Player Matchup

Ares
Ares
AN73R
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
971 Elo+
Party 1
Set
Set
Drumcode17
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
971 Elo+
Party 1
Yemoja
Yemoja
Reniii7
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
971 Elo+
Party 1
Bellona
Bellona
Shliiwa249
Bellona
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
95W - 113L
1,120 Elo+
Party 1
Janus
Janus
WyvernJako
Janus
Level 7
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 6L
1,141 Elo+
Party 1
Team Averages
Level 4
1,449 SR
1,034 Elo+

VS

Team Averages
Level 12
1,401 SR
1,300 Elo+
Medusa
Medusa
AbYbandit
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,296 Elo+
Party 2
Persephone
Persephone
Jamiblvck
Persephone
Level 18
God Stats
0W - 3L
1,215 SR
Queue Stats
6W - 24L
1,126 Elo+
Solo
Artemis
Artemis
MOUKA32
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Vampick
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,296 Elo+
Party 2
Serqet
Serqet
костяадик
Serqet
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
95W - 137L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AN73R
Ares
18
0 / 5 / 8
11,506
479
3,646
18,438
19,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 5 / 6
11,968
499
5,573
18,493
8,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Reniii7
Yemoja
17
4 / 3 / 15
12,262
511
6,387
17,133
17,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Shliiwa249
Bellona
18
12 / 4 / 8
12,475
520
10,427
18,607
17,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
19
22 / 2 / 8
14,121
588
26,936
13,211
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbYbandit
Medusa
18
8 / 10 / 5
12,412
517
16,168
15,528
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Jamiblvck
Persephone
14
1 / 13 / 4
9,053
377
6,893
14,813
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MOUKA32
Artemis
13
6 / 12 / 2
9,612
401
13,278
15,459
6,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Vampick
Nemesis
15
3 / 11 / 6
10,351
431
9,690
19,154
7,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
4,601
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
45
Kills
18
19
Deaths
46
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
AN73R
Ares
0
5
8
0.8
L
Medusa
AbYbandit
Medusa
8
10
5
1.05
W
7
5
6
2
L
Persephone
Jamiblvck
Persephone
1
13
4
0.23
L
Artemis
MOUKA32
Artemis
6
12
2
0.58
W
Yemoja
Reniii7
Yemoja
4
3
15
3.83
W
Bellona
Shliiwa249
Bellona
12
4
8
4
L
Nemesis
Vampick
Nemesis
3
11
6
0.55
W
Janus
22
2
8
13
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,969
Damage
46,029
85,882
Taken
64,954
69,027
Mitigated
24,888
16,072
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AN73R
Ares
3,646
651
0
573
18,438
19,873
381
118
18,203
40,635
0
L
Medusa
AbYbandit
Medusa
16,168
8,388
0
0
15,528
6,034
410
7,842
7,349
0
62,788
W
5,573
2,661
0
5,261
18,493
8,806
2,295
1,163
17,004
0
72,834
L
Persephone
Jamiblvck
Persephone
6,893
1,074
0
1,047
14,813
4,925
236
8,394
6,045
33,393
0
L
Artemis
MOUKA32
Artemis
13,278
7,243
0
105
15,459
6,243
200
10,104
5,183
0
42,286
W
Yemoja
Reniii7
Yemoja
6,387
2,149
2,431
942
17,133
17,107
1,596
1,901
15,002
43,252
0
W
Bellona
Shliiwa249
Bellona
10,427
3,895
0
2,162
18,607
17,126
3,329
970
17,533
0
51,984
L
Nemesis
Vampick
Nemesis
9,690
3,159
0
417
19,154
7,686
0
9,525
9,407
0
55,284
W
Janus
26,936
1,796
503
4,200
13,211
6,115
3,604
2,158
10,803
77,860
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,332
Gold Earned
46,029
459
Minions Killed
284
0
Camps Cleared
0
2,075,029
Distance Traveled
1,324,209
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,506
479
63
3
0
400,945
3
L
Medusa
12,412
517
98
4
0
362,384
1
W
Set
11,968
499
125
5
0
428,010
0
L
Persephone
9,053
377
56
2
0
338,679
0
L
Artemis
9,612
401
56
2
0
248,988
1
W
Yemoja
12,262
511
68
3
0
387,980
3
W
Bellona
12,475
520
83
3
0
424,396
0
L
Nemesis
10,351
431
74
3
0
374,158
1
W
Janus
14,121
588
120
5
0
433,698
0
L
Serqet
4,601
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role