Player Matchup

Artio
Artio
KYLE 5TYL3
Artio
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,394 Elo+
Party 2
Ra
Ra
Qaddafid
Ra
Level 39
God Stats
9W - 19L
1,377 SR
Queue Stats
90W - 87L
1,548 Elo+
Solo
Sol
Sol
SirWolvenRum
Sol
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 4
Olorun
Olorun
Uncle D 808
Olorun
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 332L
1,422 Elo+
Party 2
Sobek
Sobek
bonnertank420
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 40
1,475 SR
1,473 Elo+

VS

Team Averages
Level 50
1,608 SR
1,481 Elo+
Ao Kuang
Ao Kuang
LoneWolf_Chen
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 140L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
MeetSkeet
Cu Chulainn
Level 28
God Stats
17W - 11L
1,733 SR
Queue Stats
362W - 294L
1,596 Elo+
Party 1
Medusa
Medusa
TK Melvynn
Medusa
Level 55
God Stats
28W - 14L
1,701 SR
Queue Stats
688W - 587L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
TheRealFerch
Cthulhu
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,191 Elo+
Party 3
Hades
Hades
TheRealPake
Hades
Level 22
God Stats
13W - 10L
1,605 SR
Queue Stats
44W - 46L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 9 / 3
9,272
843
5,428
21,660
22,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 1
11,316
1,029
15,429
6,989
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 4
9,451
859
4,955
11,547
7,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
16
0 / 11 / 4
9,858
896
16,704
28,608
13,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 5
10,289
935
6,045
22,592
16,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LoneWolf_Chen
Ao Kuang
18
7 / 3 / 11
11,857
1,078
16,758
13,798
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MeetSkeet
Cu Chulainn
18
6 / 2 / 13
11,642
1,058
13,805
18,015
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
TK Melvynn
Medusa
20
13 / 0 / 14
13,181
1,198
26,920
7,286
3,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TheRealFerch
Cthulhu
18
1 / 1 / 23
11,403
1,037
15,157
11,101
9,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
5 / 0 / 17
11,585
1,053
14,586
6,449
4,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
6
Kills
32
32
Deaths
6
17
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Artio
0
9
3
0.17
W
Ao Kuang
LoneWolf_Chen
Ao Kuang
7
3
11
4.17
W
Cu Chulainn
MeetSkeet
Cu Chulainn
6
2
13
6.25
L
5
1
1
5.5
L
0
5
4
0.4
W
Medusa
TK Melvynn
Medusa
13
0
14
20
W
Cthulhu
TheRealFerch
Cthulhu
1
1
23
12.5
W
5
0
17
13.5
L
Olorun
0
11
4
0.18
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
87,226
91,396
Taken
56,649
62,933
Mitigated
37,620
12,546
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,428
1,054
64
56
21,660
22,990
0
7,846
13,664
7,266
0
W
Ao Kuang
LoneWolf_Chen
Ao Kuang
16,758
5,208
306
3,011
13,798
6,734
0
12,186
1,260
24,079
0
W
Cu Chulainn
MeetSkeet
Cu Chulainn
13,805
3,228
0
6,337
18,015
13,694
0
13,733
4,038
0
31,281
L
15,429
496
2,234
167
6,989
2,385
0
3,433
3,506
38,651
0
L
4,955
1,193
0
704
11,547
7,715
0
5,989
5,458
15,549
0
W
Medusa
TK Melvynn
Medusa
26,920
15,506
0
300
7,286
3,120
0
6,105
1,077
0
64,891
W
Cthulhu
TheRealFerch
Cthulhu
15,157
332
2,293
1,374
11,101
9,079
0
9,839
806
34,034
0
W
14,586
560
558
2,587
6,449
4,993
0
5,456
907
26,091
0
L
Olorun
16,704
12,459
127
4,994
28,608
13,109
0
14,251
14,027
34,460
0
L
6,045
264
279
3,921
22,592
16,734
0
14,332
7,764
20,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,186
Gold Earned
59,668
151
Minions Killed
230
3
Camps Cleared
12
891,681
Distance Traveled
1,119,354
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,272
843
5
0
2
175,882
0
W
Ao Kuang
11,857
1,078
24
2
2
188,465
0
W
Cu Chulainn
11,642
1,058
35
3
1
235,428
0
L
Ra
11,316
1,029
60
5
1
228,801
0
L
Sol
9,451
859
28
3
0
125,229
0
W
Medusa
13,181
1,198
85
8
7
224,224
0
W
Cthulhu
11,403
1,037
48
4
1
239,557
0
W
Hades
11,585
1,053
38
3
1
231,680
0
L
Olorun
9,858
896
37
3
0
166,373
0
L
Sobek
10,289
935
21
2
0
195,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role