Player Matchup

Anhur
Anhur
 
Anhur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
EPPIIXX
Gilgamesh
Level 29
God Stats
6W - 2L
1,641 SR
Queue Stats
65W - 77L
1,412 Elo+
Party 3
Loki
Loki
EmMEw0w
Loki
Level 137
God Stats
5W - 3L
1,570 SR
Queue Stats
46W - 31L
1,476 Elo+
Solo
Fenrir
Fenrir
KC_RULES
Fenrir
Level 38
God Stats
24W - 21L
1,537 SR
Queue Stats
96W - 111L
1,362 Elo+
Party 3
Zhong Kui
Zhong Kui
Xi-MuRkAg3--
Zhong Kui
Level 37
God Stats
3W - 4L
1,184 SR
Queue Stats
94W - 99L
1,398 Elo+
Party 3
Team Averages
Level 56
1,486 SR
1,429 Elo+

VS

Team Averages
Level 76
1,514 SR
1,376 Elo+
Hera
Hera
Akaaniir
Hera
Level 46
God Stats
1W - 3L
1,386 SR
Queue Stats
641W - 728L
1,358 Elo+
Party 1
Arachne
Arachne
Banibrata
Arachne
Level 42
God Stats
25W - 26L
1,506 SR
Queue Stats
263W - 323L
1,313 Elo+
Party 1
Chaac
Chaac
ImTRoniX
Chaac
Level 83
God Stats
27W - 37L
1,556 SR
Queue Stats
660W - 696L
1,381 Elo+
Party 1
Chernobog
Chernobog
UHU-KlebeStick
Chernobog
Level 106
God Stats
6W - 6L
1,623 SR
Queue Stats
658W - 672L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
X--Y0uTry3dM3--X
Gilgamesh
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 236L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 5 / 2
11,674
531
7,003
16,357
5,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
EPPIIXX
Gilgamesh
19
5 / 4 / 8
11,796
536
13,531
18,460
17,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
EmMEw0w
Loki
20
12 / 0 / 6
13,340
606
13,470
13,957
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
KC_RULES
Fenrir
17
2 / 6 / 6
10,065
458
8,463
18,452
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Xi-MuRkAg3--
Zhong Kui
18
5 / 5 / 8
11,523
524
13,375
18,877
13,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 8 / 3
10,107
459
6,813
11,906
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Banibrata
Arachne
17
7 / 8 / 3
11,178
508
13,468
19,710
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ImTRoniX
Chaac
15
5 / 3 / 7
9,830
447
12,730
15,161
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
UHU-KlebeStick
Chernobog
17
7 / 5 / 4
10,764
489
10,464
12,949
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
18
1 / 5 / 2
11,120
505
11,174
16,528
12,673
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
29
Kills
20
20
Deaths
29
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
5
2
1.2
L
Hera
0
8
3
0.19
L
Arachne
Banibrata
Arachne
7
8
3
1.06
W
Gilgamesh
EPPIIXX
Gilgamesh
5
4
8
2.25
W
Loki
EmMEw0w
Loki
12
0
6
15
L
Chaac
ImTRoniX
Chaac
5
3
7
2.83
W
Fenrir
KC_RULES
Fenrir
2
6
6
0.83
L
Chernobog
UHU-KlebeStick
Chernobog
7
5
4
1.8
L
Gilgamesh
1
5
2
0.4
W
Zhong Kui
Xi-MuRkAg3--
Zhong Kui
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,842
Damage
54,649
86,103
Taken
76,254
49,007
Mitigated
46,699
31,681
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,003
4,274
0
5,908
16,357
5,188
385
0
16,132
0
86,294
L
Hera
6,813
2,523
0
1,644
11,906
4,152
658
4,179
7,727
68,530
0
L
Arachne
Banibrata
Arachne
13,468
8,114
0
4,938
19,710
9,917
0
3,755
15,955
0
72,308
W
Gilgamesh
EPPIIXX
Gilgamesh
13,531
5,818
0
3,322
18,460
17,584
66
412
18,023
0
66,112
W
Loki
EmMEw0w
Loki
13,470
3,843
0
7,338
13,957
5,786
546
635
13,247
0
103,147
L
Chaac
ImTRoniX
Chaac
12,730
3,007
290
4,980
15,161
14,311
252
3,498
11,663
0
54,195
W
Fenrir
KC_RULES
Fenrir
8,463
2,762
0
5,442
18,452
7,360
1,166
655
17,597
0
51,536
L
Chernobog
UHU-KlebeStick
Chernobog
10,464
6,657
0
939
12,949
5,646
794
912
12,037
0
62,479
L
Gilgamesh
11,174
2,756
0
1,773
16,528
12,673
262
1,031
15,497
0
68,918
W
Zhong Kui
Xi-MuRkAg3--
Zhong Kui
13,375
1,425
0
9,671
18,877
13,089
2,873
5,111
13,666
72,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,398
Gold Earned
52,999
636
Minions Killed
556
0
Camps Cleared
0
2,082,973
Distance Traveled
1,982,104
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,674
531
132
6
0
362,958
5
L
Hera
10,107
459
128
6
0
345,124
0
L
Arachne
11,178
508
96
4
0
427,191
2
W
Gilgamesh
11,796
536
123
6
0
430,734
4
W
Loki
13,340
606
169
8
0
475,717
2
L
Chaac
9,830
447
76
3
0
397,613
2
W
Fenrir
10,065
458
83
4
0
453,343
0
L
Chernobog
10,764
489
107
5
0
414,236
6
L
Gilgamesh
11,120
505
149
7
0
397,940
3
W
Zhong Kui
11,523
524
129
6
0
360,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role