Player Matchup

Set
Set
Chosen000
Set
Level 18
God Stats
16W - 9L
1,704 SR
Queue Stats
32W - 22L
1,619 Elo+
Solo
Apollo
Apollo
IFineOgayI
Apollo
Level 18
God Stats
6W - 2L
1,505 SR
Queue Stats
60W - 37L
1,596 Elo+
Party 1
Chronos
Chronos
IPandaCrapI
Chronos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 26L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
Omar23122
Jormungandr
Level 28
God Stats
6W - 6L
1,851 SR
Queue Stats
40W - 42L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
Purplemonk43
Gilgamesh
Level 6
God Stats
3W - 3L
1,844 SR
Queue Stats
6W - 6L
1,796 Elo+
Solo
Team Averages
Level 17
1,681 SR
1,633 Elo+

VS

Team Averages
Level 16
1,459 SR
1,577 Elo+
Baba Yaga
Baba Yaga
CopperKitsune
Baba Yaga
Level 7
God Stats
1W - 3L
1,161 SR
Queue Stats
2W - 4L
1,497 Elo+
Party 2
Ymir
Ymir
DIESELBUBBA
Ymir
Level 23
God Stats
4W - 6L
1,515 SR
Queue Stats
85W - 86L
1,564 Elo+
Solo
Agni
Agni
IDrinkNINoThings
Agni
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 2
Hun Batz
Hun Batz
LOCO-SITH
Hun Batz
Level 18
God Stats
0W - 2L
1,679 SR
Queue Stats
27W - 28L
1,569 Elo+
Solo
Loki
Loki
kxurt
Loki
Level 17
God Stats
22W - 16L
1,653 SR
Queue Stats
26W - 19L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
14,915
648
18,067
19,293
9,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
IFineOgayI
Apollo
20
12 / 2 / 4
15,599
678
18,826
20,234
9,036
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
IPandaCrapI
Chronos
19
13 / 4 / 9
14,351
624
22,934
17,957
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Omar23122
Jormungandr
15
1 / 2 / 11
11,220
488
5,810
11,203
10,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Purplemonk43
Gilgamesh
13
1 / 8 / 4
10,098
439
3,401
19,845
10,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CopperKitsune
Baba Yaga
16
5 / 8 / 3
11,469
499
4,343
17,116
13,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 6 / 6
11,036
480
11,389
20,646
19,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 9 / 1
8,794
382
4,773
12,751
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
LOCO-SITH
Hun Batz
14
2 / 10 / 5
10,082
438
7,160
17,730
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
kxurt
Loki
20
11 / 6 / 5
13,280
577
23,457
23,350
10,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
39
Kills
21
21
Deaths
39
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
5
8
3.2
L
Baba Yaga
CopperKitsune
Baba Yaga
5
8
3
0.81
L
2
6
6
0.83
L
1
9
1
0.17
W
Apollo
IFineOgayI
Apollo
12
2
4
7
W
Chronos
IPandaCrapI
Chronos
13
4
9
4.38
L
Hun Batz
LOCO-SITH
Hun Batz
2
10
5
0.45
W
Jormungandr
Omar23122
Jormungandr
1
2
11
3.25
W
Gilgamesh
Purplemonk43
Gilgamesh
1
8
4
0.38
L
Loki
kxurt
Loki
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,038
Damage
51,122
88,532
Taken
91,593
47,193
Mitigated
55,102
25,389
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,067
9,530
0
7,063
19,293
9,874
3,925
4,262
14,929
0
102,197
L
Baba Yaga
CopperKitsune
Baba Yaga
4,343
458
354
4,094
17,116
13,362
346
7,197
9,919
28,986
0
L
11,389
968
0
3,308
20,646
19,422
432
3,429
17,217
55,869
0
L
4,773
358
0
431
12,751
4,542
625
6,433
6,318
33,778
0
W
Apollo
IFineOgayI
Apollo
18,826
12,358
0
11,096
20,234
9,036
7,267
3,846
16,388
0
135,185
W
Chronos
IPandaCrapI
Chronos
22,934
5,783
0
5,446
17,957
7,397
5,344
2,005
15,776
75,036
0
L
Hun Batz
LOCO-SITH
Hun Batz
7,160
1,502
0
315
17,730
6,963
438
5,592
12,138
0
45,586
W
Jormungandr
Omar23122
Jormungandr
5,810
781
390
1,185
11,203
10,367
456
3,976
7,131
31,590
0
W
Gilgamesh
Purplemonk43
Gilgamesh
3,401
567
0
209
19,845
10,519
847
5,900
13,803
0
31,759
L
Loki
kxurt
Loki
23,457
5,805
0
3,580
23,350
10,813
300
6,093
17,212
0
109,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,183
Gold Earned
54,661
564
Minions Killed
399
0
Camps Cleared
0
1,818,130
Distance Traveled
1,935,938
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,915
648
163
7
0
459,422
4
L
Baba Yaga
11,469
499
32
1
0
380,984
4
L
Ymir
11,036
480
80
3
0
396,819
2
L
Agni
8,794
382
75
3
0
357,332
0
W
Apollo
15,599
678
190
8
0
428,239
3
W
Chronos
14,351
624
111
5
0
400,104
3
L
Hun Batz
10,082
438
76
3
0
389,779
2
W
Jormungandr
11,220
488
53
2
0
227,880
5
W
Gilgamesh
10,098
439
47
2
0
302,485
1
L
Loki
13,280
577
136
6
0
411,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role