Player Matchup

Kukulkan
Kukulkan
Bobblywobbly
Kukulkan
Level 29
God Stats
14W - 9L
1,655 SR
Queue Stats
140W - 115L
1,516 Elo+
Party 4
Ymir
Ymir
FuriousHank
Ymir
Level 24
God Stats
6W - 8L
1,524 SR
Queue Stats
32W - 34L
1,451 Elo+
Party 2
Izanami
Izanami
condog602
Izanami
Level 28
God Stats
3W - 3L
1,702 SR
Queue Stats
57W - 48L
1,516 Elo+
Party 2
Loki
Loki
hushywushy
Loki
Level 30
God Stats
9W - 16L
1,280 SR
Queue Stats
126W - 124L
1,470 Elo+
Party 4
Set
Set
lTheBoardMan
Set
Level 3
God Stats
2W - 2L
1,547 SR
Queue Stats
31W - 24L
1,486 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,488 Elo+

VS

Team Averages
Level 44
1,522 SR
1,457 Elo+
Terra
Terra
AnakinMAF
Terra
Level 24
God Stats
3W - 7L
1,218 SR
Queue Stats
319W - 308L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
DerHeinrich
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 52L
1,395 Elo+
Party 3
Cupid
Cupid
SobreBulat
Cupid
Level 26
God Stats
17W - 7L
1,661 SR
Queue Stats
56W - 60L
1,385 Elo+
Party 3
Mercury
Mercury
jack_2185
Mercury
Level 135
God Stats
27W - 18L
1,731 SR
Queue Stats
433W - 377L
1,604 Elo+
Party 1
Janus
Janus
temp-970951
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobblywobbly
Kukulkan
16
0 / 9 / 2
9,706
441
9,205
13,876
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 12 / 6
10,058
457
7,665
27,566
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
condog602
Izanami
16
6 / 7 / 1
10,885
495
14,245
19,816
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 9 / 3
9,353
425
4,591
18,361
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 7 / 1
9,685
440
5,634
15,141
6,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AnakinMAF
Terra
17
4 / 5 / 14
11,973
544
7,837
23,495
27,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DerHeinrich
Sun Wukong
17
3 / 4 / 4
11,974
544
8,755
19,862
22,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
18
8 / 2 / 10
12,088
549
16,482
14,698
5,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
jack_2185
Mercury
19
9 / 0 / 12
13,121
596
12,551
10,879
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
20 / 0 / 11
16,124
733
25,418
12,344
5,816
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
11
Kills
44
44
Deaths
11
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Terra
AnakinMAF
Terra
4
5
14
2.2
L
Kukulkan
Bobblywobbly
Kukulkan
0
9
2
0.11
W
Sun Wukong
DerHeinrich
Sun Wukong
3
4
4
1.25
L
1
12
6
0.33
W
Cupid
8
2
10
6.5
L
Izanami
condog602
Izanami
6
7
1
0.93
L
1
9
3
0.28
W
Mercury
jack_2185
Mercury
9
0
12
15
L
3
7
1
0.5
W
20
0
11
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
71,043
94,760
Taken
81,278
45,571
Mitigated
66,059
15,104
Healing
29,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AnakinMAF
Terra
7,837
1,776
2,710
5,491
23,495
27,843
1,396
5,008
18,401
34,840
0
L
Kukulkan
Bobblywobbly
Kukulkan
9,205
511
0
295
13,876
5,646
668
4,541
9,155
70,413
0
W
Sun Wukong
DerHeinrich
Sun Wukong
8,755
669
0
3,911
19,862
22,751
3,064
3,111
16,701
0
56,502
L
7,665
1,106
151
1,726
27,566
20,376
486
9,248
18,222
31,720
0
W
Cupid
16,482
8,981
2,878
8,099
14,698
5,474
2,990
3,075
11,585
0
73,888
L
Izanami
condog602
Izanami
14,245
9,103
417
4,776
19,816
6,163
2,624
9,850
9,858
0
72,680
L
4,591
1,627
0
3,936
18,361
6,963
0
5,028
13,162
0
51,369
W
Mercury
jack_2185
Mercury
12,551
8,877
0
279
10,879
4,175
2,067
2,129
8,620
0
103,788
L
5,634
2,221
0
3,803
15,141
6,423
336
3,940
11,108
0
44,300
W
25,418
1,806
210
6,342
12,344
5,816
1,841
3,808
8,261
139,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
65,280
440
Minions Killed
622
0
Camps Cleared
0
1,818,628
Distance Traveled
2,368,448
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,973
544
55
3
0
415,528
5
L
Kukulkan
9,706
441
121
6
0
351,090
3
W
Sun Wukong
11,974
544
109
5
0
443,974
1
L
Ymir
10,058
457
49
2
0
334,844
1
W
Cupid
12,088
549
97
4
0
420,053
3
L
Izanami
10,885
495
106
5
0
347,687
1
L
Loki
9,353
425
93
4
0
402,845
2
W
Mercury
13,121
596
135
6
0
586,130
0
L
Set
9,685
440
71
3
0
382,162
0
W
Janus
16,124
733
226
10
0
502,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role