Player Matchup

Pele
Pele
TepidMink
Pele
Level 29
God Stats
1W - 4L
1,517 SR
Queue Stats
6W - 58L
825 Elo+
Solo
Neith
Neith
scfilli
Neith
Level 66
God Stats
10W - 21L
1,251 SR
Queue Stats
91W - 168L
1,203 Elo+
Solo
Chang'e
Chang'e
xencry
Chang'e
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,180 Elo+
Solo
Team Averages
Level 44
1,423 SR
1,069 Elo+

VS

Team Averages
Level 32
1,429 SR
1,298 Elo+
Sun Wukong
Sun Wukong
DR Monzter F
Sun Wukong
Level 27
God Stats
53W - 39L
1,331 SR
Queue Stats
619W - 679L
1,238 Elo+
Party 1
Izanami
Izanami
Speck517
Izanami
Level 21
God Stats
30W - 17L
1,541 SR
Queue Stats
67W - 37L
1,363 Elo+
Party 1
Nox
Nox
VLONE DRE8695
Nox
Level 49
God Stats
11W - 12L
1,416 SR
Queue Stats
614W - 662L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 16 / 7
10,170
565
3,032
23,108
13,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
scfilli
Neith
18
11 / 9 / 2
15,116
840
18,109
17,911
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
xencry
Chang'e
14
2 / 12 / 6
11,211
623
10,604
23,513
15,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DR Monzter F
Sun Wukong
15
5 / 4 / 19
12,691
705
9,908
16,911
16,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Speck517
Izanami
18
19 / 4 / 8
15,611
867
25,773
15,348
6,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
13 / 5 / 17
14,825
824
20,246
15,116
7,672
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
13
Kills
37
37
Deaths
13
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DR Monzter F
Sun Wukong
5
4
19
3.63
W
Izanami
Speck517
Izanami
19
4
8
5.75
L
Pele
0
16
7
0.22
W
13
5
17
4.3
L
Neith
scfilli
Neith
11
9
2
1.33
L
Chang'e
xencry
Chang'e
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
55,927
64,532
Taken
47,375
36,083
Mitigated
30,116
13,194
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DR Monzter F
Sun Wukong
9,908
2,453
0
1,664
16,911
16,047
222
4,965
11,946
0
29,643
W
Izanami
Speck517
Izanami
25,773
22,214
0
2,491
15,348
6,397
1,947
2,323
13,025
0
93,490
L
Pele
3,032
553
0
449
23,108
13,004
99
6,154
16,954
0
12,982
W
20,246
2,710
734
3,734
15,116
7,672
583
4,239
10,877
52,728
0
L
Neith
scfilli
Neith
18,109
10,001
267
3,925
17,911
7,133
470
5,360
12,551
27
86,414
L
Chang'e
xencry
Chang'e
10,604
1,336
2,343
6,210
23,513
15,946
0
8,749
14,764
39,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
43,127
174
Minions Killed
189
0
Camps Cleared
0
752,946
Distance Traveled
885,031
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,691
705
16
1
0
315,528
0
W
Izanami
15,611
867
116
6
0
284,277
2
L
Pele
10,170
565
17
1
0
233,049
0
W
Nox
14,825
824
57
3
0
285,226
0
L
Neith
15,116
840
114
6
0
276,718
1
L
Chang'e
11,211
623
43
2
0
243,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role