Player Matchup

Jormungandr
Jormungandr
KingMayhem2
Jormungandr
Level 86
God Stats
4W - 2L
1,888 SR
Queue Stats
90W - 91L
1,551 Elo+
Party 1
Medusa
Medusa
XxDEVineDEVilXx
Medusa
Level 34
God Stats
3W - 1L
1,815 SR
Queue Stats
94W - 76L
1,555 Elo+
Party 1
Ra
Ra
dizbell
Ra
Level 76
God Stats
0W - 2L
1,368 SR
Queue Stats
176W - 144L
1,552 Elo+
Party 1
Team Averages
Level 65
1,690 SR
1,553 Elo+

VS

Team Averages
Level 69
1,546 SR
1,418 Elo+
Cabrakan
Cabrakan
E1_WaUp0
Cabrakan
Level 68
God Stats
10W - 4L
1,675 SR
Queue Stats
520W - 547L
1,450 Elo+
Party 2
Bacchus
Bacchus
Num1ChocoPizza
Bacchus
Level 42
God Stats
3W - 0L
1,640 SR
Queue Stats
58W - 50L
1,378 Elo+
Party 2
Skadi
Skadi
Terry528
Skadi
Level 97
God Stats
2W - 1L
1,322 SR
Queue Stats
347W - 387L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingMayhem2
Jormungandr
13
3 / 7 / 4
10,829
677
7,482
18,659
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 6
10,405
650
10,123
14,974
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 7 / 3
10,910
682
8,667
15,256
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
E1_WaUp0
Cabrakan
17
16 / 3 / 5
12,930
808
20,690
16,401
15,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 5 / 18
11,020
689
10,510
13,245
15,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Terry528
Skadi
15
4 / 1 / 12
11,134
696
10,250
5,586
2,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
22
22
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
E1_WaUp0
Cabrakan
16
3
5
6.17
L
Jormungandr
KingMayhem2
Jormungandr
3
7
4
0.71
W
2
5
18
2.2
W
Skadi
Terry528
Skadi
4
1
12
10
L
2
8
6
0.63
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
41,450
48,889
Taken
35,232
28,437
Mitigated
32,478
6,870
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
E1_WaUp0
Cabrakan
20,690
2,944
0
7,070
16,401
15,119
134
7,474
8,927
54,673
0
L
Jormungandr
KingMayhem2
Jormungandr
7,482
1,553
0
1,312
18,659
17,175
0
11,484
7,175
32,713
0
W
10,510
1,635
0
1,403
13,245
15,136
334
6,803
6,442
34,415
0
W
Skadi
Terry528
Skadi
10,250
5,392
354
1,986
5,586
2,223
2,419
1,939
3,647
0
56,136
L
10,123
5,502
0
1,557
14,974
5,524
0
7,353
7,621
0
40,733
L
8,667
422
735
3,266
15,256
5,738
0
12,476
2,780
41,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
35,084
168
Minions Killed
183
0
Camps Cleared
0
759,761
Distance Traveled
870,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,930
808
54
3
0
292,447
2
L
Jormungandr
10,829
677
46
3
0
256,777
3
W
Bacchus
11,020
689
39
2
0
283,597
2
W
Skadi
11,134
696
90
6
0
294,333
0
L
Medusa
10,405
650
56
4
0
249,672
1
L
Ra
10,910
682
66
4
0
253,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role