Player Matchup

Ymir
Ymir
G-chief_
Ymir
Level 85
God Stats
15W - 16L
1,522 SR
Queue Stats
377W - 333L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
Not-Charliiee
Ao Kuang
Level 128
God Stats
4W - 2L
1,790 SR
Queue Stats
777W - 726L
1,504 Elo+
Party 1
Izanami
Izanami
spacaz-
Izanami
Level 112
God Stats
26W - 17L
1,587 SR
Queue Stats
709W - 647L
1,541 Elo+
Party 1
Mulan
Mulan
temp-334302
Mulan
Level 90
God Stats
4W - 4L
1,598 SR
Queue Stats
397W - 346L
1,582 Elo+
Party 1
Neith
Neith
z-P-A-N-D-A-_-
Neith
Level 40
God Stats
18W - 22L
1,491 SR
Queue Stats
529W - 536L
1,458 Elo+
Party 1
Team Averages
Level 91
1,598 SR
1,537 Elo+

VS

Team Averages
Level 38
1,651 SR
1,512 Elo+
Chaac
Chaac
MarinerFB
Chaac
Level 18
God Stats
1W - 1L
1,700 SR
Queue Stats
32W - 23L
1,620 Elo+
Party 2
Sol
Sol
MrScrub101
Sol
Level 44
God Stats
3W - 3L
1,595 SR
Queue Stats
256W - 260L
1,483 Elo+
Solo
Loki
Loki
MrWallace187
Loki
Level 27
God Stats
9W - 8L
1,879 SR
Queue Stats
122W - 116L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
manmen25
Sun Wukong
Level 42
God Stats
1W - 3L
1,512 SR
Queue Stats
194W - 202L
1,481 Elo+
Solo
Cernunnos
Cernunnos
xPROTOBROx
Cernunnos
Level 58
God Stats
47W - 34L
1,568 SR
Queue Stats
304W - 275L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 1 / 8
8,569
536
5,856
7,520
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Not-Charliiee
Ao Kuang
16
9 / 0 / 2
9,313
582
12,722
16,595
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
spacaz-
Izanami
16
2 / 2 / 5
9,163
573
7,232
10,099
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 3
8,548
534
7,627
11,187
8,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 3
8,649
541
3,657
9,745
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MarinerFB
Chaac
11
3 / 4 / 0
6,850
428
6,786
11,189
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
6,916
432
7,592
8,104
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 0
7,489
468
4,703
10,856
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
manmen25
Sun Wukong
15
0 / 1 / 0
8,215
513
5,316
10,386
7,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
xPROTOBROx
Cernunnos
14
3 / 4 / 3
8,152
510
11,253
12,450
4,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
7
7
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
8
8
L
Chaac
MarinerFB
Chaac
3
4
0
0.75
L
0
3
1
0.17
L
1
5
0
0.2
W
Ao Kuang
Not-Charliiee
Ao Kuang
9
0
2
10
L
Sun Wukong
manmen25
Sun Wukong
0
1
0
0
W
Izanami
spacaz-
Izanami
2
2
5
2.25
W
1
0
3
2.5
L
Cernunnos
xPROTOBROx
Cernunnos
3
4
3
1.13
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
35,650
55,146
Taken
52,985
25,273
Mitigated
23,487
23,133
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,856
1,523
0
2,042
7,520
4,576
154
742
6,671
19,971
0
L
Chaac
MarinerFB
Chaac
6,786
1,240
0
2,264
11,189
5,075
104
5,495
5,694
0
25,656
L
7,592
1,887
0
2,715
8,104
2,324
1,324
3,318
4,786
36,758
0
L
4,703
345
0
3,112
10,856
3,898
0
4,727
6,129
0
51,353
W
Ao Kuang
Not-Charliiee
Ao Kuang
12,722
3,384
0
6,929
16,595
6,395
658
3,186
13,171
60,427
0
L
Sun Wukong
manmen25
Sun Wukong
5,316
1,404
0
3,166
10,386
7,618
0
1,851
8,535
0
53,687
W
Izanami
spacaz-
Izanami
7,232
5,016
0
5,044
10,099
3,330
692
2,093
7,633
0
80,965
W
7,627
1,015
0
5,485
11,187
8,454
38
835
10,334
0
56,514
L
Cernunnos
xPROTOBROx
Cernunnos
11,253
7,361
0
5,379
12,450
4,572
680
3,187
9,263
0
55,089
W
3,657
1,330
0
3,633
9,745
2,518
226
0
9,745
0
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
37,622
522
Minions Killed
418
0
Camps Cleared
0
1,436,250
Distance Traveled
1,394,909
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,569
536
26
2
0
307,463
4
L
Chaac
6,850
428
40
3
0
309,387
1
L
Sol
6,916
432
74
5
0
259,584
0
L
Loki
7,489
468
101
6
0
325,957
5
W
Ao Kuang
9,313
582
102
6
0
321,252
2
L
Sun Wukong
8,215
513
116
7
0
262,795
0
W
Izanami
9,163
573
173
11
0
277,366
6
W
Mulan
8,548
534
117
7
0
279,744
3
L
Cernunnos
8,152
510
87
5
0
237,186
0
W
Neith
8,649
541
104
7
0
250,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role