Player Matchup

Bellona
Bellona
FakeFineOkay
Bellona
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
153W - 151L
1,556 Elo+
Solo
Vulcan
Vulcan
Gilla-Heisenberg
Vulcan
Level 20
God Stats
3W - 5L
1,566 SR
Queue Stats
120W - 107L
1,641 Elo+
Solo
Heimdallr
Heimdallr
GregBluehorse
Heimdallr
Level 28
God Stats
7W - 7L
1,644 SR
Queue Stats
63W - 65L
1,557 Elo+
Solo
Loki
Loki
Madues
Loki
Level 28
God Stats
21W - 27L
1,500 SR
Queue Stats
130W - 139L
1,617 Elo+
Solo
Yemoja
Yemoja
TheKrasnak
Yemoja
Level 10
God Stats
2W - 2L
1,489 SR
Queue Stats
4W - 5L
1,471 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,568 Elo+

VS

Team Averages
Level 22
1,630 SR
1,677 Elo+
Amaterasu
Amaterasu
Dopewhale
Amaterasu
Level 27
God Stats
40W - 33L
1,616 SR
Queue Stats
433W - 458L
1,523 Elo+
Solo
Neith
Neith
IIZeroblackII
Neith
Level 12
God Stats
3W - 4L
1,412 SR
Queue Stats
10W - 8L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlicedQuat
Tsukuyomi
Level 24
God Stats
3W - 1L
2,064 SR
Queue Stats
52W - 8L
1,885 Elo+
Party 1
Cthulhu
Cthulhu
Yawne
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,872 Elo+
Party 1
Ratatoskr
Ratatoskr
roylu666
Ratatoskr
Level 27
God Stats
4W - 3L
1,556 SR
Queue Stats
5W - 3L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FakeFineOkay
Bellona
17
7 / 7 / 2
11,167
486
10,769
23,624
19,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 4 / 1
12,767
555
14,758
11,807
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GregBluehorse
Heimdallr
16
1 / 6 / 4
9,936
432
7,772
17,912
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Madues
Loki
15
2 / 7 / 5
9,646
419
7,275
14,839
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TheKrasnak
Yemoja
15
1 / 7 / 7
9,715
422
12,599
19,415
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dopewhale
Amaterasu
18
2 / 5 / 14
11,401
496
6,214
19,742
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 2 / 6
12,569
546
8,670
12,719
5,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SlicedQuat
Tsukuyomi
20
12 / 3 / 7
13,726
597
24,715
18,807
8,715
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Yawne
Cthulhu
20
9 / 3 / 8
13,712
596
19,571
23,468
17,128
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
roylu666
Ratatoskr
17
4 / 5 / 3
11,340
493
6,422
10,056
7,698
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
18
Kills
31
31
Deaths
18
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dopewhale
Amaterasu
2
5
14
1.8
L
Bellona
FakeFineOkay
Bellona
7
7
2
1.14
L
7
4
1
1.88
L
Heimdallr
GregBluehorse
Heimdallr
1
6
4
0.5
W
4
2
6
3.5
L
Loki
Madues
Loki
2
7
5
0.64
W
Tsukuyomi
SlicedQuat
Tsukuyomi
12
3
7
5.17
L
Yemoja
TheKrasnak
Yemoja
1
7
7
0.64
W
Cthulhu
Yawne
Cthulhu
9
3
8
4.33
W
Ratatoskr
roylu666
Ratatoskr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,173
Damage
65,592
87,597
Taken
84,792
57,855
Mitigated
50,350
17,670
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dopewhale
Amaterasu
6,214
2,633
0
5,992
19,742
11,485
1,488
7,302
12,440
0
55,490
L
Bellona
FakeFineOkay
Bellona
10,769
2,663
0
4,446
23,624
19,819
0
2,047
21,497
5,792
49,095
L
14,758
4,490
0
2,011
11,807
4,872
0
4,930
6,877
91,687
0
L
Heimdallr
GregBluehorse
Heimdallr
7,772
4,398
0
5,330
17,912
7,299
691
4,856
13,056
0
65,826
W
8,670
4,149
0
5,805
12,719
5,324
5,766
3,553
9,166
0
95,081
L
Loki
Madues
Loki
7,275
2,557
0
3,256
14,839
5,309
0
3,035
11,804
0
59,691
W
Tsukuyomi
SlicedQuat
Tsukuyomi
24,715
7,412
0
4,863
18,807
8,715
248
5,646
13,161
0
115,457
L
Yemoja
TheKrasnak
Yemoja
12,599
1,996
956
1,671
19,415
20,556
111
4,703
14,712
45,187
0
W
Cthulhu
Yawne
Cthulhu
19,571
2,255
0
6,769
23,468
17,128
476
12,326
11,142
102,228
0
W
Ratatoskr
roylu666
Ratatoskr
6,422
2,694
0
302
10,056
7,698
5,574
686
9,370
0
46,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
62,748
555
Minions Killed
710
0
Camps Cleared
0
1,929,166
Distance Traveled
2,166,454
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,401
496
103
4
0
390,527
1
L
Bellona
11,167
486
105
5
0
389,245
9
L
Vulcan
12,767
555
163
7
0
425,135
4
L
Heimdallr
9,936
432
124
5
0
367,711
4
W
Neith
12,569
546
156
7
0
413,620
4
L
Loki
9,646
419
106
5
0
416,297
2
W
Tsukuyomi
13,726
597
178
8
0
452,788
4
L
Yemoja
9,715
422
57
2
0
330,778
5
W
Cthulhu
13,712
596
185
8
0
451,105
2
W
Ratatoskr
11,340
493
88
4
0
458,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role