Player Matchup

Achilles
Achilles
Platinum III
CardizzleWizzle
Achilles
Platinum III
Level 109
God Stats
31W - 47L
1,503 SR
Queue Stats
162W - 188L
1,826 MMR
Party 1
Danzaburou
Danzaburou
Gold V
DJCarsonn
Danzaburou
Gold V
Level 80
God Stats
59W - 76L
1,575 SR
Queue Stats
121W - 144L
1,383 MMR
Party 1
Sol
Sol
Gold I
rNo Menace
Sol
Gold I
Level 116
God Stats
1W - 1L
1,705 SR
Queue Stats
37W - 40L
1,451 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,594 SR
1,553 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,556 SR
1,539 MMR
Artemis
Artemis
Bronze III
Hex-SpirtBooty
Artemis
Bronze III
Level 145
God Stats
0W - 1L
1,424 SR
Queue Stats
9W - 14L
1,518 MMR
Solo
Agni
Agni
Bronze III
ironic gamer570
Agni
Bronze III
Level 81
God Stats
0W - 1L
1,746 SR
Queue Stats
2W - 2L
1,498 MMR
Solo
Mulan
Mulan
Gold II
karnoking
Mulan
Gold II
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 187L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 4 / 12
10,610
707
10,582
16,710
17,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DJCarsonn
Danzaburou
14
5 / 6 / 10
10,683
712
6,072
13,333
5,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 2 / 6
11,728
782
18,363
9,815
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SobekPersephoneAh PuchKumbhakarnaAphrodite

VS

Bans
ChaacHadesBaron SamediJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
10,322
688
11,925
13,004
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 6 / 6
10,152
677
10,709
11,783
4,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
karnoking
Mulan
12
3 / 6 / 5
9,537
636
7,779
15,606
11,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
19
Kills
12
12
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
4
12
2.5
W
Danzaburou
DJCarsonn
Danzaburou
5
6
10
1.67
L
4
7
6
1
L
5
6
6
1.33
L
Mulan
karnoking
Mulan
3
6
5
0.92
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,017
Damage
30,413
39,858
Taken
40,393
26,310
Mitigated
21,396
11,355
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,582
2,950
0
2,608
16,710
17,693
62
3,399
13,311
0
32,158
W
Danzaburou
DJCarsonn
Danzaburou
6,072
1,868
0
3,384
13,333
5,104
793
3,970
9,363
0
42,621
L
11,925
5,477
0
2,272
13,004
5,071
0
5,273
7,495
0
42,971
L
10,709
1,524
0
3,040
11,783
4,337
0
6,286
4,987
37,040
0
L
Mulan
karnoking
Mulan
7,779
1,618
0
2,831
15,606
11,988
231
5,888
9,456
0
28,039
W
18,363
3,721
0
5,363
9,815
3,513
2,534
3,370
6,445
58,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
30,011
195
Minions Killed
153
0
Camps Cleared
0
807,437
Distance Traveled
704,317
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,610
707
38
3
0
278,429
3
W
Danzaburou
10,683
712
68
5
0
252,665
5
L
Artemis
10,322
688
55
4
0
219,281
3
L
Agni
10,152
677
59
4
0
218,650
5
L
Mulan
9,537
636
39
3
0
266,386
7
W
Sol
11,728
782
89
6
0
276,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role