Player Matchup

Bacchus
Bacchus
AHMuzenga
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KatMario
Neith
Level 139
God Stats
51W - 43L
1,657 SR
Queue Stats
88W - 80L
1,602 Elo+
Party 2
Ra
Ra
Zorong
Ra
Level 139
God Stats
19W - 10L
1,659 SR
Queue Stats
555W - 446L
1,529 Elo+
Solo
Team Averages
Level 145
1,605 SR
1,544 Elo+

VS

Team Averages
Level 123
1,707 SR
1,544 Elo+
Bacchus
Bacchus
AugustoKch
Bacchus
Level 125
God Stats
9W - 7L
1,651 SR
Queue Stats
78W - 68L
1,533 Elo+
Party 1
Yemoja
Yemoja
DiogoKch
Yemoja
Level 118
God Stats
1W - 2L
1,729 SR
Queue Stats
78W - 64L
1,553 Elo+
Party 1
Geb
Geb
Hellorr
Geb
Level 125
God Stats
4W - 2L
1,741 SR
Queue Stats
79W - 66L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHMuzenga
Bacchus
14
3 / 2 / 13
12,219
719
7,294
11,775
14,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
KatMario
Neith
15
7 / 4 / 7
12,105
712
14,573
11,059
4,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
10 / 0 / 8
12,751
750
21,971
13,242
5,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AugustoKch
Bacchus
13
3 / 5 / 3
10,859
639
10,794
16,929
24,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
DiogoKch
Yemoja
14
2 / 6 / 0
10,079
593
4,890
16,659
12,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
12
1 / 9 / 4
10,364
610
6,219
23,511
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
6
6
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AHMuzenga
Bacchus
3
2
13
4.75
L
Bacchus
AugustoKch
Bacchus
3
5
3
0.9
L
Yemoja
DiogoKch
Yemoja
2
6
0
0.33
L
Geb
1
9
4
0.33
W
Neith
KatMario
Neith
7
4
7
2.63
W
Ra
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,838
Damage
21,903
36,076
Taken
57,099
24,720
Mitigated
61,491
14,262
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AHMuzenga
Bacchus
7,294
360
847
1,763
11,775
14,515
394
4,879
6,896
18,852
0
L
Bacchus
AugustoKch
Bacchus
10,794
625
0
0
16,929
24,839
0
8,797
8,132
22,067
0
L
Yemoja
DiogoKch
Yemoja
4,890
877
2,337
899
16,659
12,522
0
9,118
7,541
39,664
0
L
Geb
6,219
1,469
0
2,831
23,511
24,130
136
11,379
12,132
25,860
0
W
Neith
KatMario
Neith
14,573
7,138
0
2,684
11,059
4,461
1,474
7,850
3,209
0
53,594
W
Ra
21,971
2,726
2,643
6,325
13,242
5,744
653
9,237
4,005
80,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
31,302
197
Minions Killed
95
0
Camps Cleared
0
1,001,776
Distance Traveled
866,103
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,219
719
20
1
0
357,907
2
L
Bacchus
10,859
639
20
1
0
334,742
2
L
Yemoja
10,079
593
58
3
0
259,769
0
L
Geb
10,364
610
17
1
0
271,592
0
W
Neith
12,105
712
70
4
0
269,739
3
W
Ra
12,751
750
107
6
0
374,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role