Player Matchup

Skadi
Skadi
ForAllSkinTypes
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
KasumiKitten
Scylla
Level 14
God Stats
4W - 0L
1,868 SR
Queue Stats
30W - 3L
1,979 Elo+
Party 1
Sun Wukong
Sun Wukong
Sir-Azriel
Sun Wukong
Level 13
God Stats
3W - 1L
1,376 SR
Queue Stats
7W - 11L
1,229 Elo+
Solo
Team Averages
Level 11
1,581 SR
1,569 Elo+

VS

Team Averages
Level 59
1,474 SR
1,305 Elo+
Gilgamesh
Gilgamesh
GAZAMIKE 876
Gilgamesh
Level 99
God Stats
24W - 45L
1,427 SR
Queue Stats
126W - 171L
1,390 Elo+
Solo
Izanami
Izanami
JonasPhijffers
Izanami
Level 25
God Stats
4W - 3L
1,557 SR
Queue Stats
5W - 9L
1,248 Elo+
Solo
Anubis
Anubis
sgt_hippo_758
Anubis
Level 54
God Stats
0W - 2L
1,439 SR
Queue Stats
67W - 94L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,033
753
9,441
8,027
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
5 / 0 / 4
8,960
747
10,471
4,334
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Sir-Azriel
Sun Wukong
9
1 / 5 / 8
8,047
671
2,807
9,437
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GAZAMIKE 876
Gilgamesh
11
2 / 1 / 3
7,523
627
6,296
10,401
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 4 / 2
8,829
736
6,166
11,126
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 7
7,539
628
3,249
6,640
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
9
Kills
7
8
Deaths
9
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Gilgamesh
GAZAMIKE 876
Gilgamesh
2
1
3
3.5
L
5
4
2
1.5
W
Scylla
5
0
4
7
W
Sun Wukong
Sir-Azriel
Sun Wukong
1
5
8
1
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
15,711
21,798
Taken
28,167
9,891
Mitigated
13,851
3,307
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,441
4,428
0
1,750
8,027
2,488
1,483
987
6,679
0
47,432
L
Gilgamesh
GAZAMIKE 876
Gilgamesh
6,296
560
0
1,277
10,401
7,297
72
1,897
8,428
0
25,172
L
6,166
5,558
477
2,762
11,126
3,667
287
5,399
5,305
0
31,176
W
Scylla
10,471
444
0
488
4,334
1,124
1,062
252
3,860
35,072
0
W
Sun Wukong
Sir-Azriel
Sun Wukong
2,807
293
0
1,069
9,437
6,279
0
1,732
7,431
0
10,446
L
3,249
0
0
663
6,640
2,887
31
2,587
3,897
13,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
23,891
156
Minions Killed
124
0
Camps Cleared
0
630,311
Distance Traveled
647,641
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,033
753
93
8
0
205,603
3
L
Gilgamesh
7,523
627
27
2
0
254,195
0
L
Izanami
8,829
736
61
5
0
186,165
1
W
Scylla
8,960
747
53
4
0
226,273
3
W
Sun Wukong
8,047
671
10
1
0
198,435
0
L
Anubis
7,539
628
36
3
0
207,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role