Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RickRickSanchez
Poseidon
Level 18
God Stats
10W - 8L
1,616 SR
Queue Stats
25W - 17L
1,595 Elo+
Solo
Pele
Pele
SomePSYKO
Pele
Level 30
God Stats
2W - 0L
1,854 SR
Queue Stats
26W - 24L
1,654 Elo+
Solo
Team Averages
Level 46
1,657 SR
1,583 Elo+

VS

Team Averages
Level 59
1,755 SR
1,596 Elo+
Achilles
Achilles
Budskii Boy
Achilles
Level 126
God Stats
1W - 2L
1,847 SR
Queue Stats
191W - 149L
1,612 Elo+
Party 1
Hel
Hel
TrashBlazey
Hel
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
419W - 386L
1,646 Elo+
Party 1
Khepri
Khepri
minim4n321
Khepri
Level 24
God Stats
8W - 5L
1,917 SR
Queue Stats
211W - 171L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 1 / 5
7,949
723
3,984
8,390
3,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
13
3 / 0 / 6
8,643
786
7,407
5,169
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
5 / 4 / 6
8,330
757
9,285
9,268
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Budskii Boy
Achilles
8
2 / 5 / 2
7,267
661
2,881
9,166
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 3
6,624
602
3,741
5,578
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
minim4n321
Khepri
11
2 / 2 / 1
7,696
700
3,277
8,928
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
5
5.5
L
Achilles
Budskii Boy
Achilles
2
5
2
0.6
W
Poseidon
3
0
6
6
W
Pele
5
4
6
2
L
0
4
3
0.38
L
Khepri
minim4n321
Khepri
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
9,899
22,827
Taken
23,672
8,147
Mitigated
12,702
4,792
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,984
328
521
1,424
8,390
3,665
605
2,546
5,010
16,350
0
L
Achilles
Budskii Boy
Achilles
2,881
1,254
0
1,005
9,166
4,709
0
5,046
3,746
0
13,906
W
Poseidon
7,407
449
0
1,403
5,169
1,509
1,550
964
4,143
49,074
0
W
Pele
9,285
2,357
0
1,444
9,268
2,973
330
3,008
6,014
0
22,506
L
3,741
149
1,902
1,334
5,578
1,344
0
2,092
3,363
12,999
0
L
Khepri
minim4n321
Khepri
3,277
108
0
831
8,928
6,649
0
3,558
5,172
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
21,587
154
Minions Killed
63
0
Camps Cleared
0
652,206
Distance Traveled
489,089
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,949
723
38
3
0
198,449
0
L
Achilles
7,267
661
12
1
0
148,838
2
W
Poseidon
8,643
786
95
9
0
231,291
3
W
Pele
8,330
757
21
2
0
222,466
0
L
Hel
6,624
602
30
3
0
141,096
2
L
Khepri
7,696
700
21
2
0
199,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role