Player Matchup

Aphrodite
Aphrodite
Aphrotibbies
Aphrodite
Level 24
God Stats
9W - 7L
1,663 SR
Queue Stats
121W - 88L
1,584 Elo+
Party 3
Vulcan
Vulcan
BlÀckStar
Vulcan
Level 25
God Stats
2W - 2L
1,670 SR
Queue Stats
41W - 29L
1,600 Elo+
Party 3
Gilgamesh
Gilgamesh
BootyStrangler
Gilgamesh
Level 61
God Stats
40W - 39L
1,551 SR
Queue Stats
248W - 219L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
OneShogun
Kuzenbo
Level 41
God Stats
2W - 4L
1,572 SR
Queue Stats
213W - 257L
1,460 Elo+
Party 1
Hachiman
Hachiman
boxoftobi
Hachiman
Level 29
God Stats
187W - 204L
1,494 SR
Queue Stats
216W - 268L
1,439 Elo+
Party 1
Team Averages
Level 36
1,590 SR
1,518 Elo+

VS

Team Averages
Level 51
1,543 SR
1,480 Elo+
Gilgamesh
Gilgamesh
EagleKnievel
Gilgamesh
Level 93
God Stats
11W - 4L
1,741 SR
Queue Stats
38W - 53L
1,464 Elo+
Party 2
Arachne
Arachne
OnsieMain
Arachne
Level 63
God Stats
13W - 20L
1,415 SR
Queue Stats
34W - 51L
1,415 Elo+
Party 2
Izanami
Izanami
PepeTart
Izanami
Level 32
God Stats
10W - 9L
1,528 SR
Queue Stats
116W - 95L
1,579 Elo+
Solo
Anubis
Anubis
morpheus917
Anubis
Level 53
God Stats
50W - 21L
1,740 SR
Queue Stats
470W - 408L
1,616 Elo+
Solo
Kukulkan
Kukulkan
yourmomismyhomie
Kukulkan
Level 14
God Stats
7W - 15L
1,291 SR
Queue Stats
15W - 30L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphrotibbies
Aphrodite
18
2 / 7 / 13
12,426
956
13,659
24,274
16,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
BlÀckStar
Vulcan
19
3 / 8 / 11
12,901
992
16,756
19,394
7,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BootyStrangler
Gilgamesh
19
6 / 10 / 10
13,863
1,066
21,447
38,096
30,880
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
OneShogun
Kuzenbo
19
5 / 7 / 10
12,924
994
15,686
31,701
57,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
boxoftobi
Hachiman
19
2 / 10 / 9
12,523
963
14,517
25,658
7,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EagleKnievel
Gilgamesh
20
11 / 5 / 26
15,488
1,191
25,473
22,440
28,406
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
OnsieMain
Arachne
20
9 / 6 / 19
14,415
1,109
18,238
24,364
11,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
PepeTart
Izanami
20
16 / 3 / 20
16,353
1,258
47,323
16,075
7,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Anubis
20
6 / 3 / 22
14,207
1,093
25,069
16,125
8,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 1 / 22
12,394
953
15,839
8,219
3,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
151
18
Kills
42
42
Deaths
18
53
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aphrotibbies
Aphrodite
2
7
13
1.21
L
Vulcan
BlÀckStar
Vulcan
3
8
11
1.06
L
Gilgamesh
BootyStrangler
Gilgamesh
6
10
10
1.1
W
Gilgamesh
EagleKnievel
Gilgamesh
11
5
26
4.8
L
Kuzenbo
OneShogun
Kuzenbo
5
7
10
1.43
W
Arachne
OnsieMain
Arachne
9
6
19
3.08
W
Izanami
PepeTart
Izanami
16
3
20
8.67
L
Hachiman
boxoftobi
Hachiman
2
10
9
0.65
W
Anubis
6
3
22
5.67
W
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,065
Damage
131,942
139,123
Taken
87,223
119,940
Mitigated
59,379
30,232
Healing
24,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aphrotibbies
Aphrodite
13,659
3,429
10,484
7,872
24,274
16,922
0
7,258
17,016
31,646
0
L
Vulcan
BlÀckStar
Vulcan
16,756
3,665
322
568
19,394
7,649
0
6,053
13,341
62,029
0
L
Gilgamesh
BootyStrangler
Gilgamesh
21,447
7,312
2,353
1,758
38,096
30,880
0
7,962
30,134
0
47,393
W
Gilgamesh
EagleKnievel
Gilgamesh
25,473
4,717
1,119
1,422
22,440
28,406
0
10,370
12,070
0
42,093
L
Kuzenbo
OneShogun
Kuzenbo
15,686
4,637
3,269
2,040
31,701
57,104
0
7,863
23,838
29,331
0
W
Arachne
OnsieMain
Arachne
18,238
13,559
0
9,966
24,364
11,463
0
11,015
13,349
0
26,309
W
Izanami
PepeTart
Izanami
47,323
39,496
0
1,240
16,075
7,018
0
9,207
6,868
0
88,938
L
Hachiman
boxoftobi
Hachiman
14,517
8,282
0
1,566
25,658
7,385
0
11,772
13,886
0
51,382
W
Anubis
25,069
1,383
760
9,655
16,125
8,863
0
10,125
6,000
75,914
0
W
15,839
860
0
468
8,219
3,629
0
5,384
2,835
36,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
72,857
288
Minions Killed
326
6
Camps Cleared
11
1,238,338
Distance Traveled
1,183,081
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,426
956
56
4
3
239,212
0
L
Vulcan
12,901
992
100
8
1
266,726
0
L
Gilgamesh
13,863
1,066
55
4
1
260,295
0
W
Gilgamesh
15,488
1,191
24
2
4
234,401
0
L
Kuzenbo
12,924
994
19
1
0
237,532
1
W
Arachne
14,415
1,109
17
1
4
227,678
1
W
Izanami
16,353
1,258
91
7
2
257,057
2
L
Hachiman
12,523
963
58
4
1
234,573
1
W
Anubis
14,207
1,093
143
11
1
230,581
0
W
Kukulkan
12,394
953
51
4
0
233,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role