Player Matchup

Hercules
Hercules
RummmmmHammmmm
Hercules
Level 63
God Stats
4W - 7L
1,625 SR
Queue Stats
71W - 26L
1,789 Elo+
Party 2
Fenrir
Fenrir
astrutz1992
Fenrir
Level 127
God Stats
15W - 6L
1,814 SR
Queue Stats
75W - 39L
1,692 Elo+
Party 2
Janus
Janus
ejustice74
Janus
Level 109
God Stats
15W - 12L
1,605 SR
Queue Stats
121W - 85L
1,628 Elo+
Party 2
Team Averages
Level 100
1,681 SR
1,703 Elo+

VS

Team Averages
Level 88
1,605 SR
1,540 Elo+
Anubis
Anubis
DracoDak
Anubis
Level 85
God Stats
31W - 17L
1,629 SR
Queue Stats
223W - 216L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
ImAwfulAtSmite
Gilgamesh
Level 69
God Stats
11W - 5L
1,627 SR
Queue Stats
83W - 74L
1,692 Elo+
Party 1
Artemis
Artemis
midashguy
Artemis
Level 111
God Stats
19W - 13L
1,558 SR
Queue Stats
95W - 98L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 2 / 15
16,009
728
23,448
29,206
34,334
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
9 / 9 / 12
14,779
672
14,669
24,348
18,061
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
19
8 / 10 / 14
15,116
687
18,407
16,939
5,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DracoDak
Anubis
20
6 / 8 / 8
15,420
701
15,408
21,388
11,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ImAwfulAtSmite
Gilgamesh
20
13 / 8 / 4
17,706
805
29,140
26,925
19,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
midashguy
Artemis
16
2 / 10 / 9
13,592
618
13,319
17,887
6,189
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
26
Kills
21
21
Deaths
26
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
DracoDak
Anubis
6
8
8
1.25
W
Gilgamesh
ImAwfulAtSmite
Gilgamesh
13
8
4
1.88
L
Hercules
9
2
15
8.25
L
Fenrir
9
9
12
1.67
L
Janus
8
10
14
1.5
W
Artemis
midashguy
Artemis
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,524
Damage
57,867
70,493
Taken
66,200
58,286
Mitigated
37,827
14,044
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DracoDak
Anubis
15,408
618
0
9,540
21,388
11,889
408
5,338
16,050
79,909
0
W
Gilgamesh
ImAwfulAtSmite
Gilgamesh
29,140
12,417
0
5,820
26,925
19,749
756
7,342
19,583
0
103,529
L
Hercules
23,448
5,334
0
8,348
29,206
34,334
122
6,242
22,964
2,112
44,138
L
Fenrir
14,669
3,169
0
5,176
24,348
18,061
555
7,849
16,499
122
55,529
L
Janus
18,407
710
0
520
16,939
5,891
435
1,677
15,262
73,358
0
W
Artemis
midashguy
Artemis
13,319
7,167
0
2,371
17,887
6,189
825
7,302
10,585
0
36,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
46,718
194
Minions Killed
252
0
Camps Cleared
0
1,060,401
Distance Traveled
1,045,458
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,420
701
112
5
0
346,768
0
W
Gilgamesh
17,706
805
88
4
0
395,303
2
L
Hercules
16,009
728
37
2
0
383,914
4
L
Fenrir
14,779
672
57
3
0
340,178
2
L
Janus
15,116
687
100
5
0
336,309
1
W
Artemis
13,592
618
52
2
0
303,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role