Player Matchup

Scylla
Scylla
Oceiros
Scylla
Level 117
God Stats
21W - 5L
1,951 SR
Queue Stats
112W - 57L
1,719 Elo+
Party 2
Kali
Kali
PontiffSulyvahn
Kali
Level 68
God Stats
13W - 1L
1,980 SR
Queue Stats
135W - 55L
1,713 Elo+
Party 2
Gilgamesh
Gilgamesh
Vordt
Gilgamesh
Level 96
God Stats
41W - 7L
1,913 SR
Queue Stats
163W - 65L
1,723 Elo+
Party 2
Skadi
Skadi
aveloux
Skadi
Level 24
God Stats
43W - 5L
1,873 SR
Queue Stats
117W - 29L
1,788 Elo+
Party 2
Ganesha
Ganesha
tolu4u
Ganesha
Level 77
God Stats
4W - 0L
1,541 SR
Queue Stats
88W - 32L
1,735 Elo+
Party 2
Team Averages
Level 76
1,851 SR
1,736 Elo+

VS

Team Averages
Level 58
1,592 SR
1,600 Elo+
Cerberus
Cerberus
AAbeyxs
Cerberus
Level 74
God Stats
25W - 15L
1,684 SR
Queue Stats
529W - 408L
1,666 Elo+
Party 1
Hades
Hades
CH 5 NEWS AT 7
Hades
Level 49
God Stats
54W - 32L
1,775 SR
Queue Stats
453W - 340L
1,697 Elo+
Party 1
Rama
Rama
CH 7 NEWS AT 9
Rama
Level 66
God Stats
1W - 4L
1,587 SR
Queue Stats
599W - 453L
1,648 Elo+
Party 1
Achilles
Achilles
El Morenito7
Achilles
Level 60
God Stats
7W - 11L
1,443 SR
Queue Stats
550W - 418L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
iitsRuKuS
Kukulkan
Level 42
God Stats
4W - 5L
1,472 SR
Queue Stats
22W - 44L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oceiros
Scylla
16
2 / 0 / 10
10,429
1,043
9,279
3,582
1,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 9
10,118
1,012
10,913
10,394
5,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Vordt
Gilgamesh
16
6 / 1 / 6
11,637
1,164
7,322
8,168
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
aveloux
Skadi
15
3 / 2 / 6
9,735
974
4,947
5,411
2,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
tolu4u
Ganesha
17
0 / 2 / 10
11,031
1,103
6,744
8,572
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AAbeyxs
Cerberus
15
1 / 4 / 6
9,782
978
7,150
12,042
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 5
9,509
951
3,435
8,224
4,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 3
10,034
1,003
7,679
5,944
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
El Morenito7
Achilles
16
1 / 0 / 6
9,560
956
8,263
10,455
12,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
iitsRuKuS
Kukulkan
15
1 / 4 / 4
9,559
956
6,554
6,300
2,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
13
Kills
8
8
Deaths
13
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AAbeyxs
Cerberus
1
4
6
1
L
1
4
5
0.88
L
4
1
3
5.5
L
Achilles
El Morenito7
Achilles
1
0
6
4
W
Scylla
Oceiros
Scylla
2
0
10
7
W
2
3
9
2.17
W
Gilgamesh
Vordt
Gilgamesh
6
1
6
9
W
Skadi
aveloux
Skadi
3
2
6
3
L
Kukulkan
iitsRuKuS
Kukulkan
1
4
4
0.75
W
Ganesha
tolu4u
Ganesha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
33,081
36,127
Taken
42,965
23,800
Mitigated
36,097
3,893
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AAbeyxs
Cerberus
7,150
282
0
1,739
12,042
14,089
0
5,918
6,124
21,487
0
L
3,435
354
289
680
8,224
4,585
0
3,176
5,048
14,603
0
L
7,679
6,506
0
718
5,944
1,778
0
2,321
3,623
0
27,662
L
Achilles
El Morenito7
Achilles
8,263
1,592
0
328
10,455
12,729
0
4,077
6,378
0
20,109
W
Scylla
Oceiros
Scylla
9,279
1,866
0
686
3,582
1,463
0
2,219
1,363
44,711
0
W
10,913
5,752
0
1,944
10,394
5,420
0
4,318
6,076
39
25,305
W
Gilgamesh
Vordt
Gilgamesh
7,322
1,947
0
106
8,168
6,633
0
3,619
4,549
0
17,990
W
Skadi
aveloux
Skadi
4,947
2,314
0
307
5,411
2,337
0
3,049
2,362
0
12,685
L
Kukulkan
iitsRuKuS
Kukulkan
6,554
465
764
183
6,300
2,916
0
570
5,730
32,205
0
W
Ganesha
tolu4u
Ganesha
6,744
640
0
850
8,572
7,947
0
3,934
4,638
23,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
48,444
194
Minions Killed
201
10
Camps Cleared
8
1,088,756
Distance Traveled
926,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,782
978
43
4
2
185,412
0
L
Hades
9,509
951
26
3
3
180,269
0
L
Rama
10,034
1,003
45
5
1
164,247
0
L
Achilles
9,560
956
19
2
1
220,950
0
W
Scylla
10,429
1,043
123
12
3
229,402
1
W
Kali
10,118
1,012
14
1
4
204,289
1
W
Gilgamesh
11,637
1,164
34
3
3
243,480
0
W
Skadi
9,735
974
23
2
0
204,953
0
L
Kukulkan
9,559
956
68
7
1
176,044
0
W
Ganesha
11,031
1,103
0
0
0
206,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role