Player Matchup

Loki
Loki
Not good3242
Loki
Level 61
God Stats
1W - 2L
1,414 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 3
Thanatos
Thanatos
Rooh12
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
klassik09
Merlin
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 97L
1,300 Elo+
Solo
Kali
Kali
lMoneyZackl
Kali
Level 148
God Stats
5W - 4L
1,737 SR
Queue Stats
140W - 119L
1,478 Elo+
Party 3
Ullr
Ullr
lb23cleveland
Ullr
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 32L
1,444 Elo+
Party 3
Team Averages
Level 93
1,530 SR
1,430 Elo+

VS

Team Averages
Level 86
1,456 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Justmeathead
Gilgamesh
Level 69
God Stats
15W - 9L
1,578 SR
Queue Stats
118W - 116L
1,519 Elo+
Party 2
Loki
Loki
RaptorSlave
Loki
Level 61
God Stats
20W - 34L
1,277 SR
Queue Stats
134W - 202L
1,287 Elo+
Party 1
Kuzenbo
Kuzenbo
SuposatoryHeero
Kuzenbo
Level 129
God Stats
4W - 5L
1,574 SR
Queue Stats
177W - 156L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
WILFORG
Danzaburou
Level 56
God Stats
9W - 19L
1,269 SR
Queue Stats
148W - 226L
1,280 Elo+
Party 1
Hera
Hera
XxGoldFuryxX
Hera
Level 115
God Stats
13W - 13L
1,583 SR
Queue Stats
175W - 165L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,571
416
2,068
4,518
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Thanatos
Rooh12
Thanatos
8
1 / 5 / 1
4,842
440
2,018
6,241
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
klassik09
Merlin
10
1 / 2 / 1
5,780
525
2,335
4,472
1,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
5,991
545
2,772
7,175
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 0
5,270
479
2,978
6,219
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Justmeathead
Gilgamesh
12
5 / 0 / 1
7,216
656
5,614
5,037
1,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,584
508
2,421
5,634
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
5,811
528
3,579
5,025
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WILFORG
Danzaburou
8
1 / 1 / 0
4,972
452
2,402
3,191
781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,169
561
2,599
4,174
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
9
9
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Justmeathead
Gilgamesh
5
0
1
5.5
L
0
1
0
0
W
1
1
1
1.5
L
Thanatos
Rooh12
Thanatos
1
5
1
0.3
W
0
0
1
0.5
W
Danzaburou
WILFORG
Danzaburou
1
1
0
1
W
2
3
0
0.67
L
Merlin
klassik09
Merlin
1
2
1
0.75
L
2
1
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,171
Damage
16,615
28,625
Taken
23,061
9,460
Mitigated
8,611
6,692
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Justmeathead
Gilgamesh
5,614
1,803
0
173
5,037
1,824
416
0
5,037
0
33,194
L
2,068
51
0
1,540
4,518
1,789
0
1,344
3,174
0
17,498
W
2,421
527
0
1,615
5,634
1,539
34
205
5,404
0
25,703
L
Thanatos
Rooh12
Thanatos
2,018
484
0
1,588
6,241
1,790
0
17
6,224
0
10,533
W
3,579
1,383
0
1,258
5,025
3,113
34
0
4,805
22,320
0
W
Danzaburou
WILFORG
Danzaburou
2,402
870
159
1,084
3,191
781
0
0
2,991
0
18,140
W
2,599
527
0
569
4,174
1,354
204
2,130
2,044
30,018
0
L
Merlin
klassik09
Merlin
2,335
140
0
459
4,472
1,419
637
2,034
2,322
28,490
0
L
2,772
1,284
0
1,594
7,175
2,625
0
409
6,726
0
36,523
L
2,978
1,611
0
1,511
6,219
1,837
156
2,218
4,001
0
23,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
29,752
247
Minions Killed
265
0
Camps Cleared
0
1,022,445
Distance Traveled
1,047,130
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,216
656
70
6
0
199,733
0
L
Loki
4,571
416
21
2
0
194,628
0
W
Loki
5,584
508
52
5
0
232,956
0
L
Thanatos
4,842
440
21
2
0
230,833
0
W
Kuzenbo
5,811
528
40
4
0
238,199
5
W
Danzaburou
4,972
452
39
4
0
185,925
2
W
Hera
6,169
561
64
6
0
190,317
3
L
Merlin
5,780
525
66
6
0
185,314
0
L
Kali
5,991
545
81
7
0
207,195
3
L
Ullr
5,270
479
58
5
0
204,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role