Player Matchup

Xing Tian
Xing Tian
FireStarterBD
Xing Tian
Level 27
God Stats
8W - 2L
1,689 SR
Queue Stats
10W - 7L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
MuffMaster707
Gilgamesh
Level 32
God Stats
1W - 0L
1,300 SR
Queue Stats
21W - 13L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
OvershotChart53
Danzaburou
Level 29
God Stats
28W - 43L
1,506 SR
Queue Stats
153W - 205L
1,404 Elo+
Solo
Team Averages
Level 29
1,498 SR
1,531 Elo+

VS

Team Averages
Level 43
1,579 SR
1,628 Elo+
Medusa
Medusa
AyeYoBigPapa
Medusa
Level 96
God Stats
2W - 3L
1,736 SR
Queue Stats
297W - 305L
1,536 Elo+
Party 1
Mulan
Mulan
Boofiee
Mulan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 42L
1,849 Elo+
Party 1
Tiamat
Tiamat
Ronnoc_TheTerror
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FireStarterBD
Xing Tian
14
7 / 3 / 14
9,766
977
7,611
12,954
9,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
MuffMaster707
Gilgamesh
12
7 / 7 / 7
9,723
972
9,506
11,661
6,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
OvershotChart53
Danzaburou
13
7 / 4 / 10
9,795
980
7,868
8,946
3,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 6 / 8
8,415
842
10,648
9,610
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Boofiee
Mulan
12
10 / 4 / 4
9,455
946
13,700
12,872
10,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 11 / 5
6,451
645
930
9,114
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
21
Kills
14
14
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
8
1.33
L
Mulan
Boofiee
Mulan
10
4
4
3
W
Xing Tian
FireStarterBD
Xing Tian
7
3
14
4.67
W
Gilgamesh
MuffMaster707
Gilgamesh
7
7
7
1.5
W
Danzaburou
OvershotChart53
Danzaburou
7
4
10
3
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
25,278
33,561
Taken
31,596
19,664
Mitigated
17,918
5,732
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,648
4,050
0
720
9,610
4,479
0
2,189
7,421
0
45,272
L
Mulan
Boofiee
Mulan
13,700
4,053
348
1,358
12,872
10,105
0
2,686
10,186
0
25,494
W
Xing Tian
FireStarterBD
Xing Tian
7,611
1,575
0
1,448
12,954
9,779
315
494
12,460
22,402
0
W
Gilgamesh
MuffMaster707
Gilgamesh
9,506
3,432
0
537
11,661
6,341
0
350
11,311
0
33,699
W
Danzaburou
OvershotChart53
Danzaburou
7,868
4,295
662
3,085
8,946
3,544
1,023
218
8,728
0
28,818
L
930
594
0
162
9,114
3,334
50
2,788
6,326
7,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
24,321
121
Minions Killed
109
0
Camps Cleared
0
569,670
Distance Traveled
445,014
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,415
842
68
7
0
153,511
0
L
Mulan
9,455
946
30
3
0
164,639
2
W
Xing Tian
9,766
977
25
3
0
216,182
2
W
Gilgamesh
9,723
972
39
4
0
182,318
0
W
Danzaburou
9,795
980
57
6
0
171,170
2
L
Tiamat
6,451
645
11
1
0
126,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role