Player Matchup

Anubis
Anubis
ALIMK-_-47
Anubis
Level 89
God Stats
61W - 67L
1,496 SR
Queue Stats
232W - 260L
1,391 Elo+
Party 2
Aphrodite
Aphrodite
Benji_ly
Aphrodite
Level 88
God Stats
142W - 158L
1,515 SR
Queue Stats
402W - 466L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
HitshXH
Gilgamesh
Level 69
God Stats
5W - 2L
1,114 SR
Queue Stats
105W - 112L
1,408 Elo+
Party 2
Bakasura
Bakasura
HitshXH1
Bakasura
Level 15
God Stats
10W - 13L
1,214 SR
Queue Stats
57W - 69L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
elhitsh94
Danzaburou
Level 68
God Stats
218W - 247L
1,476 SR
Queue Stats
281W - 340L
1,409 Elo+
Party 2
Team Averages
Level 66
1,363 SR
1,395 Elo+

VS

Team Averages
Level 53
1,508 SR
1,559 Elo+
Ymir
Ymir
AyeeJaayy
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,601 Elo+
Party 3
Bellona
Bellona
Not-Sukuna_
Bellona
Level 52
God Stats
5W - 5L
1,536 SR
Queue Stats
28W - 30L
1,546 Elo+
Party 3
Chang'e
Chang'e
TFFBros
Chang'e
Level 47
God Stats
30W - 17L
1,643 SR
Queue Stats
170W - 148L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
TwoChainzz777
Cernunnos
Level 31
God Stats
27W - 21L
1,609 SR
Queue Stats
68W - 60L
1,540 Elo+
Party 1
Fenrir
Fenrir
UNKNOWN_G4Y_7w7
Fenrir
Level 107
God Stats
0W - 2L
1,253 SR
Queue Stats
61W - 53L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALIMK-_-47
Anubis
20
6 / 12 / 15
19,105
531
35,676
34,556
20,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Benji_ly
Aphrodite
20
7 / 9 / 23
17,871
496
22,670
34,770
41,893
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
HitshXH
Gilgamesh
20
14 / 10 / 10
21,715
603
25,056
39,310
37,060
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
HitshXH1
Bakasura
20
7 / 13 / 14
18,142
504
13,731
33,294
15,216
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
elhitsh94
Danzaburou
20
14 / 12 / 12
20,071
558
37,634
36,210
15,348
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 11 / 15
16,438
457
14,834
46,015
68,481
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Not-Sukuna_
Bellona
20
9 / 10 / 8
17,470
485
17,953
34,244
28,069
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
TFFBros
Chang'e
20
18 / 5 / 11
23,014
639
35,024
37,217
15,838
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TwoChainzz777
Cernunnos
20
5 / 12 / 14
17,159
477
27,597
39,075
16,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 11 / 12
19,296
536
26,066
41,956
20,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
113
48
Kills
53
56
Deaths
49
74
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALIMK-_-47
Anubis
6
12
15
1.13
L
Ymir
6
11
15
1.23
W
Aphrodite
Benji_ly
Aphrodite
7
9
23
2.06
W
Gilgamesh
HitshXH
Gilgamesh
14
10
10
1.9
W
Bakasura
HitshXH1
Bakasura
7
13
14
1.08
L
Bellona
Not-Sukuna_
Bellona
9
10
8
1.3
L
Chang'e
TFFBros
Chang'e
18
5
11
4.7
L
Cernunnos
TwoChainzz777
Cernunnos
5
12
14
1
L
15
11
12
1.91
W
Danzaburou
elhitsh94
Danzaburou
14
12
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,767
Damage
121,474
178,140
Taken
198,507
130,014
Mitigated
149,630
59,138
Healing
50,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALIMK-_-47
Anubis
35,676
5,361
0
14,214
34,556
20,497
2,902
12,011
22,095
149,911
0
L
Ymir
14,834
1,886
0
2,943
46,015
68,481
147
17,469
27,752
69,494
0
W
Aphrodite
Benji_ly
Aphrodite
22,670
3,176
6,062
11,088
34,770
41,893
462
11,670
22,778
56,719
0
W
Gilgamesh
HitshXH
Gilgamesh
25,056
9,269
1,453
7,959
39,310
37,060
3,518
6,550
32,502
0
131,119
W
Bakasura
HitshXH1
Bakasura
13,731
9,147
0
9,601
33,294
15,216
2,700
6,811
26,295
0
75,890
L
Bellona
Not-Sukuna_
Bellona
17,953
6,608
217
6,637
34,244
28,069
1,020
9,794
24,014
0
98,802
L
Chang'e
TFFBros
Chang'e
35,024
2,506
4,709
18,849
37,217
15,838
505
16,446
20,427
192,457
0
L
Cernunnos
TwoChainzz777
Cernunnos
27,597
14,286
0
9,625
39,075
16,395
93
14,415
24,291
0
139,956
L
26,066
8,026
0
7,358
41,956
20,847
1,432
12,758
28,115
0
110,539
W
Danzaburou
elhitsh94
Danzaburou
37,634
22,326
1,242
7,519
36,210
15,348
5,529
14,228
21,830
0
143,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,904
Gold Earned
93,377
765
Minions Killed
779
0
Camps Cleared
0
2,954,726
Distance Traveled
3,027,838
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,105
531
208
6
0
523,120
3
L
Ymir
16,438
457
70
2
0
545,732
0
W
Aphrodite
17,871
496
77
2
0
605,051
5
W
Gilgamesh
21,715
603
182
5
0
592,842
10
W
Bakasura
18,142
504
128
4
0
673,573
3
L
Bellona
17,470
485
131
4
0
633,100
0
L
Chang'e
23,014
639
283
8
0
659,364
9
L
Cernunnos
17,159
477
149
4
0
580,242
3
L
Fenrir
19,296
536
146
4
0
609,400
4
W
Danzaburou
20,071
558
170
5
0
560,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role