Player Matchup

Ymir
Ymir
AndresWiu
Ymir
Level 8
God Stats
8W - 4L
1,449 SR
Queue Stats
12W - 8L
1,499 Elo+
Party 2
Cupid
Cupid
GeneralCell7391
Cupid
Level 27
God Stats
12W - 9L
1,511 SR
Queue Stats
40W - 35L
1,506 Elo+
Party 1
Arachne
Arachne
MrNandJ
Arachne
Level 18
God Stats
14W - 12L
1,515 SR
Queue Stats
139W - 138L
1,677 Elo+
Party 2
Bellona
Bellona
RakionVX
Bellona
Level 17
God Stats
2W - 1L
1,684 SR
Queue Stats
21W - 19L
1,448 Elo+
Solo
Nox
Nox
Teaspun1
Nox
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,450 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,516 Elo+

VS

Team Averages
Level 21
1,443 SR
1,426 Elo+
Gilgamesh
Gilgamesh
DimDamageDaniel
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
LegoMan0076127
Apollo
Level 6
God Stats
1W - 3L
1,434 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Geb
Geb
Noguns6
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo
Horus
Horus
Plexiar
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Serving_fishh
Baba Yaga
Level 26
God Stats
0W - 3L
1,283 SR
Queue Stats
289W - 323L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 3 / 4
5,495
500
2,904
5,301
2,698
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 5
6,540
595
6,157
6,055
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Arachne
MrNandJ
Arachne
12
7 / 0 / 2
7,286
662
3,908
6,348
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
RakionVX
Bellona
10
2 / 0 / 5
6,157
560
6,001
5,948
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
8 / 0 / 2
6,448
586
7,852
4,970
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimDamageDaniel
Gilgamesh
7
1 / 3 / 1
4,916
447
3,407
5,881
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 0
4,492
408
2,024
8,077
2,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
6
1 / 8 / 0
4,302
391
2,759
9,226
4,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Plexiar
Horus
8
0 / 3 / 1
4,853
441
3,071
6,666
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Serving_fishh
Baba Yaga
7
0 / 5 / 0
4,476
407
2,349
6,758
2,333
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
26
Kills
2
3
Deaths
26
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
4
1.67
L
Gilgamesh
DimDamageDaniel
Gilgamesh
1
3
1
0.5
W
6
0
5
8.5
L
0
7
0
0
W
Arachne
MrNandJ
Arachne
7
0
2
8
L
Geb
1
8
0
0.13
L
Horus
Plexiar
Horus
0
3
1
0.17
W
Bellona
RakionVX
Bellona
2
0
5
4.5
L
Baba Yaga
Serving_fishh
Baba Yaga
0
5
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
13,610
28,622
Taken
36,608
13,092
Mitigated
15,266
10,766
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,904
944
390
676
5,301
2,698
437
438
4,863
12,357
0
L
Gilgamesh
DimDamageDaniel
Gilgamesh
3,407
1,252
0
1,397
5,881
2,328
0
1,094
4,761
0
17,672
W
6,157
3,346
167
2,952
6,055
2,460
1,682
1,121
4,934
0
36,248
L
2,024
973
0
80
8,077
2,221
272
2,116
5,833
0
17,490
W
Arachne
MrNandJ
Arachne
3,908
2,455
0
3,203
6,348
2,608
17
870
5,478
0
45,915
L
Geb
2,759
197
0
513
9,226
4,999
0
3,451
5,657
8,828
0
L
Horus
Plexiar
Horus
3,071
1,586
60
1,431
6,666
3,385
0
977
5,631
0
12,143
W
Bellona
RakionVX
Bellona
6,001
2,035
0
2,648
5,948
3,620
601
920
5,028
0
22,094
L
Baba Yaga
Serving_fishh
Baba Yaga
2,349
644
0
1,585
6,758
2,333
187
2,530
3,970
15,794
0
W
7,852
306
0
730
4,970
1,706
618
1,759
3,211
22,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
23,039
283
Minions Killed
144
0
Camps Cleared
0
1,025,584
Distance Traveled
933,440
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,495
500
19
2
0
197,055
0
L
Gilgamesh
4,916
447
40
4
0
179,141
0
W
Cupid
6,540
595
80
7
0
171,128
2
L
Apollo
4,492
408
38
3
0
194,990
1
W
Arachne
7,286
662
92
8
0
247,565
1
L
Geb
4,302
391
11
1
0
199,471
1
L
Horus
4,853
441
31
3
0
194,517
0
W
Bellona
6,157
560
48
4
0
191,360
2
L
Baba Yaga
4,476
407
24
2
0
165,321
2
W
Nox
6,448
586
44
4
0
218,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role