Player Matchup

Yemoja
Yemoja
AUSXTEN
Yemoja
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 82L
1,511 Elo+
Solo
Nemesis
Nemesis
Apolimini
Nemesis
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
54W - 41L
1,550 Elo+
Solo
Hera
Hera
I_AM_BOSS027
Hera
Level 19
God Stats
1W - 1L
1,702 SR
Queue Stats
91W - 106L
1,356 Elo+
Solo
Olorun
Olorun
NachoRey6
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,055 Elo+
Solo
Cupid
Cupid
SoulZeldaU
Cupid
Level 22
God Stats
0W - 5L
1,233 SR
Queue Stats
192W - 243L
1,360 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,367 Elo+

VS

Team Averages
Level 36
1,478 SR
1,349 Elo+
Sol
Sol
FADRYY
Sol
Level 8
God Stats
1W - 2L
1,259 SR
Queue Stats
3W - 9L
1,129 Elo+
Solo
Artemis
Artemis
dWrstGmr
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,417 Elo+
Solo
Ravana
Ravana
grllee22
Ravana
Level 21
God Stats
2W - 1L
1,459 SR
Queue Stats
148W - 144L
1,276 Elo+
Solo
Hachiman
Hachiman
jack_2185
Hachiman
Level 135
God Stats
2W - 1L
1,670 SR
Queue Stats
27W - 19L
1,490 Elo+
Party 1
Nemesis
Nemesis
temp-970951
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AUSXTEN
Yemoja
16
0 / 1 / 6
10,097
1,010
4,978
11,209
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Apolimini
Nemesis
14
9 / 6 / 0
10,649
1,065
14,519
18,896
7,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 10 / 3
9,004
900
11,118
16,278
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
NachoRey6
Olorun
15
0 / 10 / 3
9,012
901
4,683
17,817
7,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
14
0 / 7 / 5
8,561
856
8,643
16,037
6,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

99

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FADRYY
Sol
17
7 / 0 / 16
10,997
1,100
13,362
6,523
2,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
dWrstGmr
Artemis
16
6 / 4 / 12
10,133
1,013
8,752
9,900
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
grllee22
Ravana
16
4 / 2 / 14
9,953
995
6,596
10,772
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
jack_2185
Hachiman
17
4 / 4 / 20
10,497
1,050
14,808
9,732
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
temp-970951
Nemesis
19
13 / 0 / 15
12,197
1,220
31,050
12,753
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
10
Kills
34
34
Deaths
10
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AUSXTEN
Yemoja
0
1
6
3
L
Nemesis
Apolimini
Nemesis
9
6
0
1.5
W
Sol
FADRYY
Sol
7
0
16
15
L
1
10
3
0.25
L
Olorun
NachoRey6
Olorun
0
10
3
0.15
L
Cupid
0
7
5
0.36
W
Artemis
dWrstGmr
Artemis
6
4
12
3
W
Ravana
grllee22
Ravana
4
2
14
5.5
W
Hachiman
jack_2185
Hachiman
4
4
20
3.5
W
Nemesis
temp-970951
Nemesis
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
74,568
80,237
Taken
49,680
41,018
Mitigated
19,946
11,570
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AUSXTEN
Yemoja
4,978
1,870
2,564
1,596
11,209
13,902
0
2,364
8,845
21,544
0
L
Nemesis
Apolimini
Nemesis
14,519
7,383
0
2,015
18,896
7,762
0
3,419
15,477
0
19,481
W
Sol
FADRYY
Sol
13,362
6,429
0
3,576
6,523
2,318
0
3,037
3,384
29,743
0
L
11,118
2,047
0
487
16,278
5,424
0
3,187
13,091
13,382
0
L
Olorun
NachoRey6
Olorun
4,683
2,113
290
3,258
17,817
7,643
0
2,224
15,593
34,771
0
L
Cupid
8,643
4,388
648
712
16,037
6,287
0
2,168
13,869
0
13,924
W
Artemis
dWrstGmr
Artemis
8,752
4,027
135
430
9,900
3,621
0
4,297
5,393
0
16,938
W
Ravana
grllee22
Ravana
6,596
1,648
0
1,260
10,772
4,259
0
4,813
5,851
0
15,910
W
Hachiman
jack_2185
Hachiman
14,808
9,121
0
0
9,732
3,535
0
3,358
6,206
0
32,275
W
Nemesis
temp-970951
Nemesis
31,050
19,302
0
5,185
12,753
6,213
0
4,472
8,067
0
56,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
53,777
130
Minions Killed
170
4
Camps Cleared
8
803,584
Distance Traveled
907,567
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,097
1,010
35
4
0
167,350
0
L
Nemesis
10,649
1,065
7
1
2
201,725
0
W
Sol
10,997
1,100
28
3
1
191,969
0
L
Hera
9,004
900
7
1
1
143,540
1
L
Olorun
9,012
901
68
7
1
144,513
2
L
Cupid
8,561
856
13
1
0
146,456
0
W
Artemis
10,133
1,013
22
2
0
157,230
1
W
Ravana
9,953
995
27
3
0
170,939
1
W
Hachiman
10,497
1,050
39
4
1
157,350
0
W
Nemesis
12,197
1,220
54
5
6
230,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role