Player Matchup

Anubis
Anubis
CrustyBodyPillow
Anubis
Level 28
God Stats
3W - 0L
1,789 SR
Queue Stats
27W - 14L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lickxs
Kumbhakarna
Level 17
God Stats
2W - 2L
1,162 SR
Queue Stats
305W - 224L
1,467 Elo+
Solo
Tiamat
Tiamat
Nulty
Tiamat
Level 26
God Stats
16W - 11L
1,507 SR
Queue Stats
33W - 37L
1,411 Elo+
Solo
Cernunnos
Cernunnos
SGalaxii
Cernunnos
Level 87
God Stats
10W - 10L
1,546 SR
Queue Stats
54W - 58L
1,514 Elo+
Party 1
Arachne
Arachne
SmurfingOmegaLUL
Arachne
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,551 Elo+
Party 1
Team Averages
Level 33
1,501 SR
1,511 Elo+

VS

Team Averages
Level 16
1,463 SR
1,482 Elo+
Medusa
Medusa
COPSHOOTBLACKMAN
Medusa
Level 4
God Stats
3W - 3L
1,597 SR
Queue Stats
99W - 100L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
Kabame345
Kukulkan
Level 14
God Stats
0W - 3L
1,258 SR
Queue Stats
11W - 7L
1,609 Elo+
Solo
Ne Zha
Ne Zha
MasterOogway67
Ne Zha
Level 29
God Stats
3W - 2L
1,694 SR
Queue Stats
92W - 127L
1,498 Elo+
Party 2
Loki
Loki
RimurusNut
Loki
Level 9
God Stats
1W - 8L
1,262 SR
Queue Stats
108W - 139L
1,247 Elo+
Solo
King Arthur
King Arthur
SamuraiZoe
King Arthur
Level 26
God Stats
3W - 5L
1,501 SR
Queue Stats
76W - 78L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 9
12,161
640
18,981
12,129
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Lickxs
Kumbhakarna
15
1 / 1 / 14
9,840
518
5,088
12,356
12,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Nulty
Tiamat
15
2 / 0 / 7
10,448
550
5,309
5,927
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SGalaxii
Cernunnos
19
13 / 2 / 5
12,128
638
12,906
13,028
5,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 1 / 3
12,417
654
8,959
13,666
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,734
407
3,268
8,584
2,313
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Kabame345
Kukulkan
13
0 / 2 / 1
7,858
414
4,075
7,845
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 12 / 1
7,459
393
5,447
16,934
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 10 / 2
8,836
465
4,479
12,878
5,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SamuraiZoe
King Arthur
9
0 / 11 / 1
6,805
358
3,302
18,368
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
42
Kills
5
5
Deaths
42
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
16
1
9
20.5
L
Kukulkan
Kabame345
Kukulkan
0
2
1
0.25
W
Kumbhakarna
Lickxs
Kumbhakarna
1
1
14
8
L
1
12
1
0.13
W
Tiamat
Nulty
Tiamat
2
0
7
5.5
L
3
10
2
0.4
W
Cernunnos
SGalaxii
Cernunnos
13
2
5
7.75
L
King Arthur
SamuraiZoe
King Arthur
0
11
1
0.05
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,243
Damage
20,571
57,106
Taken
64,609
34,616
Mitigated
25,112
22,002
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,268
959
0
522
8,584
2,313
0
3,264
5,268
0
27,912
W
18,981
1,546
0
7,097
12,129
6,106
1,101
1,152
10,977
70,292
0
L
Kukulkan
Kabame345
Kukulkan
4,075
220
0
2,220
7,845
2,139
0
5,475
2,274
50,898
0
W
Kumbhakarna
Lickxs
Kumbhakarna
5,088
394
0
2,480
12,356
12,827
355
799
11,557
31,865
0
L
5,447
1,604
0
2,619
16,934
4,985
0
7,308
9,516
0
35,463
W
Tiamat
Nulty
Tiamat
5,309
515
0
2,477
5,927
2,755
2,992
1,147
4,780
48,590
0
L
4,479
457
0
570
12,878
5,546
0
4,980
7,721
0
28,181
W
Cernunnos
SGalaxii
Cernunnos
12,906
6,996
0
4,590
13,028
5,755
5,421
568
12,460
0
111,581
L
King Arthur
SamuraiZoe
King Arthur
3,302
112
0
1,838
18,368
10,129
35
7,904
10,452
0
27,155
W
8,959
5,777
0
5,358
13,666
7,173
2,428
409
13,257
0
89,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,994
Gold Earned
38,692
579
Minions Killed
345
0
Camps Cleared
0
1,703,518
Distance Traveled
1,465,561
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,734
407
69
4
0
235,894
0
W
Anubis
12,161
640
106
6
0
326,206
1
L
Kukulkan
7,858
414
108
6
0
305,713
1
W
Kumbhakarna
9,840
518
53
3
0
378,960
4
L
Ne Zha
7,459
393
65
3
0
295,727
3
W
Tiamat
10,448
550
111
6
0
319,972
0
L
Loki
8,836
465
61
3
0
327,106
2
W
Cernunnos
12,128
638
152
8
0
328,524
2
L
King Arthur
6,805
358
42
2
0
301,121
4
W
Arachne
12,417
654
157
8
0
349,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role