Player Matchup

Bellona
Bellona
Autistmissen
Bellona
Level 4
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 2
Yemoja
Yemoja
MiniJ3sp3rs3N
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 2
Zeus
Zeus
Poulsinatorr
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 2
Neith
Neith
giNoX13
Neith
Level 4
God Stats
0W - 5L
1,198 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 2
Ares
Ares
hopilopi
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,345 Elo+
Party 2
Team Averages
Level 5
1,440 SR
1,345 Elo+

VS

Team Averages
Level 45
1,429 SR
1,370 Elo+
Jormungandr
Jormungandr
NarcMorningstar
Jormungandr
Level 21
God Stats
1W - 1L
1,154 SR
Queue Stats
3W - 3L
1,084 Elo+
Party 1
Ymir
Ymir
Niros74
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,219 Elo+
Party 1
Achilles
Achilles
harderonfire
Achilles
Level 28
God Stats
2W - 4L
1,178 SR
Queue Stats
126W - 147L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
omaralfar
Heimdallr
Level 142
God Stats
4W - 3L
1,712 SR
Queue Stats
59W - 41L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
ousica1
Kukulkan
Level 27
God Stats
49W - 36L
1,602 SR
Queue Stats
94W - 100L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Autistmissen
Bellona
12
3 / 7 / 2
7,872
437
4,782
10,273
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 6 / 6
8,041
447
4,186
12,124
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 1
9,215
512
11,255
9,184
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
giNoX13
Neith
12
2 / 8 / 4
7,915
440
9,991
10,587
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
13
3 / 7 / 6
8,244
458
6,111
12,824
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NarcMorningstar
Jormungandr
14
7 / 4 / 5
9,515
529
8,395
16,202
12,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
Niros74
Ymir
13
5 / 4 / 13
10,262
570
7,932
14,865
10,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
harderonfire
Achilles
16
2 / 3 / 8
9,809
545
4,269
9,017
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
omaralfar
Heimdallr
17
16 / 3 / 5
12,111
673
15,944
11,240
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ousica1
Kukulkan
17
2 / 2 / 3
10,457
581
7,309
8,347
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
16
Kills
32
32
Deaths
16
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Autistmissen
Bellona
3
7
2
0.57
L
3
6
6
1
W
Jormungandr
NarcMorningstar
Jormungandr
7
4
5
2.38
W
Ymir
Niros74
Ymir
5
4
13
2.88
L
5
4
1
1.38
L
Neith
giNoX13
Neith
2
8
4
0.5
W
Achilles
harderonfire
Achilles
2
3
8
2
L
Ares
3
7
6
0.86
W
Heimdallr
omaralfar
Heimdallr
16
3
5
6.17
W
Kukulkan
ousica1
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
43,849
54,992
Taken
59,671
31,083
Mitigated
41,299
5,271
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Autistmissen
Bellona
4,782
1,512
0
278
10,273
7,820
0
2,779
7,415
0
22,841
L
4,186
1,598
934
899
12,124
8,611
489
5,764
6,125
13,572
0
W
Jormungandr
NarcMorningstar
Jormungandr
8,395
2,049
0
3,950
16,202
12,733
0
4,996
11,058
57,328
0
W
Ymir
Niros74
Ymir
7,932
1,505
0
0
14,865
10,990
431
5,586
9,158
27,460
0
L
11,255
2,324
0
1,380
9,184
3,965
726
4,643
4,373
50,409
0
L
Neith
giNoX13
Neith
9,991
5,867
0
841
10,587
3,955
725
4,972
5,478
0
45,553
W
Achilles
harderonfire
Achilles
4,269
1,569
0
300
9,017
9,721
2,612
1,861
7,156
0
46,312
L
Ares
6,111
978
0
939
12,824
6,732
0
5,104
7,657
20,433
0
W
Heimdallr
omaralfar
Heimdallr
15,944
10,372
0
3,795
11,240
4,693
2,520
2,655
8,563
0
83,666
W
Kukulkan
ousica1
Kukulkan
7,309
346
0
1,791
8,347
3,162
541
5,665
2,184
63,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
52,154
293
Minions Killed
476
0
Camps Cleared
0
1,756,853
Distance Traveled
1,570,704
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,872
437
50
3
0
437,846
1
L
Yemoja
8,041
447
12
1
0
346,614
4
W
Jormungandr
9,515
529
91
5
0
307,801
0
W
Ymir
10,262
570
37
2
0
307,424
2
L
Zeus
9,215
512
108
6
0
280,695
0
L
Neith
7,915
440
89
5
0
332,240
3
W
Achilles
9,809
545
90
5
0
319,019
0
L
Ares
8,244
458
34
2
0
359,458
1
W
Heimdallr
12,111
673
117
7
0
295,926
2
W
Kukulkan
10,457
581
141
8
0
340,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role