Player Matchup

Tyr
Tyr
ConcreteTable
Tyr
Level 64
God Stats
4W - 7L
1,332 SR
Queue Stats
44W - 58L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
DavidEatsSharks
Hou Yi
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 84L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
DungeonMeister
Gilgamesh
Level 56
God Stats
5W - 10L
1,456 SR
Queue Stats
49W - 76L
1,388 Elo+
Party 1
Thoth
Thoth
Han28
Thoth
Level 125
God Stats
33W - 57L
1,505 SR
Queue Stats
539W - 601L
1,399 Elo+
Solo
Ares
Ares
Supernaturalized
Ares
Level 60
God Stats
13W - 10L
1,718 SR
Queue Stats
361W - 387L
1,457 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,411 Elo+

VS

Team Averages
Level 90
1,480 SR
1,429 Elo+
Zeus
Zeus
AP0STL3
Zeus
Level 86
God Stats
3W - 1L
1,719 SR
Queue Stats
187W - 190L
1,396 Elo+
Solo
Achilles
Achilles
BucketHeaded
Achilles
Level 88
God Stats
5W - 9L
1,371 SR
Queue Stats
276W - 313L
1,412 Elo+
Solo
Fenrir
Fenrir
NOOBTEOFIS
Fenrir
Level 65
God Stats
65W - 56L
1,223 SR
Queue Stats
434W - 480L
1,401 Elo+
Party 2
Hercules
Hercules
RemiFreyo
Hercules
Level 129
God Stats
28W - 22L
1,585 SR
Queue Stats
447W - 479L
1,436 Elo+
Solo
Cupid
Cupid
alexevil66
Cupid
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
11,223
468
8,905
22,521
18,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 4 / 2
12,047
502
14,931
19,835
9,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DungeonMeister
Gilgamesh
14
2 / 8 / 1
9,193
383
11,309
22,630
11,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Han28
Thoth
15
0 / 9 / 4
9,465
394
12,183
14,385
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 7
10,313
430
11,447
22,637
21,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AP0STL3
Zeus
20
20 / 2 / 8
13,884
579
31,597
13,185
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
BucketHeaded
Achilles
20
4 / 0 / 11
12,740
531
10,698
25,530
17,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
NOOBTEOFIS
Fenrir
18
6 / 3 / 12
11,732
489
10,326
21,312
10,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
RemiFreyo
Hercules
17
3 / 4 / 17
11,147
464
10,347
25,082
28,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
17
1 / 8 / 8
11,065
461
8,993
15,458
5,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
16
Kills
34
34
Deaths
17
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zeus
AP0STL3
Zeus
20
2
8
12
W
Achilles
BucketHeaded
Achilles
4
0
11
9.5
L
4
6
3
0.92
L
7
4
2
2
L
Gilgamesh
DungeonMeister
Gilgamesh
2
8
1
0.31
L
Thoth
Han28
Thoth
0
9
4
0.22
W
Fenrir
NOOBTEOFIS
Fenrir
6
3
12
4
W
Hercules
RemiFreyo
Hercules
3
4
17
2.88
L
3
7
7
0.93
W
Cupid
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
71,961
102,008
Taken
100,567
66,164
Mitigated
67,187
22,335
Healing
40,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AP0STL3
Zeus
31,597
4,514
384
3,544
13,185
5,239
2,013
4,316
8,869
103,400
0
W
Achilles
BucketHeaded
Achilles
10,698
699
0
11,209
25,530
17,645
1,051
5,132
20,363
0
84,677
L
8,905
1,060
0
6,678
22,521
18,793
678
6,339
15,958
0
59,098
L
14,931
6,583
0
8,191
19,835
9,116
82
2,641
17,080
0
75,043
L
Gilgamesh
DungeonMeister
Gilgamesh
11,309
2,750
0
4,813
22,630
11,095
0
8,097
14,199
0
56,730
L
Thoth
Han28
Thoth
12,183
645
0
43
14,385
5,615
0
5,670
8,471
68,692
0
W
Fenrir
NOOBTEOFIS
Fenrir
10,326
2,146
0
7,942
21,312
10,174
960
4,270
17,042
0
72,575
W
Hercules
RemiFreyo
Hercules
10,347
1,909
1,021
13,310
25,082
28,242
233
7,227
17,855
0
44,455
L
11,447
165
0
2,610
22,637
21,545
105
7,618
14,703
28,823
0
W
Cupid
8,993
4,734
0
3,212
15,458
5,887
2,857
2,650
12,808
0
75,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
60,568
444
Minions Killed
583
0
Camps Cleared
0
2,159,064
Distance Traveled
2,192,509
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,884
579
137
6
0
440,944
9
W
Achilles
12,740
531
161
7
0
460,301
8
L
Tyr
11,223
468
117
5
0
477,416
2
L
Hou Yi
12,047
502
103
4
0
387,648
4
L
Gilgamesh
9,193
383
85
4
0
435,451
11
L
Thoth
9,465
394
118
5
0
416,713
6
W
Fenrir
11,732
489
102
4
0
454,348
1
W
Hercules
11,147
464
64
3
0
483,517
3
L
Ares
10,313
430
21
1
0
441,836
1
W
Cupid
11,065
461
119
5
0
353,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role