Player Matchup

Anhur
Anhur
Holoism
Anhur
Level 27
God Stats
13W - 10L
1,657 SR
Queue Stats
66W - 56L
1,590 Elo+
Party 4
Hel
Hel
Nayacu
Hel
Level 43
God Stats
2W - 3L
1,376 SR
Queue Stats
54W - 55L
1,403 Elo+
Party 3
Merlin
Merlin
Shik00n
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
WarPiggi
Ao Kuang
Level 58
God Stats
19W - 24L
1,579 SR
Queue Stats
121W - 105L
1,548 Elo+
Party 4
Sun Wukong
Sun Wukong
apaapa44
Sun Wukong
Level 22
God Stats
10W - 13L
1,469 SR
Queue Stats
19W - 25L
1,380 Elo+
Party 3
Team Averages
Level 37
1,516 SR
1,484 Elo+

VS

Team Averages
Level 61
1,661 SR
1,569 Elo+
Bacchus
Bacchus
A_AZZOOZ_A
Bacchus
Level 121
God Stats
30W - 24L
1,580 SR
Queue Stats
799W - 611L
1,573 Elo+
Party 2
Ymir
Ymir
ArGri
Ymir
Level 44
God Stats
21W - 10L
1,679 SR
Queue Stats
55W - 54L
1,523 Elo+
Solo
Chiron
Chiron
UrEK2
Chiron
Level 25
God Stats
25W - 5L
2,047 SR
Queue Stats
541W - 321L
1,699 Elo+
Party 2
Vulcan
Vulcan
llustrious
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
prototype500
Mercury
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 214L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Holoism
Anhur
8
1 / 3 / 1
4,505
501
1,999
6,482
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Nayacu
Hel
8
1 / 6 / 1
4,664
518
1,276
6,197
1,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Shik00n
Merlin
8
1 / 5 / 0
4,682
520
2,492
5,116
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
WarPiggi
Ao Kuang
10
3 / 1 / 1
6,150
683
2,561
5,645
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
apaapa44
Sun Wukong
6
0 / 2 / 0
4,049
450
706
3,686
2,699
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_AZZOOZ_A
Bacchus
8
1 / 2 / 6
5,497
611
3,574
7,101
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
ArGri
Ymir
11
1 / 0 / 1
6,086
676
2,024
3,409
1,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
UrEK2
Chiron
11
7 / 2 / 1
6,632
737
6,955
4,716
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
llustrious
Vulcan
11
5 / 1 / 1
6,334
704
5,185
3,801
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
prototype500
Mercury
10
3 / 1 / 3
5,649
628
1,850
5,967
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
17
17
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A_AZZOOZ_A
Bacchus
1
2
6
2
W
Ymir
ArGri
Ymir
1
0
1
1.5
L
Anhur
Holoism
Anhur
1
3
1
0.5
L
Hel
Nayacu
Hel
1
6
1
0.25
L
Merlin
Shik00n
Merlin
1
5
0
0.2
W
Chiron
UrEK2
Chiron
7
2
1
3.75
L
Ao Kuang
WarPiggi
Ao Kuang
3
1
1
3.5
L
Sun Wukong
apaapa44
Sun Wukong
0
2
0
0
W
Vulcan
llustrious
Vulcan
5
1
1
5.5
W
Mercury
prototype500
Mercury
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,034
Damage
19,588
27,126
Taken
24,994
8,950
Mitigated
10,107
6,536
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A_AZZOOZ_A
Bacchus
3,574
503
0
2,997
7,101
4,155
136
1,010
5,997
15,990
0
W
Ymir
ArGri
Ymir
2,024
928
0
1,544
3,409
1,780
1,126
0
3,409
28,588
0
L
Anhur
Holoism
Anhur
1,999
1,260
0
1,479
6,482
1,474
0
1,324
5,158
0
19,642
L
Hel
Nayacu
Hel
1,276
184
769
1,195
6,197
1,572
0
1,563
4,630
5,953
0
L
Merlin
Shik00n
Merlin
2,492
159
0
750
5,116
1,647
0
3,561
1,409
19,393
0
W
Chiron
UrEK2
Chiron
6,955
3,649
375
1,156
4,716
1,284
49
1,040
3,676
0
35,956
L
Ao Kuang
WarPiggi
Ao Kuang
2,561
817
0
1,843
5,645
1,558
0
2,021
3,484
23,843
0
L
Sun Wukong
apaapa44
Sun Wukong
706
107
0
500
3,686
2,699
0
2,024
1,662
0
8,170
W
Vulcan
llustrious
Vulcan
5,185
993
0
1,211
3,801
1,227
498
2,417
1,070
33,378
0
W
Mercury
prototype500
Mercury
1,850
797
0
3,126
5,967
1,661
0
1,440
4,513
0
20,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
30,198
162
Minions Killed
278
0
Camps Cleared
0
766,954
Distance Traveled
883,029
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,497
611
14
2
0
184,882
2
W
Ymir
6,086
676
76
8
0
161,502
1
L
Anhur
4,505
501
39
4
0
143,209
2
L
Hel
4,664
518
7
1
0
154,799
2
L
Merlin
4,682
520
40
4
0
159,530
0
W
Chiron
6,632
737
65
7
0
152,133
0
L
Ao Kuang
6,150
683
54
6
0
190,175
4
L
Sun Wukong
4,049
450
22
2
0
119,241
2
W
Vulcan
6,334
704
74
8
0
172,124
1
W
Mercury
5,649
628
49
5
0
212,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role