 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,548 SR
1,264 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
HeIwig
Kali
Silver I
Level 89
God Stats
14W - 12L
1,589 SR
Queue Stats
502W - 520L
1,157 MMR
Solo
Izanami
Izanami
Silver I
engelcullen
Izanami
Silver I
Level 157
God Stats
54W - 51L
1,474 SR
Queue Stats
679W - 685L
1,139 MMR
Solo
Hel
Hel
Silver II
lil man 821
Hel
Silver II
Level 85
God Stats
6W - 12L
1,677 SR
Queue Stats
224W - 219L
1,024 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 6 / 2
8,971
427
5,605
19,927
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 2
10,952
522
12,481
18,560
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TTV_xBuM-Pii--
King Arthur
15
0 / 4 / 1
8,910
424
1,541
11,868
10,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
WARRI0R AN6EL
Chernobog
16
2 / 5 / 3
10,104
481
7,689
13,215
4,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 1
9,464
451
6,971
12,837
3,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiSetDanzaburouCu ChulainnAthena

VS

Bans
TiamatCthulhuKumbhakarnaNemesisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 2 / 2
14,379
685
19,553
14,748
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
 
Discordia
19
4 / 1 / 9
12,727
606
14,478
12,420
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
HeIwig
Kali
19
5 / 1 / 9
12,454
593
7,461
16,830
9,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
engelcullen
Izanami
20
4 / 0 / 3
14,290
680
9,853
11,212
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
0 / 3 / 10
10,761
512
3,972
15,261
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
24
24
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
2
2
6
W
Discordia
 
Discordia
4
1
9
8.5
W
Kali
HeIwig
Kali
5
1
9
9.5
L
Sobek
1
6
2
0.33
L
2
4
2
0.75
L
King Arthur
TTV_xBuM-Pii--
King Arthur
0
4
1
0.13
L
Chernobog
WARRI0R AN6EL
Chernobog
2
5
3
0.7
W
Izanami
engelcullen
Izanami
4
0
3
5.5
W
0
3
10
1.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
55,317
76,407
Taken
70,471
40,790
Mitigated
42,346
10,218
Healing
35,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,553
11,014
0
6,423
14,748
6,787
4,953
2,636
12,032
0
110,710
W
Discordia
 
Discordia
14,478
763
238
4,914
12,420
5,652
1,282
2,577
9,659
93,765
0
W
Kali
HeIwig
Kali
7,461
2,956
0
5,396
16,830
9,451
1,067
3,472
13,272
0
89,761
L
Sobek
5,605
412
0
4,866
19,927
14,225
165
4,763
15,010
24,575
0
L
12,481
2,795
0
690
18,560
7,510
0
2,552
15,872
0
77,815
L
King Arthur
TTV_xBuM-Pii--
King Arthur
1,541
81
0
675
11,868
10,213
0
1,207
10,643
0
41,329
L
Chernobog
WARRI0R AN6EL
Chernobog
7,689
3,163
0
2,387
13,215
4,897
216
3,430
9,609
0
68,862
W
Izanami
engelcullen
Izanami
9,853
5,933
0
3,550
11,212
5,808
7,130
334
10,678
0
120,345
W
3,972
94
7,752
7,259
15,261
14,648
243
3,015
12,029
23,638
0
L
6,971
87
0
1,600
12,837
3,945
204
5,492
6,823
64,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
64,611
494
Minions Killed
742
0
Camps Cleared
0
1,950,948
Distance Traveled
1,981,589
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,379
685
174
8
0
369,987
0
W
Discordia
12,727
606
167
8
0
428,437
7
W
Kali
12,454
593
130
6
0
458,027
10
L
Sobek
8,971
427
44
2
0
410,309
7
L
Bastet
10,952
522
123
6
0
428,339
9
L
King Arthur
8,910
424
58
3
0
343,547
4
L
Chernobog
10,104
481
137
7
0
377,739
6
W
Izanami
14,290
680
244
12
0
328,448
10
W
Hel
10,761
512
27
1
0
396,690
2
L
Janus
9,464
451
132
6
0
391,014
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role