Player Matchup

Yemoja
Yemoja
Dreanex
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,565 Elo+
Party 1
Hel
Hel
Fisherboy
Hel
Level 20
God Stats
1W - 1L
1,328 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 1
Artemis
Artemis
MalwareV2
Artemis
Level 22
God Stats
3W - 5L
1,402 SR
Queue Stats
103W - 113L
1,482 Elo+
Solo
Geb
Geb
Meshal511
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,502 Elo+
Party 1
Bastet
Bastet
Niksyas
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,481 Elo+
Party 1
Team Averages
Level 21
1,446 SR
1,510 Elo+

VS

Team Averages
Level 24
1,556 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
Guts009
Cu Chulainn
Level 29
God Stats
27W - 28L
1,495 SR
Queue Stats
268W - 269L
1,516 Elo+
Solo
Ra
Ra
Jaffa73
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,287 Elo+
Party 2
Anubis
Anubis
Ritzyrit
Anubis
Level 25
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 2L
1,673 Elo+
Party 3
Medusa
Medusa
Steel_door90
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,215 Elo+
Party 2
Guan Yu
Guan Yu
k0wynn
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dreanex
Yemoja
19
5 / 2 / 30
12,702
1,059
10,567
9,770
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 5 / 24
12,806
1,067
19,865
16,530
7,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
MalwareV2
Artemis
20
8 / 5 / 22
13,518
1,127
28,765
15,275
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 1 / 35
13,542
1,129
20,120
18,653
23,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Niksyas
Bastet
20
27 / 7 / 15
15,857
1,321
31,808
18,140
7,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guts009
Cu Chulainn
17
8 / 8 / 5
13,198
1,100
15,068
29,314
22,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 10 / 8
10,342
862
5,276
17,365
9,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Ritzyrit
Anubis
17
5 / 14 / 5
11,825
985
21,558
26,471
11,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
17
4 / 9 / 8
12,153
1,013
15,634
20,929
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
k0wynn
Guan Yu
17
1 / 11 / 10
11,081
923
10,662
26,285
27,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
54
52
Kills
18
20
Deaths
52
126
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dreanex
Yemoja
5
2
30
10
W
6
5
24
3.6
L
Cu Chulainn
Guts009
Cu Chulainn
8
8
5
1.31
L
0
10
8
0.4
W
Artemis
MalwareV2
Artemis
8
5
22
3.8
W
6
1
35
23.5
W
Bastet
Niksyas
Bastet
27
7
15
4.93
L
Anubis
Ritzyrit
Anubis
5
14
5
0.54
L
Medusa
4
9
8
0.89
L
Guan Yu
k0wynn
Guan Yu
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,125
Damage
68,198
78,368
Taken
120,364
53,248
Mitigated
78,484
25,753
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dreanex
Yemoja
10,567
3,730
6,868
1,475
9,770
8,521
0
5,014
4,684
18,063
0
W
19,865
2,731
11,832
5,578
16,530
7,866
0
5,626
10,904
37,088
0
L
Cu Chulainn
Guts009
Cu Chulainn
15,068
2,893
0
3,924
29,314
22,365
0
14,473
14,841
8,598
26,627
L
5,276
1,285
368
944
17,365
9,520
0
6,019
11,346
25,214
0
W
Artemis
MalwareV2
Artemis
28,765
20,096
0
0
15,275
5,830
0
6,203
8,986
0
58,192
W
20,120
2,164
0
0
18,653
23,574
0
7,214
11,249
32,384
0
W
Bastet
Niksyas
Bastet
31,808
15,132
0
0
18,140
7,457
0
6,110
12,006
0
41,322
L
Anubis
Ritzyrit
Anubis
21,558
1,091
0
5,803
26,471
11,379
0
10,350
16,121
42,946
0
L
Medusa
15,634
8,412
0
1,742
20,929
7,528
0
7,618
13,311
0
44,456
L
Guan Yu
k0wynn
Guan Yu
10,662
2,211
2,728
3,266
26,285
27,692
0
12,092
14,193
150
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,425
Gold Earned
58,599
189
Minions Killed
222
5
Camps Cleared
9
1,137,655
Distance Traveled
947,416
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,702
1,059
15
1
1
201,366
0
W
Hel
12,806
1,067
47
4
1
235,105
0
L
Cu Chulainn
13,198
1,100
43
4
4
206,029
2
L
Ra
10,342
862
42
4
1
177,814
2
W
Artemis
13,518
1,127
82
7
0
195,155
0
W
Geb
13,542
1,129
29
2
0
266,571
0
W
Bastet
15,857
1,321
16
1
3
239,458
0
L
Anubis
11,825
985
44
4
1
177,046
1
L
Medusa
12,153
1,013
67
6
2
170,266
0
L
Guan Yu
11,081
923
26
2
1
216,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role