Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
King_Arthur3692
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 40L
1,538 Elo+
Party 1
Artemis
Artemis
MARHEC
Artemis
Level 27
God Stats
1W - 0L
1,807 SR
Queue Stats
63W - 50L
1,499 Elo+
Solo
Nemesis
Nemesis
ReDrUm775
Nemesis
Level 29
God Stats
5W - 0L
1,730 SR
Queue Stats
75W - 57L
1,507 Elo+
Solo
Amaterasu
Amaterasu
kyled123
Amaterasu
Level 26
God Stats
5W - 1L
1,427 SR
Queue Stats
173W - 112L
1,621 Elo+
Solo
Team Averages
Level 27
1,593 SR
1,533 Elo+

VS

Team Averages
Level 18
1,626 SR
1,546 Elo+
Nike
Nike
AUSTIE200X
Nike
Level 2
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 2
Cerberus
Cerberus
Artensca
Cerberus
Level 28
God Stats
11W - 10L
1,606 SR
Queue Stats
108W - 121L
1,404 Elo+
Solo
Nox
Nox
Cybersurge
Nox
Level 28
God Stats
2W - 2L
1,577 SR
Queue Stats
63W - 46L
1,526 Elo+
Solo
Mercury
Mercury
DOLL199X
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
trixtown
Gilgamesh
Level 29
God Stats
6W - 9L
1,757 SR
Queue Stats
50W - 61L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 2 / 8
6,810
619
4,717
7,453
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
King_Arthur3692
Baron Samedi
11
5 / 1 / 15
6,863
624
7,354
7,617
4,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
MARHEC
Artemis
12
14 / 1 / 3
8,066
733
12,736
9,207
3,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ReDrUm775
Nemesis
12
7 / 1 / 4
7,147
650
3,504
6,939
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
kyled123
Amaterasu
12
2 / 0 / 4
6,791
617
4,560
7,398
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
5,675
516
4,094
8,988
2,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Artensca
Cerberus
8
0 / 8 / 3
5,129
466
5,209
11,453
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 7 / 0
6,559
596
6,510
8,028
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
DOLL199X
Mercury
11
0 / 3 / 1
6,079
553
2,214
8,850
2,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
trixtown
Gilgamesh
9
0 / 4 / 0
4,904
446
4,202
7,693
3,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
31
Kills
5
5
Deaths
31
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
8
3.5
L
1
9
1
0.17
L
Cerberus
Artensca
Cerberus
0
8
3
0.19
L
4
7
0
0.57
L
Mercury
DOLL199X
Mercury
0
3
1
0.17
W
Baron Samedi
King_Arthur3692
Baron Samedi
5
1
15
12.5
W
Artemis
MARHEC
Artemis
14
1
3
15.5
W
Nemesis
ReDrUm775
Nemesis
7
1
4
9
W
Amaterasu
kyled123
Amaterasu
2
0
4
4
L
Gilgamesh
trixtown
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
22,229
38,614
Taken
45,012
15,976
Mitigated
15,538
17,736
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,717
707
717
3,914
7,453
2,067
428
4,776
2,677
31,837
0
L
4,094
928
87
258
8,988
2,237
0
2,202
6,761
0
20,498
L
Cerberus
Artensca
Cerberus
5,209
443
0
2,873
11,453
5,340
0
4,396
6,963
13,995
0
L
6,510
826
0
890
8,028
2,529
360
3,798
3,920
23,218
0
L
Mercury
DOLL199X
Mercury
2,214
1,435
99
2,447
8,850
2,244
0
861
7,979
0
36,958
W
Baron Samedi
King_Arthur3692
Baron Samedi
7,354
1,846
1,350
3,216
7,617
4,880
209
3,446
4,171
24,208
0
W
Artemis
MARHEC
Artemis
12,736
8,378
0
3,097
9,207
3,023
635
1,930
7,277
0
39,318
W
Nemesis
ReDrUm775
Nemesis
3,504
1,779
0
750
6,939
2,532
805
1,467
5,472
0
36,671
W
Amaterasu
kyled123
Amaterasu
4,560
1,886
0
4,692
7,398
3,474
149
100
7,298
0
30,602
L
Gilgamesh
trixtown
Gilgamesh
4,202
991
171
843
7,693
3,188
0
375
7,318
0
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
28,346
299
Minions Killed
229
0
Camps Cleared
0
1,034,231
Distance Traveled
990,468
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,810
619
71
6
0
202,905
1
L
Nike
5,675
516
44
4
0
191,063
1
L
Cerberus
5,129
466
24
2
0
194,260
0
L
Nox
6,559
596
43
4
0
161,418
2
L
Mercury
6,079
553
82
7
0
225,498
0
W
Baron Samedi
6,863
624
32
3
0
191,355
1
W
Artemis
8,066
733
59
5
0
199,229
1
W
Nemesis
7,147
650
76
7
0
207,809
0
W
Amaterasu
6,791
617
61
6
0
232,933
3
L
Gilgamesh
4,904
446
36
3
0
218,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role