Player Matchup

Apollo
Apollo
AshoqNA
Apollo
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 238L
1,718 Elo+
Solo
Danzaburou
Danzaburou
SirIonicus
Danzaburou
Level 18
God Stats
11W - 2L
1,602 SR
Queue Stats
314W - 257L
1,563 Elo+
Solo
Loki
Loki
SonOfWarchi
Loki
Level 29
God Stats
3W - 5L
1,403 SR
Queue Stats
104W - 114L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Subjektive
Kukulkan
Level 28
God Stats
5W - 4L
1,430 SR
Queue Stats
75W - 68L
1,625 Elo+
Solo
Ymir
Ymir
zhongxiao
Ymir
Level 16
God Stats
1W - 1L
1,196 SR
Queue Stats
12W - 10L
1,561 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,603 Elo+

VS

Team Averages
Level 28
1,507 SR
1,762 Elo+
Bastet
Bastet
AGaryPickle
Bastet
Level 15
God Stats
0W - 3L
1,282 SR
Queue Stats
23W - 20L
1,668 Elo+
Solo
Artemis
Artemis
CelestialIncel
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,852 Elo+
Party 1
Sun Wukong
Sun Wukong
Contradction
Sun Wukong
Level 43
God Stats
17W - 10L
1,592 SR
Queue Stats
136W - 120L
1,610 Elo+
Party 1
Geb
Geb
TreyKhe
Geb
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 105L
1,830 Elo+
Party 1
Ra
Ra
opVizard
Ra
Level 18
God Stats
5W - 10L
1,660 SR
Queue Stats
119W - 113L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AshoqNA
Apollo
12
11 / 0 / 1
7,465
747
6,322
6,970
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SirIonicus
Danzaburou
12
3 / 0 / 0
7,017
702
4,090
4,310
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 2
6,630
663
5,595
7,320
2,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Subjektive
Kukulkan
9
2 / 1 / 4
5,651
565
6,139
2,979
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 1 / 9
5,049
505
1,604
4,688
2,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 3 / 0
5,105
511
2,182
6,205
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,525
453
748
4,842
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Contradction
Sun Wukong
9
2 / 3 / 1
5,424
542
5,989
8,238
3,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
7
0 / 5 / 3
4,876
488
3,455
10,494
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 0
4,647
465
2,971
5,631
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
3
3
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
0
0
W
Apollo
AshoqNA
Apollo
11
0
1
11.5
L
0
3
1
0.17
L
Sun Wukong
Contradction
Sun Wukong
2
3
1
0.83
W
Danzaburou
SirIonicus
Danzaburou
3
0
0
3
W
2
1
2
3
W
Kukulkan
Subjektive
Kukulkan
2
1
4
4
L
Geb
0
5
3
0.3
L
1
4
0
0.25
W
Ymir
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
15,345
26,267
Taken
35,410
9,608
Mitigated
13,705
7,961
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,182
562
0
1,720
6,205
2,337
0
764
5,361
0
29,695
W
Apollo
AshoqNA
Apollo
6,322
3,481
0
1,000
6,970
2,350
0
1,787
5,053
0
46,166
L
748
314
0
1,285
4,842
1,025
0
0
4,842
0
15,416
L
Sun Wukong
Contradction
Sun Wukong
5,989
2,003
0
999
8,238
3,712
0
1,148
7,054
0
23,219
W
Danzaburou
SirIonicus
Danzaburou
4,090
1,568
0
2,509
4,310
1,595
582
174
4,136
0
40,739
W
5,595
2,373
0
1,870
7,320
2,352
1,045
618
6,702
0
41,640
W
Kukulkan
Subjektive
Kukulkan
6,139
1,129
0
758
2,979
950
0
1,190
1,767
26,792
0
L
Geb
3,455
724
0
2,647
10,494
4,889
0
3,086
7,216
14,817
0
L
2,971
630
141
1,562
5,631
1,742
0
2,181
3,194
17,514
0
W
Ymir
1,604
137
302
1,522
4,688
2,361
32
2,365
2,183
7,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
24,577
330
Minions Killed
194
0
Camps Cleared
0
1,015,756
Distance Traveled
1,003,960
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,105
511
61
6
0
215,149
5
W
Apollo
7,465
747
90
9
0
208,815
1
L
Artemis
4,525
453
36
4
0
182,602
0
L
Sun Wukong
5,424
542
34
3
0
215,395
0
W
Danzaburou
7,017
702
87
9
0
199,884
5
W
Loki
6,630
663
89
9
0
208,025
7
W
Kukulkan
5,651
565
53
5
0
194,147
2
L
Geb
4,876
488
16
2
0
211,349
1
L
Ra
4,647
465
47
5
0
179,465
0
W
Ymir
5,049
505
11
1
0
204,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role