Player Matchup

Loki
Loki
CrêêpyPåstå
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JouninLevel
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,586 Elo+
Party 2
Bakasura
Bakasura
TheRoyalMoroccan
Bakasura
Level 148
God Stats
1W - 1L
1,610 SR
Queue Stats
33W - 22L
1,499 Elo+
Party 2
Mercury
Mercury
Yaknio
Mercury
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Ne Zha
Ne Zha
xMARCELOx123
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,495 Elo+

VS

Team Averages
Level 72
1,504 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AlazenQueen
Ah Puch
Level 107
God Stats
19W - 18L
1,520 SR
Queue Stats
104W - 135L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Cheemsburgers
Kukulkan
Level 29
God Stats
5W - 7L
1,502 SR
Queue Stats
109W - 95L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
ThatBPython
Ao Kuang
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
josh_215
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
11,011
787
13,098
12,568
5,004
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
JouninLevel
Hun Batz
18
6 / 1 / 7
10,896
778
12,107
14,695
6,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 8
10,590
756
5,564
10,417
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Yaknio
Mercury
16
2 / 1 / 8
9,398
671
6,718
10,122
4,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
16
1 / 2 / 11
9,465
676
5,983
8,837
6,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 2 / 6
8,403
600
3,024
5,161
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
AlazenQueen
Ah Puch
16
1 / 4 / 5
9,212
658
6,550
8,066
3,570
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Cheemsburgers
Kukulkan
17
4 / 5 / 4
10,323
737
14,061
11,526
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ThatBPython
Ao Kuang
15
2 / 3 / 4
9,423
673
8,077
13,404
7,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
josh_215
Zhong Kui
15
2 / 5 / 5
9,195
657
10,615
13,968
14,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
19
Kills
10
10
Deaths
19
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
6
2
L
Ah Puch
AlazenQueen
Ah Puch
1
4
5
0.88
L
Kukulkan
Cheemsburgers
Kukulkan
4
5
4
1.2
W
7
3
5
3.17
W
Hun Batz
JouninLevel
Hun Batz
6
1
7
9.5
L
Ao Kuang
ThatBPython
Ao Kuang
2
3
4
1.33
W
3
3
8
2.33
W
Mercury
Yaknio
Mercury
2
1
8
6
L
Zhong Kui
josh_215
Zhong Kui
2
5
5
0.9
W
Ne Zha
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
42,327
56,639
Taken
52,125
26,227
Mitigated
32,083
5,557
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,024
88
84
815
5,161
1,484
184
0
5,161
18,261
0
L
Ah Puch
AlazenQueen
Ah Puch
6,550
41
0
1,409
8,066
3,570
30
0
8,011
39,866
0
L
Kukulkan
Cheemsburgers
Kukulkan
14,061
1,184
0
0
11,526
5,406
0
0
11,416
45,571
0
W
13,098
2,423
0
1,069
12,568
5,004
1
8,670
3,742
0
37,711
W
Hun Batz
JouninLevel
Hun Batz
12,107
4,046
0
590
14,695
6,145
0
11,202
3,315
0
40,190
L
Ao Kuang
ThatBPython
Ao Kuang
8,077
2,078
0
5,245
13,404
7,286
1
0
13,404
28,603
0
W
5,564
4,895
0
1,791
10,417
4,523
0
8,070
2,243
0
30,718
W
Mercury
Yaknio
Mercury
6,718
2,336
904
792
10,122
4,029
851
7,640
2,422
0
24,401
L
Zhong Kui
josh_215
Zhong Kui
10,615
976
0
2,752
13,968
14,337
189
172
13,631
28,846
0
W
Ne Zha
5,983
1,374
0
411
8,837
6,526
0
7,004
1,801
0
31,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,360
Gold Earned
46,556
337
Minions Killed
341
10
Camps Cleared
8
1,506,395
Distance Traveled
1,117,123
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,403
600
43
3
0
222,942
3
L
Ah Puch
9,212
658
94
7
1
192,410
2
L
Kukulkan
10,323
737
104
7
1
242,016
2
W
Loki
11,011
787
43
3
3
317,055
5
W
Hun Batz
10,896
778
104
7
1
295,227
1
L
Ao Kuang
9,423
673
56
4
4
241,043
4
W
Bakasura
10,590
756
93
7
3
284,176
4
W
Mercury
9,398
671
53
4
1
348,791
0
L
Zhong Kui
9,195
657
44
3
2
218,712
4
W
Ne Zha
9,465
676
44
3
2
261,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role