Player Matchup

Bellona
Bellona
AdrenalMuffin8
Bellona
Level 31
God Stats
42W - 42L
1,522 SR
Queue Stats
364W - 375L
1,504 Elo+
Solo
Nemesis
Nemesis
CheeseBlue
Nemesis
Level 25
God Stats
30W - 14L
1,765 SR
Queue Stats
465W - 447L
1,564 Elo+
Solo
Chang'e
Chang'e
CristianZ13
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,477 Elo+
Solo
Ymir
Ymir
Jewishman5
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
boxxer2014
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,537 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,516 Elo+

VS

Team Averages
Level 17
1,637 SR
1,584 Elo+
Ymir
Ymir
ButtStain
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Cupid
Cupid
PrinceOfClubs
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,607 Elo+
Solo
Tyr
Tyr
TheLoser00
Tyr
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 19L
1,704 Elo+
Solo
Thor
Thor
Wahllturh
Thor
Level 4
God Stats
2W - 0L
1,702 SR
Queue Stats
20W - 8L
1,645 Elo+
Solo
Scylla
Scylla
ohDooski
Scylla
Level 27
God Stats
13W - 6L
1,983 SR
Queue Stats
253W - 224L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,092
509
2,450
6,441
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
CheeseBlue
Nemesis
9
0 / 3 / 0
4,945
495
2,002
5,744
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
CristianZ13
Chang'e
9
0 / 4 / 0
5,209
521
3,347
5,972
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 4 / 0
4,424
442
1,388
5,398
1,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
4,735
474
2,964
5,435
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 6
6,066
607
3,033
5,642
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 0 / 4
6,746
675
4,631
3,861
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
6,127
613
3,730
5,473
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
11
6 / 0 / 3
6,438
644
5,234
5,894
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ohDooski
Scylla
10
1 / 0 / 2
5,535
554
1,618
3,419
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ymir
3
1
6
6
L
Nemesis
CheeseBlue
Nemesis
0
3
0
0
L
Chang'e
CristianZ13
Chang'e
0
4
0
0
L
1
4
0
0.25
W
5
0
4
7
W
3
0
2
4
W
Thor
6
0
3
7.5
L
0
3
1
0.17
W
Scylla
ohDooski
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
18,246
28,990
Taken
24,289
9,661
Mitigated
9,153
5,845
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,450
1,770
0
1,550
6,441
3,268
0
0
6,166
0
24,345
W
Ymir
3,033
949
0
1,175
5,642
2,358
0
1,366
4,276
19,136
0
L
Nemesis
CheeseBlue
Nemesis
2,002
469
0
721
5,744
1,855
0
2,056
3,688
0
28,928
L
Chang'e
CristianZ13
Chang'e
3,347
192
0
2,030
5,972
1,636
0
960
5,012
31,759
0
L
1,388
723
0
435
5,398
1,728
0
805
4,593
11,591
0
W
4,631
3,028
310
2,489
3,861
1,105
696
299
3,562
0
29,896
W
3,730
1,302
0
3,076
5,473
2,720
0
0
5,473
0
23,887
W
Thor
5,234
1,731
0
2,895
5,894
1,945
0
947
4,947
0
34,917
L
2,964
1,168
0
1,109
5,435
1,174
0
830
4,605
0
22,604
W
Scylla
ohDooski
Scylla
1,618
228
0
1,200
3,419
1,025
0
2,123
1,296
28,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
30,912
254
Minions Killed
305
0
Camps Cleared
0
903,201
Distance Traveled
959,349
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,092
509
60
6
0
175,714
1
W
Ymir
6,066
607
24
2
0
188,665
2
L
Nemesis
4,945
495
70
7
0
189,957
2
L
Chang'e
5,209
521
56
6
0
170,512
5
L
Ymir
4,424
442
20
2
0
191,954
0
W
Cupid
6,746
675
74
7
0
164,341
4
W
Tyr
6,127
613
62
6
0
206,153
4
W
Thor
6,438
644
84
8
0
202,820
1
L
Ullr
4,735
474
48
5
0
175,064
2
W
Scylla
5,535
554
61
6
0
197,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role